Manual pages
Origin: Allegro.
[ Alias ↣ ] Name (section) | Brief |
---|---|
acquire_bitmap(3alleg4) | Locks the bitmap before drawing onto it. Allegro game programming library. |
acquire_screen(3alleg4) | Shortcut of acquire_bitmap(screen); Allegro game programming library. |
active_dialog(3alleg4) | Global pointer to the most recent activated dialog. Allegro game programming library. |
active_menu(3alleg4) | Global pointer to the most recent activated menu. Allegro game programming library. |
add_clip_rect(3alleg4) | Intersects a bitmap's clipping rectangle with the given area. Allegro game programming. |
adjust_sample(3alleg4) | Alters the parameters of a sample while it is playing. Allegro game programming library. |
al_assert(3alleg4) | Asserts at the specified file and line number. Allegro game programming library. |
al_draw_tinted_scaled_rotated_bitmap_region(3alleg5) | Allegro 5 API. |
al_ffblk(3alleg4) | Cross platform structure storing file information. Allegro game programming library. |
al_ffblk_get_size(3alleg4) | Get size of file returned by al_findfirst/al_findnext. Allegro game programming library. |
al_findclose(3alleg4) | Closes a previously opened search with al_findfirst(). Allegro game programming library. |
al_findfirst(3alleg4) | Low-level function for searching files. Allegro game programming library. |
al_findnext(3alleg4) | Finds the next file in a search started by al_findfirst(). Allegro game programming library. |
al_get_available_audio_stream_fragments(3alleg5) | Allegro 5 API. |
al_get_touch_input_mouse_emulation_event_source(3alleg5) | Allegro 5 API. |
AL_ID(3alleg4) | Converts four 8 bit values to a packed 32 bit integer ID. Allegro game programming library. |
al_trace(3alleg4) | Outputs a debugging trace message. Allegro game programming library. |
alert(3alleg4) | Displays a popup alert box. Allegro game programming library. |
alert3(3alleg4) | Like alert(), but with three buttons. Allegro game programming library. |
allegro_404_char(3alleg4) | Character used when Allegro cannot find a glyph. |
ALLEGRO_DATE(3alleg4) | Defined to a number with the release date of Allegro. |
ALLEGRO_DATE_STR(3alleg4) | Defined to a string with the year Allegro was released. |
allegro_error(3alleg4) | Stores the last Allegro error message. |
allegro_exit(3alleg4) | Closes down the Allegro system. |
allegro_icon(3alleg4) | Pointer to the Allegro X11 icon. |
allegro_id(3alleg4) | String containing date and version number of Allegro. |
allegro_init(3alleg4) | Macro to initialise the Allegro library. |
allegro_message(3alleg4) | Used mainly to show error messages to users. Allegro game programming library. |
ALLEGRO_SUB_VERSION(3alleg4) | Defined to the middle version of Allegro. |
ALLEGRO_VERSION(3alleg4) | Defined to the major version of Allegro. |
ALLEGRO_VERSION_STR(3alleg4) | Defined to a string with the full Allegro version number. |
ALLEGRO_WIP_VERSION(3alleg4) | Defined to the minor version of Allegro. |
allocate_voice(3alleg4) | Allocates a sound card voice for a sample. Allegro game programming library. |
append_filename(3alleg4) | Concatenates a filename to a path. Allegro game programming library. |
apply_matrix(3alleg4) | Multiplies a point by a transformation matrix. Allegro game programming. |
apply_matrix_f(3alleg4) ↣ apply_matrix(3alleg4) | Multiplies a point by a transformation matrix. Allegro game programming. |
apply_quat(3alleg4) | Multiplies a point by a quaternion. Allegro game programming library. |
arc(3alleg4) | Draws a circular arc. Allegro game programming library. |
ASSERT(3alleg4) | Debugging helper macro to assert. Allegro game programming library. |
AUDIOSTREAM(3alleg4) | Stores an audiostream. Allegro game programming library. |
bestfit_color(3alleg4) | Finds a palette color fitting the requested RGB values. Allegro game programming library. |
BITMAP(3alleg4) | Stores the contents of a bitmap. Allegro game programming library. |
bitmap_color_depth(3alleg4) | Returns the color depth of the specified bitmap. Allegro game programming library. |
bitmap_mask_color(3alleg4) | Returns the mask color of the specified bitmap. Allegro game programming library. |
black_palette(3alleg4) | A palette containing solid black colors. Allegro game programming library. |
blit(3alleg4) | Copies a rectangular area from one bitmap to another. Allegro game programming library. |
bmp_read_line(3alleg4) | Direct access bank switching line selection for reading. Allegro game programming library. |
bmp_unwrite_line(3alleg4) | Direct access bank switching line release. Allegro game programming library. |
bmp_write_line(3alleg4) | Direct access bank switching line selection for writing. Allegro game programming library. |
broadcast_dialog_message(3alleg4) | Broadcasts a message to all the objects in the active dialog. Allegro game program‐. |
calc_spline(3alleg4) | Calculates a series of values along a Bezier spline. Allegro game programming library. |
calibrate_joystick(3alleg4) | Calibrates the specified joystick. Allegro game programming library. |
calibrate_joystick_name(3alleg4) | Returns the next calibration text string. Allegro game programming library. |
canonicalize_filename(3alleg4) | Converts any filename into its canonical form. Allegro game programming library. |
centre_dialog(3alleg4) | Centers an array of dialog objects. Allegro game programming library. |
check_cpu(3alleg4) | Detects the CPU type. Allegro game programming library. |
circle(3alleg4) | Draws a circle. Allegro game programming library. |
circlefill(3alleg4) | Draws a filled circle. Allegro game programming library. |
clear_bitmap(3alleg4) | Clears the bitmap to color 0. Allegro game programming library. |
clear_keybuf(3alleg4) | Clears the keyboard buffer. Allegro game programming library. |
clear_scene(3alleg4) | Initializes a scene. Allegro game programming library. |
clear_to_color(3alleg4) | Clears the bitmap to the specified color. Allegro game programming library. |
clear_zbuffer(3alleg4) | Writes a depth value into the given Z-buffer. Allegro game programming library. |
clip3d(3alleg4) | Clips the polygon given in vtx using fixed point math. Allegro game programming library. |
clip3d_f(3alleg4) | Clips the polygon given in vtx using floating point math, Allegro game programming library. |
close_fli(3alleg4) | Closes a FLI file previously opened. Allegro game programming library. |
color_map(3alleg4) | Global pointer to the color mapping table. Allegro game programming library. |
COLOR_MAP(3alleg4) | Stores a color map to accelerate drawing. Allegro game programming library. |
COMPILED_SPRITE(3alleg4) | Stores the contents of a compiled sprite. Allegro game programming library. |
config_is_hooked(3alleg4) | Tells if a config section has custom hooks. Allegro game programming library. |
cpu_capabilities(3alleg4) | Contains the capability flags of the CPU. Allegro game programming library. |
cpu_family(3alleg4) | Contains the CPU type. Allegro game programming library. |
cpu_model(3alleg4) | Contains the Intel CPU submodel. Allegro game programming library. |
cpu_vendor(3alleg4) | Contains the CPU vendor name. Allegro game programming library. |
create_bitmap(3alleg4) | Creates a memory bitmap. Allegro game programming library. |
create_bitmap_ex(3alleg4) | Creates a memory bitmap specifying color depth. Allegro game programming library. |
create_blender_table(3alleg4) | Emulates truecolor blender effects in paletted modes. Allegro game programming library. |
create_color_table(3alleg4) | Fills a color mapping table for customised effects. Allegro game programming library. |
create_datafile_index(3alleg4) | Creates an index for a datafile. Allegro game programming library. |
create_light_table(3alleg4) | Fills a color mapping table for lighting effects. Allegro game programming library. |
create_lzss_pack_data(3alleg4) | Creates an LZSS structure for compression. Allegro game programming library. |
create_lzss_unpack_data(3alleg4) | Creates an LZSS structure for decompression. Allegro game programming library. |
create_rgb_table(3alleg4) | Generates an RGB mapping table with lookup data for a palette. Allegro game programming. |
create_sample(3alleg4) | Constructs a new sample structure of the specified type. Allegro game programming library. |
create_scene(3alleg4) | Allocates memory for a 3d scene. Allegro game programming library. |
create_sub_bitmap(3alleg4) | Creates a memory sub bitmap. Allegro game programming library. |
create_sub_zbuffer(3alleg4) | Creates a sub-z-buffer. Allegro game programming library. |
create_system_bitmap(3alleg4) | Creates a system memory bitmap. Allegro game programming library. |
create_trans_table(3alleg4) | Fills a color mapping table for translucency effects. Allegro game programming library. |
create_video_bitmap(3alleg4) | Creates a video memory bitmap. Allegro game programming library. |
create_zbuffer(3alleg4) | Creates a Z-buffer for a bitmap. Allegro game programming library. |
cross_product(3alleg4) | Calculates the cross product. Allegro game programming library. |
cross_product_f(3alleg4) ↣ cross_product(3alleg4) | Calculates the cross product. Allegro game programming library. |
d_bitmap_proc(3alleg4) | Dialog procedure drawing a bitmap. Allegro game programming library. |
d_box_proc(3alleg4) | Dialog procedure drawing boxes onto the screen. Allegro game programming. |
d_button_proc(3alleg4) | Dialog procedure implementing a button object. Allegro game programming library. |
d_check_proc(3alleg4) | Dialog procedure implementing a check box object. Allegro game programming library. |
d_clear_proc(3alleg4) | Dialog procedure to clear the screen. Allegro game programming library. |
d_ctext_proc(3alleg4) ↣ d_text_proc(3alleg4) | Dialogs procedure drawing text onto the screen. Allegro game pro‐. |
d_edit_proc(3alleg4) | Dialog procedure implementing an editable text object. Allegro game programming library. |
d_icon_proc(3alleg4) | Dialog procedure implementing a bitmap button. Allegro game programming library. |
d_keyboard_proc(3alleg4) | Invisible dialog procedure for implementing keyboard shortcuts. Allegro game programming. |
d_list_proc(3alleg4) | Dialog procedure implementing a list box object. Allegro game programming library. |
d_menu_proc(3alleg4) | Dialog procedure implementing a menu bar object. Allegro game programming library. |
d_radio_proc(3alleg4) | Dialog procedure implementing a radio button object. Allegro game programming library. |
d_rtext_proc(3alleg4) ↣ d_text_proc(3alleg4) | Dialogs procedure drawing text onto the screen. Allegro game pro‐. |
d_shadow_box_proc(3alleg4) ↣ d_box_proc(3alleg4) | Dialog procedure drawing boxes onto the screen. Allegro game programming. |
d_slider_proc(3alleg4) | Dialog procedure implementing a slider control object. Allegro game programming library. |
d_text_list_proc(3alleg4) | Dialog procedure implementing a list box object with type ahead. Allegro game programming. |
d_text_proc(3alleg4) | Dialogs procedure drawing text onto the screen. Allegro game pro‐. |
d_textbox_proc(3alleg4) | Dialog procedure implementing a text box object. Allegro game programming library. |
d_yield_proc(3alleg4) | Invisible dialog procedure that yields CPU time slices. Allegro game programming library. |
DAT_ID(3alleg4) | Makes an ID value from four letters. Allegro game programming library. |
DATAFILE(3alleg4) | Stores an Allegro datafile in memory. |
deallocate_voice(3alleg4) | Frees a sound card voice. Allegro game programming library. |
default_palette(3alleg4) | The default IBM BIOS palette. Allegro game programming library. |
delete_file(3alleg4) | Removes a file from the disk. Allegro game programming library. |
desktop_color_depth(3alleg4) | Finds out the desktop color depth. Allegro game programming library. |
desktop_palette(3alleg4) | The palette used by the Atari ST low resolution desktop. Allegro game programming library. |
destroy_bitmap(3alleg4) | Destroys any type of created bitmap. Allegro game programming library. |
destroy_compiled_sprite(3alleg4) | Destroys a compiled sprite. Allegro game programming library. |
destroy_datafile_index(3alleg4) | Destroys a datafile index. Allegro game programming library. |
destroy_font(3alleg4) | Frees the memory being used by a font structure. Allegro game programming library. |
destroy_gfx_mode_list(3alleg4) | Frees the list created by get_gfx_mode_list(). Allegro game programming library. |
destroy_midi(3alleg4) | Destroys a MIDI structure when you are done with it. Allegro game programming library. |
destroy_rle_sprite(3alleg4) | Destroys an RLE sprite. Allegro game programming library. |
destroy_sample(3alleg4) | Destroys a sample structure when you are done with it. Allegro game programming library. |
destroy_scene(3alleg4) | Deallocates the memory used by a scene. Allegro game programming library. |
destroy_zbuffer(3alleg4) | Destroys a Z-buffer. Allegro game programming library. |
detect_digi_driver(3alleg4) | Detects whether the specified digital sound device is available. Allegro game programming. |
detect_midi_driver(3alleg4) | Detects whether the specified MIDI sound device is available. Allegro game programming. |
DIALOG(3alleg4) | Stores a GUI description. Allegro game programming library. |
dialog_message(3alleg4) | Sends a message to all the objects in an array. Allegro game programming library. |
DIALOG_PLAYER(3alleg4) | Stores GUI data internally used by Allegro. |
digi_recorder(3alleg4) | Hook notifying you when a new sample buffer becomes available. Allegro game programming. |
disable_hardware_cursor(3alleg4) | Disables the OS hardware cursor. Allegro game programming library. |
do_arc(3alleg4) | Calculates all the points in a circular arc. Allegro game programming library. |
do_circle(3alleg4) | Calculates all the points in a circle. Allegro game programming library. |
do_dialog(3alleg4) | Basic dialog manager function. Allegro game programming library. |
do_ellipse(3alleg4) | Calculates all the points in an ellipse. Allegro game programming library. |
do_line(3alleg4) | Calculates all the points along a line. Allegro game programming library. |
do_menu(3alleg4) | Displays an animates a popup menu. Allegro game programming library. |
do_uconvert(3alleg4) | Converts a string to another encoding format. Allegro game programming library. |
dot_product(3alleg4) | Calculates the dot product. Allegro game programming library. |
dot_product_f(3alleg4) ↣ dot_product(3alleg4) | Calculates the dot product. Allegro game programming library. |
draw_character_ex(3alleg4) | Draws non transparent pixels of the sprite with a color. Allegro game programming library. |
draw_compiled_sprite(3alleg4) | Draws a compiled sprite. Allegro game programming library. |
draw_gouraud_sprite(3alleg4) | Draws a sprite with gouraud shading. Allegro game programming library. |
draw_lit_rle_sprite(3alleg4) | Draws a tinted RLE sprite. Allegro game programming library. |
draw_lit_sprite(3alleg4) | Draws a sprite tinted with a specific color. Allegro game programming library. |
draw_rle_sprite(3alleg4) | Draws an RLE sprite. Allegro game programming library. |
draw_sprite(3alleg4) | Draws a copy of the sprite onto the destination bitmap. Allegro game programming library. |
draw_sprite_ex(3alleg4) | Draws a optionally flipped/blended/tinted sprite on the bitmap. Allegro game programming. |
draw_sprite_h_flip(3alleg4) ↣ draw_sprite_v_flip(3alleg4) | Draws the sprite transformed to the destination. |
draw_sprite_v_flip(3alleg4) | Draws the sprite transformed to the destination. |
draw_sprite_vh_flip(3alleg4) ↣ draw_sprite_v_flip(3alleg4) | Draws the sprite transformed to the destination. |
draw_trans_rle_sprite(3alleg4) | Draws a translucent RLE sprite. Allegro game programming library. |
draw_trans_sprite(3alleg4) | Draws a sprite blending it with the destination. Allegro game programming library. |
drawing_mode(3alleg4) | Sets the graphics drawing mode. Allegro game programming library. |
ellipse(3alleg4) | Draws an ellipse. Allegro game programming library. |
ellipsefill(3alleg4) | Draws a filled ellipse. Allegro game programming library. |
empty_string(3alleg4) | Universal string NULL terminator. Allegro game programming library. |
enable_hardware_cursor(3alleg4) | Enables the OS hardware cursor. Allegro game programming library. |
enable_triple_buffer(3alleg4) | Enables triple buffering. Allegro game programming library. |
END_OF_FUNCTION(3alleg4) | Locks the code used by a timer. Allegro game programming library. |
END_OF_MAIN(3alleg4) | Macro to put after your main() function. Allegro game programming library. |
ex12bit(3alleg4) | How to fake a 12-bit truecolor mode on an 8-bit card. Allegro game programming library. |
ex3buf(3alleg4) | Mode-X triple buffering and retrace interrupt simulation. Allegro game programming library. |
ex3d(3alleg4) | 3d 'bouncy cubes' demo. Allegro game programming library. |
exaccel(3alleg4) | Using offscreen video memory to store source graphics for VBE/AF. Allegro game programming library. |
exalpha(3alleg4) | Creating and using 32 bit RGBA sprites. Allegro game programming library. |
exbitmap(3alleg4) | Loading and displaying PCX and BMP files. Allegro game programming library. |
exblend(3alleg4) | Using translucency in truecolor modes. Allegro game programming library. |
excamera(3alleg4) | Viewing a 3d world from an arbitrary camera position. Allegro game programming library. |
excolmap(3alleg4) | Creating graphical effects with color mapping tables. Allegro game programming library. |
exconfig(3alleg4) | Using the configuration routines. Allegro game programming library. |
excustom(3alleg4) | Creating custom GUI objects. Allegro game programming library. |
exdata(3alleg4) | Accessing the contents of datafiles. Allegro game programming library. |
exdbuf(3alleg4) | How to use double buffering to avoid flicker. Allegro game programming library. |
exexedat(3alleg4) | Appending datafiles onto your executable. Allegro game programming library. |
exfixed(3alleg4) | Using fixed point maths. Allegro game programming library. |
exflame(3alleg4) | How to write directly to video memory improving performance. Allegro game programming library. |
exflip(3alleg4) | Comparison of double buffering and page flipping. Allegro game programming library. |
exfont(3alleg4) | Loading and manipulating fonts. Allegro game programming library. |
exgui(3alleg4) | Using the GUI routines. Allegro game programming library. |
exhello(3alleg4) | Simple graphical "hello world" program. Allegro game programming library. |
exists(3alleg4) | Shortcut version of file_exists() for normal files. Allegro game programming library. |
exjoy(3alleg4) | Detecting, calibrating and using joystick input. Allegro game programming library. |
exkeys(3alleg4) | How to get input from the keyboard in different ways. Allegro game programming library. |
exlights(3alleg4) | One way to do colored lighting effects in a hicolor video mode. Allegro game programming library. |
exmem(3alleg4) | Drawing onto memory bitmaps and then blitting them to the screen. Allegro game programming library. |
exmidi(3alleg4) | Playing MIDI music. Allegro game programming library. |
exmouse(3alleg4) | Getting input from the mouse. Allegro game programming library. |
expackf(3alleg4) | Using custom PACKFILE vtables. Allegro game programming library. |
expal(3alleg4) | Palette effects and color cycling. Allegro game programming library. |
expat(3alleg4) | Using patterned drawing modes and sub-bitmaps. Allegro game programming library. |
exquat(3alleg4) | A comparison between Euler angles and quaternions. Allegro game programming library. |
exrgbhsv(3alleg4) | RGB HSV color space conversions. Allegro game programming library. |
exrotscl(3alleg4) | Demonstrates rotate_scaled_sprite functions. Allegro game programming library. |
exsample(3alleg4) | Playing digital samples. Allegro game programming library. |
exscale(3alleg4) | Loading PCX files and bitmap stretching. Allegro game programming library. |
exscn3d(3alleg4) | Using the 3d scene functions. Allegro game programming library. |
exscroll(3alleg4) | Mode-X hardware scrolling and split screens. Allegro game programming library. |
exshade(3alleg4) | Gouraud shaded sprites. Allegro game programming library. |
exspline(3alleg4) | Constructing smooth movement paths from spline curves. Allegro game programming library. |
exsprite(3alleg4) | Datafiles access and sprite animation. Allegro game programming library. |
exstars(3alleg4) | 3d starfield and lightsourced spaceship. Allegro game programming library. |
exstream(3alleg4) | Playing audio streams. Allegro game programming library. |
exswitch(3alleg4) | Controlling the console switch mode for background running. Allegro game programming library. |
exsyscur(3alleg4) | Hardware accelerated mouse cursors. Allegro game programming library. |
extimer(3alleg4) | Using the timer (delays and interrupts). Allegro game programming library. |
extract_font_range(3alleg4) | Extracts a range of characters from a font. Allegro game programming library. |
extrans(3alleg4) | Lighting and translucency effects. Allegro game programming library. |
extrans2(3alleg4) | Drawing flipped, translucent and tinted sprites. Allegro game programming library. |
extruec(3alleg4) | Truecolor pixel format conversions. Allegro game programming library. |
exunicod(3alleg4) | Using Unicode string functions. Allegro game programming library. |
exupdate(3alleg4) | Supporting different screen update methods in a single program. Allegro game programming library. |
exxfade(3alleg4) | Truecolor image loading and fades. Allegro game programming library. |
exzbuf(3alleg4) | Z-buffered polygons demo. Allegro game programming library. |
fade_from(3alleg4) | Gradually fades the palette between two others. Allegro game programming library. |
fade_from_range(3alleg4) | Gradually fades a part of the palette between two others. Allegro game programming library. |
fade_in(3alleg4) | Gradually fades the palette from black. Allegro game programming library. |
fade_in_range(3alleg4) | Gradually fades a part of the palette from black. Allegro game programming library. |
fade_interpolate(3alleg4) | Calculates a new palette interpolated between two others. Allegro game programming library. |
fade_out(3alleg4) | Gradually fades the palette to black. Allegro game programming library. |
fade_out_range(3alleg4) | Gradually fades a part of the palette to black. Allegro game programming library. |
fastline(3alleg4) | Faster version of line(). Allegro game programming library. |
file_exists(3alleg4) | Tells if a file exists. Allegro game programming library. |
file_select_ex(3alleg4) | Displays the Allegro file selector with a caption. |
file_size_ex(3alleg4) | Returns the size of a file in bytes. Allegro game programming library. |
file_time(3alleg4) | Returns the modification time of a file. Allegro game programming library. |
find_allegro_resource(3alleg4) | Searches for a support file in many places. Allegro game programming library. |
find_datafile_object(3alleg4) | Searches a datafile for an object with a name. Allegro game programming library. |
find_dialog_focus(3alleg4) | Searches the dialog for the object which has the input focus. Allegro game programming. |
fix_filename_case(3alleg4) | Converts a filename to a standardised case. Allegro game programming library. |
fix_filename_slashes(3alleg4) | Converts all the directory separators to a standard character. Allegro game programming. |
fixacos(3alleg4) | Fixed point inverse cosine lookup table. Allegro game programming library. |
fixadd(3alleg4) | Safe function to add fixed point numbers clamping overflow. Allegro game programming library. |
fixasin(3alleg4) | Fixed point inverse sine lookup table. Allegro game programming library. |
fixatan(3alleg4) | Fixed point inverse tangent lookup table. Allegro game programming library. |
fixatan2(3alleg4) | Fixed point version of the libc atan2() routine. Allegro game programming library. |
fixceil(3alleg4) | Returns the smallest integer not less than x. Allegro game programming library. |
fixcos(3alleg4) | Fixed point cosine of binary angles. Allegro game programming library. |
fixdiv(3alleg4) | Fixed point division. Allegro game programming library. |
fixed(3alleg4) | Fixed point integer to replace floats. Allegro game programming library. |
fixfloor(3alleg4) | Returns the greatest integer not greater than x. Allegro game programming library. |
fixhypot(3alleg4) | Fixed point hypotenuse. Allegro game programming library. |
fixmul(3alleg4) | Multiplies two fixed point values together. Allegro game programming library. |
fixsin(3alleg4) | Fixed point sine of binary angles. Allegro game programming library. |
fixsqrt(3alleg4) | Fixed point square root. Allegro game programming library. |
fixsub(3alleg4) | Safe function to subtract fixed point numbers clamping underflow. Allegro game programming library. |
fixtan(3alleg4) | Fixed point tangent of binary angles. Allegro game programming library. |
fixtof(3alleg4) | Converts a fixed point to floating point. Allegro game programming library. |
fixtoi(3alleg4) | Converts a fixed point to integer with rounding. Allegro game programming library. |
fixtorad_r(3alleg4) | Constant to convert angles in fixed point format to radians. Allegro game programming library. |
fixup_datafile(3alleg4) | Fixes truecolor images in compiled datafiles. Allegro game programming library. |
fli_bitmap(3alleg4) | Contains the current frame of the animation. Allegro game programming library. |
fli_bmp_dirty_from(3alleg4) | Indicate which parts of the image have changed. Allegro game program‐. |
fli_bmp_dirty_to(3alleg4) ↣ fli_bmp_dirty_from(3alleg4) | Indicate which parts of the image have changed. Allegro game program‐. |
fli_frame(3alleg4) | Stores the current frame number of the animation. Allegro game programming library. |
fli_pal_dirty_from(3alleg4) | Indicate which parts of the palette have changed. Allegro game program‐. |
fli_pal_dirty_to(3alleg4) ↣ fli_pal_dirty_from(3alleg4) | Indicate which parts of the palette have changed. Allegro game program‐. |
fli_palette(3alleg4) | Contains the current palette of the animation. Allegro game programming library. |
fli_timer(3alleg4) | Global variable for timing FLI playback. Allegro game programming library. |
floodfill(3alleg4) | Floodfills an enclosed area. Allegro game programming library. |
flush_config_file(3alleg4) | Flushes the current config file to disk. Allegro game programming library. |
FONT(3alleg4) | Stores an Allegro font. |
font(3alleg4) | A simple 8x8 fixed size font. Allegro game programming library. |
font_has_alpha(3alleg4) | Search all pixels of a font for alpha values. Allegro game programming library. |
for_each_file_ex(3alleg4) | Executes callback() for each file matching a wildcard. Allegro game programming library. |
free_audio_stream_buffer(3alleg4) | Tells the audio stream player new data can be played. Allegro game programming. |
free_config_entries(3alleg4) | Frees memory allocated for config entry lists. Allegro game programming library. |
free_lzss_pack_data(3alleg4) | Frees an LZSS structure. Allegro game programming library. |
free_lzss_unpack_data(3alleg4) | Frees an LZSS structure. Allegro game programming library. |
freeze_mouse_flag(3alleg4) | Flag to avoid redrawing the mouse pointer. Allegro game programming library. |
ftofix(3alleg4) | Converts a floating point value to fixed point. Allegro game programming library. |
generate_332_palette(3alleg4) | Constructs a fake truecolor palette. Allegro game programming library. |
generate_optimized_palette(3alleg4) | Generates an optimized palette for a bitmap. Allegro game programming library. |
get_align_matrix(3alleg4) | Rotates a matrix to align it along specified coordinate vectors. Allegro game programming. |
get_align_matrix_f(3alleg4) | Floating point version of get_align_matrix(). Allegro game programming library. |
get_audio_stream_buffer(3alleg4) | Tells you if you need to fill the audiostream or not. Allegro game programming. |
get_camera_matrix(3alleg4) | Constructs a camera matrix for perspective projection. Allegro game programming library. |
get_camera_matrix_f(3alleg4) | Floating point version of get_camera_matrix(). Allegro game programming library. |
get_clip_rect(3alleg4) | Returns the clipping rectangle of a bitmap. Allegro game programming library. |
get_clip_state(3alleg4) | Tells if clipping is on for a bitmap. Allegro game programming library. |
get_color(3alleg4) | Retrieves the specified palette entry. Allegro game programming library. |
get_color_conversion(3alleg4) | Returns the current color conversion mode. Allegro game programming library. |
get_color_depth(3alleg4) | Returns the current pixel color depth. Allegro game programming library. |
get_compiled_sprite(3alleg4) | Creates a compiled sprite using a bitmap as source. Allegro game programming library. |
get_config_argv(3alleg4) | Reads a token list from the configuration file. Allegro game programming library. |
get_config_float(3alleg4) | Retrieves a float from the configuration file. Allegro game programming library. |
get_config_hex(3alleg4) | Retrieves a hexadecimal value from the configuration file. Allegro game programming library. |
get_config_id(3alleg4) | Retrieves a driver ID from a configuration file. Allegro game programming library. |
get_config_int(3alleg4) | Retrieves an integer from the configuration file. Allegro game programming library. |
get_config_string(3alleg4) | Retrieves a string from the configuration file. Allegro game programming library. |
get_config_text(3alleg4) | Returns a string translated to the current language. Allegro game programming library. |
get_datafile_property(3alleg4) | Returns the property string for the object. Allegro game programming library. |
get_desktop_resolution(3alleg4) | Finds out the desktop resolution. Allegro game programming library. |
get_display_switch_mode(3alleg4) | Returns the current display switching mode. Allegro game programming library. |
get_executable_name(3alleg4) | Obtains the full path to the current executable. Allegro game programming library. |
get_extension(3alleg4) | Returns a pointer to the extension of a filename. Allegro game programming library. |
get_filename(3alleg4) | Returns a pointer to the filename portion of a path. Allegro game programming library. |
get_filename_encoding(3alleg4) | Returns the encoding currently assumed for filenames. Allegro game programming. |
get_font_range_begin(3alleg4) | Returns the start of a character range in a font. Allegro game programming library. |
get_font_range_end(3alleg4) | Returns the last character of a character range in a font. Allegro game programming. |
get_font_ranges(3alleg4) | Returns the number of character ranges in a font. Allegro game programming library. |
get_gfx_mode(3alleg4) | Returns the id of the current graphics driver. Allegro game programming library. |
get_gfx_mode_list(3alleg4) | Obtains a list of available video modes. Allegro game programming library. |
get_gfx_mode_type(3alleg4) | Retrieves type information for a specific graphics card. Allegro game programming library. |
get_hardware_volume(3alleg4) | Retrieves the hardware sound output volume. Allegro game programming library. |
get_midi_length(3alleg4) | Determines the total playing time of a midi, in seconds. Allegro game programming library. |
get_mixer_bits(3alleg4) | Returns the mixer bit depth (8 or 16). Allegro game programming library. |
get_mixer_buffer_length(3alleg4) | Returns the number of samples per channel in the mixer buffer. Allegro game program‐. |
get_mixer_channels(3alleg4) | Returns the number of output channels. Allegro game programming library. |
get_mixer_frequency(3alleg4) | Returns the mixer frequency, in Hz. Allegro game programming library. |
get_mixer_quality(3alleg4) | Returns the current mixing quality. Allegro game programming library. |
get_mixer_voices(3alleg4) | Returns the number of voices allocated to the mixer. Allegro game programming library. |
get_mouse_mickeys(3alleg4) | How far the mouse has moved since the last call to this function. Allegro game programming. |
get_palette(3alleg4) | Retrieves the entire palette of 256 colors. Allegro game programming library. |
get_palette_range(3alleg4) | Retrieves a specific palette range. Allegro game programming library. |
get_refresh_rate(3alleg4) | Returns the current refresh rate. Allegro game programming library. |
get_rle_sprite(3alleg4) | Creates an RLE sprite using a bitmap as source. Allegro game programming library. |
get_rotation_matrix(3alleg4) | Constructs X, Y, Z rotation matrices. Allegro game programming. |
get_rotation_matrix_f(3alleg4) ↣ get_rotation_matrix(3alleg4) | Constructs X, Y, Z rotation matrices. Allegro game programming. |
get_rotation_quat(3alleg4) | Constructs a quaternion to rotate points around all three axes. Allegro game programming. |
get_scaling_matrix(3alleg4) | Constructs a scaling matrix. Allegro game programming library. |
get_scaling_matrix_f(3alleg4) ↣ get_scaling_matrix(3alleg4) | Constructs a scaling matrix. Allegro game programming library. |
get_sound_input_cap_bits(3alleg4) | Checks which audio input sample formats are supported. Allegro game programming. |
get_sound_input_cap_parm(3alleg4) | Detects if the specified recording parameters are supported. Allegro game program‐. |
get_sound_input_cap_rate(3alleg4) | Returns the maximum sample frequency for recording. Allegro game programming. |
get_sound_input_cap_stereo(3alleg4) | Tells if the input driver is capable of stereo recording. Allegro game program‐. |
get_transformation_matrix(3alleg4) | Constructs X, Y, Z rotation matrices with an angle and scaling. Allegro game pro‐. |
get_transformation_matrix_f(3alleg4) | Floating point version of get_transformation_matrix(). Allegro game programming. |
get_translation_matrix(3alleg4) | Constructs a translation matrix. Allegro game programming. |
get_translation_matrix_f(3alleg4) ↣ get_translation_matrix(3alleg4) | Constructs a translation matrix. Allegro game programming. |
get_uformat(3alleg4) | Finds out what text encoding format is currently selected. Allegro game programming library. |
get_vector_rotation_matrix(3alleg4) | Constructs X, Y, Z rotation matrices with an angle. |
get_vector_rotation_matrix_f(3alleg4) ↣ get_vector_rotation_matrix(3alleg4) | Constructs X, Y, Z rotation matrices with an angle. |
get_vector_rotation_quat(3alleg4) | Constructs a quaternion to rotate points around a vector. Allegro game programming. |
get_volume(3alleg4) | Retrieves the global sound output volume. Allegro game programming library. |
get_x_rotate_matrix(3alleg4) | Construct X axis rotation matrices. Allegro game programming. |
get_x_rotate_matrix_f(3alleg4) ↣ get_x_rotate_matrix(3alleg4) | Construct X axis rotation matrices. Allegro game programming. |
get_x_rotate_quat(3alleg4) | Construct axis rotation quaternions. Allegro game. |
get_y_rotate_matrix(3alleg4) | Construct Y axis rotation matrices. Allegro game programming. |
get_y_rotate_matrix_f(3alleg4) ↣ get_y_rotate_matrix(3alleg4) | Construct Y axis rotation matrices. Allegro game programming. |
get_y_rotate_quat(3alleg4) ↣ get_x_rotate_quat(3alleg4) | Construct axis rotation quaternions. Allegro game. |
get_z_rotate_matrix(3alleg4) | Construct Z axis rotation matrices. Allegro game programming. |
get_z_rotate_matrix_f(3alleg4) ↣ get_z_rotate_matrix(3alleg4) | Construct Z axis rotation matrices. Allegro game programming. |
get_z_rotate_quat(3alleg4) ↣ get_x_rotate_quat(3alleg4) | Construct axis rotation quaternions. Allegro game. |
geta(3alleg4) ↣ getr(3alleg4) | Extract a color component from the current pixel format. Allegro game programming. |
geta32(3alleg4) | Extract the alpha component form a 32-bit pixel format color. Allegro game programming library. |
geta_depth(3alleg4) ↣ getr_depth(3alleg4) | Extract a color component from a color in a specified pixel. |
getb(3alleg4) ↣ getr(3alleg4) | Extract a color component from the current pixel format. Allegro game programming. |
getb15(3alleg4) ↣ getr8(3alleg4) | … |
getb16(3alleg4) ↣ getr8(3alleg4) | … |
getb24(3alleg4) ↣ getr8(3alleg4) | … |
getb32(3alleg4) ↣ getr8(3alleg4) | … |
getb8(3alleg4) ↣ getr8(3alleg4) | … |
getb_depth(3alleg4) ↣ getr_depth(3alleg4) | Extract a color component from a color in a specified pixel. |
getg(3alleg4) ↣ getr(3alleg4) | Extract a color component from the current pixel format. Allegro game programming. |
getg15(3alleg4) ↣ getr8(3alleg4) | … |
getg16(3alleg4) ↣ getr8(3alleg4) | … |
getg24(3alleg4) ↣ getr8(3alleg4) | … |
getg32(3alleg4) ↣ getr8(3alleg4) | … |
getg8(3alleg4) ↣ getr8(3alleg4) | … |
getg_depth(3alleg4) ↣ getr_depth(3alleg4) | Extract a color component from a color in a specified pixel. |
getpixel(3alleg4) | Reads a pixel from a bitmap. Allegro game programming library. |
_getpixel(3alleg4) | Faster specific version of getpixel(). Allegro. |
_getpixel15(3alleg4) ↣ _getpixel(3alleg4) | Faster specific version of getpixel(). Allegro. |
_getpixel16(3alleg4) ↣ _getpixel(3alleg4) | Faster specific version of getpixel(). Allegro. |
_getpixel24(3alleg4) ↣ _getpixel(3alleg4) | Faster specific version of getpixel(). Allegro. |
_getpixel32(3alleg4) ↣ _getpixel(3alleg4) | Faster specific version of getpixel(). Allegro. |
getr(3alleg4) | Extract a color component from the current pixel format. Allegro game programming. |
getr15(3alleg4) ↣ getr8(3alleg4) | … |
getr16(3alleg4) ↣ getr8(3alleg4) | … |
getr24(3alleg4) ↣ getr8(3alleg4) | … |
getr32(3alleg4) ↣ getr8(3alleg4) | … |
getr8(3alleg4) | … |
getr_depth(3alleg4) | Extract a color component from a color in a specified pixel. |
gfx_capabilities(3alleg4) | Bitfield describing video hardware capabilities. Allegro game programming library. |
GFX_MODE(3alleg4) | Stores video mode information. Allegro game programming library. |
GFX_MODE_LIST(3alleg4) | Stores an array of GFX_MODE structures. Allegro game programming library. |
gfx_mode_select(3alleg4) | Displays the Allegro graphics mode selection dialog. |
gfx_mode_select_ex(3alleg4) | Extended version of the graphics mode selection dialog. Allegro game programming library. |
gfx_mode_select_filter(3alleg4) | Even more extended version of the graphics mode selection dialog. Allegro game pro‐. |
grab_font_from_bitmap(3alleg4) | Grabs a font from a bitmap Allegro game programming library. |
gui_bg_color(3alleg4) ↣ gui_fg_color(3alleg4) | The foreground and background colors for the standard dialogs. Allegro game pro‐. |
gui_button_proc(3alleg4) ↣ gui_shadow_box_proc(3alleg4) | Hooks. |
gui_ctext_proc(3alleg4) ↣ gui_shadow_box_proc(3alleg4) | Hooks. |
gui_edit_proc(3alleg4) ↣ gui_shadow_box_proc(3alleg4) | Hooks. |
gui_fg_color(3alleg4) | The foreground and background colors for the standard dialogs. Allegro game pro‐. |
gui_font_baseline(3alleg4) | Adjusts the keyboard shortcut underscores height. Allegro game programming library. |
gui_get_screen(3alleg4) | Returns the bitmap surface GUI routines draw to. Allegro game programming library. |
gui_list_proc(3alleg4) ↣ gui_shadow_box_proc(3alleg4) | Hooks. |
gui_menu_draw_menu(3alleg4) | Hooks to modify the appearance of menus. Allegro game program‐. |
gui_menu_draw_menu_item(3alleg4) ↣ gui_menu_draw_menu(3alleg4) | Hooks to modify the appearance of menus. Allegro game program‐. |
gui_mg_color(3alleg4) | The color used for displaying greyed-out dialog objects. Allegro game programming library. |
gui_mouse_b(3alleg4) ↣ gui_mouse_x(3alleg4) | Hook functions used by the GUI routines to access the. |
gui_mouse_focus(3alleg4) | Tells if the input focus follows the mouse pointer. Allegro game programming library. |
gui_mouse_x(3alleg4) | Hook functions used by the GUI routines to access the. |
gui_mouse_y(3alleg4) ↣ gui_mouse_x(3alleg4) | Hook functions used by the GUI routines to access the. |
gui_mouse_z(3alleg4) ↣ gui_mouse_x(3alleg4) | Hook functions used by the GUI routines to access the. |
gui_set_screen(3alleg4) | Changes the bitmap surface GUI routines draw to. Allegro game programming library. |
gui_shadow_box_proc(3alleg4) | Hooks. |
gui_strlen(3alleg4) | Returns the length of a string in pixels. Allegro game programming library. |
gui_text_list_proc(3alleg4) ↣ gui_shadow_box_proc(3alleg4) | Hooks. |
gui_textout_ex(3alleg4) | Draws a text string onto the screen with keyboard shortcut underbars. Allegro game program‐. |
hline(3alleg4) | Draws a horizontal line onto the bitmap. Allegro game programming library. |
hook_config_section(3alleg4) | Hooks a configuration file section with custom handlers. Allegro game programming. |
hsv_to_rgb(3alleg4) | Converts color values between the HSV and RGB color spaces. Allegro game programming. |
identity_matrix(3alleg4) | Global containing the identity matrix. Allegro game programming library. |
identity_matrix_f(3alleg4) ↣ identity_matrix(3alleg4) | Global containing the identity matrix. Allegro game programming library. |
identity_quat(3alleg4) | Global variable containing the identity quaternion. Allegro game programming library. |
init_dialog(3alleg4) | Low level initialisation of a dialog. Allegro game programming library. |
init_menu(3alleg4) | Low level initialisation of a menu. Allegro game programming library. |
initialise_joystick(3alleg4) | Deprecated version of install_joystick(). Allegro game programming library. |
install_allegro(3alleg4) | Initialise the Allegro library. |
install_int(3alleg4) | Installs a user timer handler. Allegro game programming library. |
install_int_ex(3alleg4) | Adds or modifies a timer. Allegro game programming library. |
install_joystick(3alleg4) | Initialises the joystick. Allegro game programming library. |
install_keyboard(3alleg4) | Installs the Allegro keyboard interrupt handler. |
install_keyboard_hooks(3alleg4) | Installs custom keyboard hooks. Allegro game programming library. |
install_mouse(3alleg4) | Installs the Allegro mouse handler. |
install_param_int(3alleg4) | Installs a timer routine with a customizable parameter. Allegro game programming library. |
install_param_int_ex(3alleg4) | Adds or modifies a timer with a customizable parameter. Allegro game programming. |
install_sound(3alleg4) | Initialises the sound module. Allegro game programming library. |
install_sound_input(3alleg4) | Initialises the sound recorder module. Allegro game programming library. |
install_timer(3alleg4) | Installs the Allegro timer interrupt handler. |
is_color_font(3alleg4) | Returns TRUE if a font is a color font. Allegro game programming library. |
is_compatible_font(3alleg4) | Check if two fonts are of the same type. Allegro game programming library. |
is_inside_bitmap(3alleg4) | Tells if a point is inside a bitmap. Allegro game programming library. |
is_linear_bitmap(3alleg4) | Tells if a bitmap is linear. Allegro game programming library. |
is_memory_bitmap(3alleg4) | Tells if a bitmap is a memory bitmap. Allegro game programming library. |
is_mono_font(3alleg4) | Returns TRUE if a font is a monochrome font. Allegro game programming library. |
is_planar_bitmap(3alleg4) | Tells if a bitmap is a planar screen bitmap. Allegro game programming library. |
is_relative_filename(3alleg4) | Returns TRUE if the filename is relative. Allegro game programming library. |
is_same_bitmap(3alleg4) | Tells if two bitmaps describe the same drawing surface. Allegro game programming library. |
is_screen_bitmap(3alleg4) | Tells if a bitmap is the screen bitmap or sub bitmap. Allegro game programming library. |
is_sub_bitmap(3alleg4) | Tells if a bitmap is a sub bitmap. Allegro game programming library. |
is_system_bitmap(3alleg4) | Tells if a bitmap is a system bitmap or sub bitmap. Allegro game programming library. |
is_trans_font(3alleg4) | Returns TRUE if a font uses transparency. Allegro game programming library. |
is_video_bitmap(3alleg4) | Tells if a bitmap is a screen bitmap, video memory or sub bitmap. Allegro game programming. |
is_windowed_mode(3alleg4) | Tells if you are running in windowed mode. Allegro game programming library. |
itofix(3alleg4) | Converts an integer to fixed point. Allegro game programming library. |
joy(3alleg4) | Global array of joystick state information. Allegro game programming library. |
JOYSTICK_AXIS_INFO(3alleg4) | Stores joystick axis information. Allegro game programming library. |
JOYSTICK_BUTTON_INFO(3alleg4) | Stores joystick button information. Allegro game programming library. |
JOYSTICK_INFO(3alleg4) | Stores information about joysticks. Allegro game programming library. |
JOYSTICK_STICK_INFO(3alleg4) | Stores joystick stick information. Allegro game programming library. |
key(3alleg4) | Array of flags indicating key state. Allegro game programming library. |
key_led_flag(3alleg4) | Flag to prevent the keyboard LEDs from being updated. Allegro game programming library. |
key_shifts(3alleg4) | Bitmask containing the current state of modifier keys. Allegro game programming library. |
keyboard_callback(3alleg4) | User specified keyboard callback handler. Allegro game programming library. |
keyboard_lowlevel_callback(3alleg4) | User specified low level keyboard event handler. Allegro game programming. |
keyboard_needs_poll(3alleg4) | Tells if the keyboard needs polling. Allegro game programming library. |
keyboard_ucallback(3alleg4) | User specified unicode keyboard callback handler. Allegro game programming library. |
keypressed(3alleg4) | Tells if there are keypresses waiting in the input buffer. Allegro game programming library. |
line(3alleg4) | Draws a line onto the bitmap. Allegro game programming library. |
list_config_entries(3alleg4) | Lists the names of all entries in a config section Allegro game programming library. |
list_config_sections(3alleg4) | Lists the names of all sections available in the current configuration. Allegro game. |
load_bios_font(3alleg4) | Loads a 8x8 or 8x16 BIOS format font. Allegro game programming library. |
load_bitmap(3alleg4) | Loads any supported bitmap from a file. Allegro game programming library. |
load_bitmap_font(3alleg4) | Grabs a font from a bitmap file. Allegro game programming library. |
load_bmp(3alleg4) | Loads a BMP bitmap from a file. Allegro game programming library. |
load_bmp_pf(3alleg4) | Packfile version of load_bmp. Allegro game programming library. |
load_dat_font(3alleg4) | Loads a FONT from an Allegro datafile. |
load_datafile(3alleg4) | Loads a datafile into memory. Allegro game programming library. |
load_datafile_callback(3alleg4) | Loads a datafile into memory, calling a hook per object. Allegro game programming. |
load_datafile_object(3alleg4) | Loads a specific object from a datafile. Allegro game programming library. |
load_datafile_object_indexed(3alleg4) | Loads a single object from a datafile index. Allegro game programming library. |
load_font(3alleg4) | Loads a font from a file. Allegro game programming library. |
load_grx_font(3alleg4) | Loads a GRX format font. Allegro game programming library. |
load_grx_or_bios_font(3alleg4) | Loads either a BIOS or GRX format font. Allegro game programming library. |
load_ibk(3alleg4) | Reads in a .IBK patch definition file for the Adlib driver. Allegro game programming library. |
load_joystick_data(3alleg4) | Loads joystick calibration data. Allegro game programming library. |
load_lbm(3alleg4) | Loads an LBM bitmap from a file. Allegro game programming library. |
load_midi(3alleg4) | Loads a MIDI file. Allegro game programming library. |
load_midi_patches(3alleg4) | Forces the MIDI driver to load a set of patches. Allegro game programming library. |
load_pcx(3alleg4) | Loads a PCX bitmap from a file. Allegro game programming library. |
load_pcx_pf(3alleg4) | Packfile version of load_pcx. Allegro game programming library. |
load_sample(3alleg4) | Loads a sample from a file. Allegro game programming library. |
load_tga(3alleg4) | Loads a TGA bitmap from a file. Allegro game programming library. |
load_tga_pf(3alleg4) | Packfile version of load_tga. Allegro game programming library. |
load_txt_font(3alleg4) | Loads a font script. Allegro game programming library. |
load_voc(3alleg4) | Loads a sample from a Creative Labs VOC file. Allegro game programming library. |
load_voc_pf(3alleg4) | Packfile version of load_voc. Allegro game programming library. |
load_wav(3alleg4) | Loads a sample from a RIFF WAV file. Allegro game programming library. |
load_wav_pf(3alleg4) | Packfile version of load_wav. Allegro game programming library. |
lock_bitmap(3alleg4) | Locks the memory used by a bitmap. Allegro game programming library. |
LOCK_FUNCTION(3alleg4) | Locks the memory of a function used by a timer. Allegro game programming library. |
lock_midi(3alleg4) | Locks all the memory used by a MIDI file. Allegro game programming library. |
lock_sample(3alleg4) | Locks all the memory used by a sample. Allegro game programming library. |
LOCK_VARIABLE(3alleg4) | Locks the memory of a variable used by a timer. Allegro game programming library. |
LZSS_PACK_DATA(3alleg4) | Opaque structure for handling LZSS compression. Allegro game programming library. |
lzss_read(3alleg4) | Decompresses data using LZSS. Allegro game programming library. |
LZSS_UNPACK_DATA(3alleg4) | Opaque structure for handling LZSS decompression. Allegro game programming library. |
lzss_write(3alleg4) | Compresses data using LZSS. Allegro game programming library. |
make_absolute_filename(3alleg4) | Makes an absolute filename from a path and relative filename. Allegro game program‐. |
make_relative_filename(3alleg4) | Tries to make a relative filename from absolute path and filename. Allegro game pro‐. |
make_trans_font(3alleg4) | Makes a font use transparency. Allegro game programming library. |
MAKE_VERSION(3alleg4) | Create a 32 bit integer from the Allegro version. |
makeacol(3alleg4) | Converts RGBA colors into display dependent pixel formats. Allegro game programming. |
makeacol32(3alleg4) | Converts an RGBA color into a 32-bit display pixel format. Allegro game programming library. |
makeacol_depth(3alleg4) ↣ makeacol(3alleg4) | Converts RGBA colors into display dependent pixel formats. Allegro game programming. |
makecol(3alleg4) | Converts an RGB value into the current pixel format. Allegro game programming library. |
makecol15(3alleg4) ↣ makecol8(3alleg4) | Converts an RGB value into a display dependent pixel. |
makecol15_dither(3alleg4) | Calculates a dithered 15 or 16-bit RGB value. Allegro game programming. |
makecol16(3alleg4) ↣ makecol8(3alleg4) | Converts an RGB value into a display dependent pixel. |
makecol16_dither(3alleg4) ↣ makecol15_dither(3alleg4) | Calculates a dithered 15 or 16-bit RGB value. Allegro game programming. |
makecol24(3alleg4) ↣ makecol8(3alleg4) | Converts an RGB value into a display dependent pixel. |
makecol32(3alleg4) ↣ makecol8(3alleg4) | Converts an RGB value into a display dependent pixel. |
makecol8(3alleg4) | Converts an RGB value into a display dependent pixel. |
makecol_depth(3alleg4) | Converts an RGB value into the specified pixel format. Allegro game programming library. |
MASK_COLOR_15(3alleg4) ↣ MASK_COLOR_8(3alleg4) | Constant representing the mask. |
MASK_COLOR_16(3alleg4) ↣ MASK_COLOR_8(3alleg4) | Constant representing the mask. |
MASK_COLOR_24(3alleg4) ↣ MASK_COLOR_8(3alleg4) | Constant representing the mask. |
MASK_COLOR_32(3alleg4) ↣ MASK_COLOR_8(3alleg4) | Constant representing the mask. |
MASK_COLOR_8(3alleg4) | Constant representing the mask. |
masked_blit(3alleg4) | Copies a rectangle skipping pixels with the mask color. Allegro game programming library. |
masked_stretch_blit(3alleg4) | Scales a rectangular area skipping pixels with the mask color. Allegro game programming. |
MATRIX(3alleg4) | Fixed point matrix structure. Allegro game programming library. |
MATRIX_f(3alleg4) | Floating point matrix structure. Allegro game programming library. |
matrix_mul(3alleg4) | Multiplies two matrices. Allegro game programming library. |
matrix_mul_f(3alleg4) ↣ matrix_mul(3alleg4) | Multiplies two matrices. Allegro game programming library. |
matrix_to_quat(3alleg4) | Constructs a quaternion from a rotation matrix. Allegro game programming library. |
MENU(3alleg4) | Stores the entries of a menu. Allegro game programming library. |
MENU_PLAYER(3alleg4) | Stores GUI data internally used by Allegro. |
merge_fonts(3alleg4) | Merges two fonts into one font. Allegro game programming library. |
MIDI(3alleg4) | Stores MIDI data. Allegro game programming library. |
midi_loop_end(3alleg4) ↣ midi_loop_start(3alleg4) | Loop start and end points, set by play_looped_midi(). Allegro game program‐. |
midi_loop_start(3alleg4) | Loop start and end points, set by play_looped_midi(). Allegro game program‐. |
midi_meta_callback(3alleg4) ↣ midi_msg_callback(3alleg4) | Hook functions allowing you to intercept MIDI. |
midi_msg_callback(3alleg4) | Hook functions allowing you to intercept MIDI. |
midi_out(3alleg4) | Streams a block of MIDI commands into the player. Allegro game programming library. |
midi_pause(3alleg4) | Pauses the MIDI player. Allegro game programming library. |
midi_pos(3alleg4) | Stores the current position in the MIDI file. Allegro game programming library. |
midi_recorder(3alleg4) | Hook notifying you when new MIDI data becomes available. Allegro game programming library. |
midi_resume(3alleg4) | Resumes playback of a paused MIDI file. Allegro game programming library. |
midi_seek(3alleg4) | Seeks to the given midi_pos in the current MIDI file. Allegro game programming library. |
midi_sysex_callback(3alleg4) ↣ midi_msg_callback(3alleg4) | Hook functions allowing you to intercept MIDI. |
midi_time(3alleg4) | The current position in the MIDI file, in seconds. Allegro game programming library. |
mouse_b(3alleg4) ↣ mouse_x(3alleg4) | Global variable with the mouse position/button state. |
mouse_callback(3alleg4) | User specified mouse callback. Allegro game programming library. |
mouse_needs_poll(3alleg4) | Tells if the mouse driver requires polling. Allegro game programming library. |
mouse_on_screen(3alleg4) | Tells you whether the mouse pointer is currently on screen. Allegro game programming. |
mouse_pos(3alleg4) ↣ mouse_x(3alleg4) | Global variable with the mouse position/button state. |
mouse_sprite(3alleg4) | Global variable with the mouse sprite and focus point. Allegro. |
mouse_w(3alleg4) ↣ mouse_x(3alleg4) | Global variable with the mouse position/button state. |
mouse_x(3alleg4) | Global variable with the mouse position/button state. |
mouse_x_focus(3alleg4) ↣ mouse_sprite(3alleg4) | Global variable with the mouse sprite and focus point. Allegro. |
mouse_y(3alleg4) ↣ mouse_x(3alleg4) | Global variable with the mouse position/button state. |
mouse_y_focus(3alleg4) ↣ mouse_sprite(3alleg4) | Global variable with the mouse sprite and focus point. Allegro. |
mouse_z(3alleg4) ↣ mouse_x(3alleg4) | Global variable with the mouse position/button state. |
need_uconvert(3alleg4) | Tells if a string requires encoding conversion. Allegro game programming library. |
next_fli_frame(3alleg4) | Reads the next frame of the current animation file. Allegro game programming library. |
normalize_vector(3alleg4) | Converts the vector to a unit vector. Allegro game programming library. |
normalize_vector_f(3alleg4) ↣ normalize_vector(3alleg4) | Converts the vector to a unit vector. Allegro game programming library. |
num_joysticks(3alleg4) | Global variable saying how many joysticks there are. Allegro game programming library. |
object_message(3alleg4) | Sends a message to an object and returns the answer. Allegro game programming library. |
offer_focus(3alleg4) | Offers the input focus to a particular object. Allegro game programming library. |
open_fli(3alleg4) | Makes a FLI file open and ready for playing. Allegro game programming library. |
open_memory_fli(3alleg4) ↣ open_fli(3alleg4) | Makes a FLI file open and ready for playing. Allegro game programming library. |
os_multitasking(3alleg4) | Indicates if the OS is multitasking. Allegro game programming library. |
os_revision(3alleg4) ↣ os_version(3alleg4) | Version of the OS currently running. Allegro game programming library. |
os_type(3alleg4) | Stores the detected type of the OS. Allegro game programming library. |
os_version(3alleg4) | Version of the OS currently running. Allegro game programming library. |
override_config_data(3alleg4) | Specifies a block of data containing config overrides. Allegro game programming. |
override_config_file(3alleg4) | Specifies a file containing config overrides. Allegro game programming library. |
pack_fclose(3alleg4) | Closes a stream previously opened. Allegro game programming library. |
pack_fclose_chunk(3alleg4) | Closes a previously opened sub-chunk. Allegro game programming library. |
pack_feof(3alleg4) | Returns nonzero as soon as you reach the end of the file. Allegro game programming library. |
pack_ferror(3alleg4) | Tells if an error occurred during an operation on the stream. Allegro game programming library. |
pack_fgets(3alleg4) | Reads a line from the stream. Allegro game programming library. |
pack_fopen(3alleg4) | Opens a file according to mode. Allegro game programming library. |
pack_fopen_chunk(3alleg4) | Opens a sub-chunk of a file. Allegro game programming library. |
pack_fopen_vtable(3alleg4) | Allegro game programming library. |
pack_fputs(3alleg4) | Writes a string to the stream. Allegro game programming library. |
pack_fread(3alleg4) | Reads n bytes from the stream. Allegro game programming library. |
pack_fseek(3alleg4) | Seeks inside a stream. Allegro game programming library. |
pack_fwrite(3alleg4) | Writes n bytes to the stream. Allegro game programming library. |
pack_getc(3alleg4) | Returns the next character from a stream. Allegro game programming library. |
pack_igetl(3alleg4) | Like pack_getc(), but using 32-bit Intel byte ordering words. Allegro game programming library. |
pack_igetw(3alleg4) | Like pack_getc(), but using 16-bit Intel byte ordering words. Allegro game programming library. |
pack_iputl(3alleg4) | Like pack_putc(), but using 32-bit Intel byte ordering words. Allegro game programming library. |
pack_iputw(3alleg4) | Like pack_putc(), but using 16-bit Intel byte ordering words. Allegro game programming library. |
pack_mgetl(3alleg4) | Like pack_getc(), but using 32-bit Motorola byte ordering words. Allegro game programming. |
pack_mgetw(3alleg4) | Like pack_getc(), but using 16-bit Motorola byte ordering words. Allegro game programming. |
pack_mputl(3alleg4) | Like pack_putc(), but using 32-bit Motorola byte ordering words. Allegro game programming. |
pack_mputw(3alleg4) | Like pack_putc(), but using 16-bit Motorola byte ordering words. Allegro game programming. |
pack_putc(3alleg4) | Puts a character in the stream. Allegro game programming library. |
pack_ungetc(3alleg4) | Moves one single character back to the input buffer. Allegro game programming library. |
PACKFILE(3alleg4) | Packfile structure, similar to the libc FILE structure. Allegro game programming library. |
packfile_password(3alleg4) | Sets the global I/O encryption password. Allegro game programming library. |
PACKFILE_VTABLE(3alleg4) | Packfile vtable structure, for custom packfiles. Allegro game programming library. |
PAL_SIZE(3alleg4) | Number of entries in a palette. Allegro game programming library. |
PALETTE(3alleg4) | Stores palette information. Allegro game programming library. |
palette_color(3alleg4) | Maps palette indexes into the current pixel format colors. Allegro game programming library. |
persp_project(3alleg4) | Projects a 3d point into 2d screen space. Allegro game programming library. |
persp_project_f(3alleg4) ↣ persp_project(3alleg4) | Projects a 3d point into 2d screen space. Allegro game programming library. |
pivot_scaled_sprite(3alleg4) | Rotates and stretches a sprite around a specified point. Allegro game programming. |
pivot_scaled_sprite_lit(3alleg4) | Rotates and stretches a sprite around a specified point. Allegro game programming. |
pivot_scaled_sprite_trans(3alleg4) | Rotates and stretches a sprite around a specified point. Allegro game programming. |
pivot_scaled_sprite_v_flip(3alleg4) | Rotates, stretches and flips a sprite around a specified point. Allegro game pro‐. |
pivot_scaled_sprite_v_flip_lit(3alleg4) | Rotates, stretches and flips a sprite around a specified point. Allegro game. |
pivot_scaled_sprite_v_flip_trans(3alleg4) | Rotates, stretches and flips a sprite around a specified point. Allegro. |
pivot_sprite(3alleg4) | Rotates a sprite around a specified point. Allegro game programming library. |
pivot_sprite_lit(3alleg4) | Rotates a sprite around a specified point. Allegro game programming library. |
pivot_sprite_trans(3alleg4) | Rotates a sprite around a specified point. Allegro game programming library. |
pivot_sprite_v_flip(3alleg4) | Rotates and flips a sprite around a specified point. Allegro game programming library. |
pivot_sprite_v_flip_lit(3alleg4) | Rotates and flips a sprite around a specified point. Allegro game programming. |
pivot_sprite_v_flip_trans(3alleg4) | Rotates and flips a sprite around a specified point. Allegro game programming. |
play_audio_stream(3alleg4) | Creates a new audio stream and starts playing it. Allegro game programming library. |
play_fli(3alleg4) | Plays a FLI or FLC animation from disk. Allegro game programming library. |
play_looped_midi(3alleg4) | Starts playing a MIDI file with a user-defined loop position. Allegro game programming. |
play_memory_fli(3alleg4) | Plays a FLI or FLC animation from memory. Allegro game programming library. |
play_midi(3alleg4) | Starts playing the specified MIDI file. Allegro game programming library. |
play_sample(3alleg4) | Plays a sample. Allegro game programming library. |
poll_joystick(3alleg4) | Polls the joystick. Allegro game programming library. |
poll_keyboard(3alleg4) | Polls the keyboard. Allegro game programming library. |
poll_mouse(3alleg4) | Polls the mouse. Allegro game programming library. |
poll_scroll(3alleg4) | Checks the status of a scroll request with triple buffering. Allegro game programming library. |
polygon(3alleg4) | Draws a filled polygon. Allegro game programming library. |
polygon3d(3alleg4) | Draws a 3d polygon onto the specified bitmap. Allegro game programming library. |
polygon3d_f(3alleg4) ↣ polygon3d(3alleg4) | Draws a 3d polygon onto the specified bitmap. Allegro game programming library. |
polygon_z_normal(3alleg4) | Finds the Z component of the normal vector to three vertices. Allegro. |
polygon_z_normal_f(3alleg4) ↣ polygon_z_normal(3alleg4) | Finds the Z component of the normal vector to three vertices. Allegro. |
POLYTYPE_ATEX(3alleg4) | Polygon rendering mode type Allegro game programming library. |
POLYTYPE_ATEX_LIT(3alleg4) | Polygon rendering mode type Allegro game programming library. |
POLYTYPE_ATEX_MASK(3alleg4) | Polygon rendering mode type Allegro game programming library. |
POLYTYPE_ATEX_MASK_LIT(3alleg4) | Polygon rendering mode type Allegro game programming library. |
POLYTYPE_ATEX_MASK_TRANS(3alleg4) | Polygon rendering mode type Allegro game programming. |
POLYTYPE_ATEX_TRANS(3alleg4) | Polygon rendering mode type Allegro game programming library. |
POLYTYPE_FLAT(3alleg4) | Polygon rendering mode type Allegro game programming library. |
POLYTYPE_GCOL(3alleg4) | Polygon rendering mode type Allegro game programming library. |
POLYTYPE_GRGB(3alleg4) | Polygon rendering mode type Allegro game programming library. |
POLYTYPE_PTEX(3alleg4) | Polygon rendering mode type Allegro game programming library. |
POLYTYPE_PTEX_LIT(3alleg4) ↣ POLYTYPE_ATEX_LIT(3alleg4) | Polygon rendering mode type Allegro game programming library. |
POLYTYPE_PTEX_MASK(3alleg4) ↣ POLYTYPE_ATEX_MASK(3alleg4) | Polygon rendering mode type Allegro game programming library. |
POLYTYPE_PTEX_MASK_LIT(3alleg4) ↣ POLYTYPE_ATEX_MASK_LIT(3alleg4) | Polygon rendering mode type Allegro game programming library. |
POLYTYPE_PTEX_MASK_TRANS(3alleg4) ↣ POLYTYPE_ATEX_MASK_TRANS(3alleg4) | Polygon rendering mode type Allegro game programming. |
POLYTYPE_PTEX_TRANS(3alleg4) ↣ POLYTYPE_ATEX_TRANS(3alleg4) | Polygon rendering mode type Allegro game programming library. |
pop_config_state(3alleg4) | Pops a previously pushed configuration state. Allegro game programming library. |
popup_dialog(3alleg4) | Do_dialog() used for popup dialogs. Allegro game programming library. |
position_dialog(3alleg4) | Moves an array of dialog objects to the specified position. Allegro game programming. |
position_mouse(3alleg4) | Moves the mouse to the specified screen position. Allegro game programming library. |
position_mouse_w(3alleg4) | Sets the horizontal mouse wheel position. Allegro game programming library. |
position_mouse_z(3alleg4) | Sets the mouse wheel position global variable. Allegro game programming library. |
push_config_state(3alleg4) | Pushes the current configuration state. Allegro game programming library. |
put_backslash(3alleg4) | Puts a path separator at the end of a path if needed. Allegro game programming library. |
putpixel(3alleg4) | Writes a pixel into a bitmap. Allegro game programming library. |
_putpixel(3alleg4) | Faster specific version of putpixel(). Allegro. |
_putpixel15(3alleg4) ↣ _putpixel(3alleg4) | Faster specific version of putpixel(). Allegro. |
_putpixel16(3alleg4) ↣ _putpixel(3alleg4) | Faster specific version of putpixel(). Allegro. |
_putpixel24(3alleg4) ↣ _putpixel(3alleg4) | Faster specific version of putpixel(). Allegro. |
_putpixel32(3alleg4) ↣ _putpixel(3alleg4) | Faster specific version of putpixel(). Allegro. |
qnx_get_window(3alleg4) | Retrieves a handle to the window used by Allegro. |
qscale_matrix(3alleg4) | Optimised routine for scaling an already generated matrix. Allegro game pro‐. |
qscale_matrix_f(3alleg4) ↣ qscale_matrix(3alleg4) | Optimised routine for scaling an already generated matrix. Allegro game pro‐. |
qtranslate_matrix(3alleg4) | Optimised routine for translating an already generated matrix. Alle‐. |
qtranslate_matrix_f(3alleg4) ↣ qtranslate_matrix(3alleg4) | Optimised routine for translating an already generated matrix. Alle‐. |
quad3d(3alleg4) | Draws a 3d quad onto the specified bitmap. Allegro game programming library. |
quad3d_f(3alleg4) ↣ quad3d(3alleg4) | Draws a 3d quad onto the specified bitmap. Allegro game programming library. |
QUAT(3alleg4) | Stores quaternion information. Allegro game programming library. |
quat_interpolate(3alleg4) | Constructs a quaternion representing a rotation between from and to. Allegro game program‐. |
quat_mul(3alleg4) | Multiplies two quaternions. Allegro game programming library. |
quat_slerp(3alleg4) | Version of quat_interpolate() allowing control over the rotation. Allegro game programming. |
quat_to_matrix(3alleg4) | Constructs a rotation matrix from a quaternion. Allegro game programming library. |
radtofix_r(3alleg4) | Constant to convert radians to fixed point angles. Allegro game programming library. |
read_sound_input(3alleg4) | Retrieves the last recorded audio buffer. Allegro game programming library. |
readkey(3alleg4) | Returns the next character from the keyboard buffer. Allegro game programming library. |
reallocate_voice(3alleg4) | Switches the sample of an already-allocated voice. Allegro game programming library. |
rect(3alleg4) | Draws an outline rectangle. Allegro game programming library. |
rectfill(3alleg4) | Draws a solid filled rectangle. Allegro game programming library. |
register_assert_handler(3alleg4) | Registers a custom handler for assert failures. Allegro game programming library. |
register_bitmap_file_type(3alleg4) | Registers custom bitmap loading/saving functions. Allegro game programming. |
register_datafile_object(3alleg4) | Registers load/destroy functions for custom object types. Allegro game programming. |
register_font_file_type(3alleg4) | Register a new font loading function. Allegro game programming library. |
register_sample_file_type(3alleg4) | Registers custom loading/saving sample routines. Allegro game programming library. |
register_trace_handler(3alleg4) | Registers a custom handler for trace output. Allegro game programming library. |
register_uformat(3alleg4) | Installs handler functions for a new text encoding format. Allegro game programming. |
release_bitmap(3alleg4) | Releases a previously locked bitmap. Allegro game programming library. |
release_screen(3alleg4) | Shortcut of release_bitmap(screen); Allegro game programming library. |
release_voice(3alleg4) | Releases a sound card voice. Allegro game programming library. |
reload_config_texts(3alleg4) | Reloads translated strings returned by get_config_text(). Allegro game programming. |
remove_display_switch_callback(3alleg4) | Removes a switching notification callback. Allegro game programming library. |
remove_int(3alleg4) | Removes a timers. Allegro game programming library. |
remove_joystick(3alleg4) | Removes the joystick handler. Allegro game programming library. |
remove_keyboard(3alleg4) | Removes the Allegro keyboard handler. |
remove_mouse(3alleg4) | Removes the mouse handler. Allegro game programming library. |
remove_param_int(3alleg4) | Removes a timer with a customizable parameter. Allegro game programming library. |
remove_sound(3alleg4) | Cleans up after you are finished with the sound routines. Allegro game programming library. |
remove_sound_input(3alleg4) | Cleans up after you are finished with the sound input routines. Allegro game programming. |
remove_timer(3alleg4) | Removes the Allegro time handler. |
render_scene(3alleg4) | Renders all the queued scene polygons. Allegro game programming library. |
replace_extension(3alleg4) | Replaces filename+extension with a new extension tail. Allegro game programming library. |
replace_filename(3alleg4) | Replaces path+filename with a new filename tail. Allegro game programming library. |
request_refresh_rate(3alleg4) | Requests a specific refresh rate during graphic mode switch. Allegro game programming. |
request_scroll(3alleg4) | Queues a hardware scroll request with triple buffering. Allegro game programming library. |
request_video_bitmap(3alleg4) | Triple buffering page flip request. Allegro game programming library. |
reserve_voices(3alleg4) | Reserve a number of voices for the digital and MIDI drivers. Allegro game programming. |
reset_fli_variables(3alleg4) | Resets the bitmap and palette dirty global variables. Allegro game programming library. |
rest(3alleg4) | Waits a specified number of milliseconds or yields CPU. Allegro game programming library. |
rest_callback(3alleg4) | Like rest(), but calls the callback during the wait. Allegro game programming library. |
retrace_count(3alleg4) | Retrace count simulator. Allegro game programming library. |
RGB(3alleg4) | Single palette entry. Allegro game programming library. |
rgb_map(3alleg4) | Look up table to speed up reducing RGB values to palette colors. Allegro game programming library. |
RGB_MAP(3alleg4) | Stores an rgb map to accelerate conversions. Allegro game programming library. |
rgb_to_hsv(3alleg4) ↣ hsv_to_rgb(3alleg4) | Converts color values between the HSV and RGB color spaces. Allegro game programming. |
RLE_SPRITE(3alleg4) | Stores the contents of an RLE sprite. Allegro game programming library. |
rotate_scaled_sprite(3alleg4) | Rotates and stretches a sprite. Allegro game programming library. |
rotate_scaled_sprite_lit(3alleg4) | Rotates and stretches a sprite. Allegro game programming library. |
rotate_scaled_sprite_trans(3alleg4) | Rotates and stretches a sprite. Allegro game programming library. |
rotate_scaled_sprite_v_flip(3alleg4) | Rotates, stretches and flips a sprite. Allegro game programming library. |
rotate_scaled_sprite_v_flip_lit(3alleg4) | Rotates, stretches and flips a sprite. Allegro game programming library. |
rotate_scaled_sprite_v_flip_trans(3alleg4) | Rotates, stretches and flips a sprite. Allegro game programming library. |
rotate_sprite(3alleg4) | Rotates a sprite. Allegro game programming library. |
rotate_sprite_lit(3alleg4) | Rotates a sprite. Allegro game programming library. |
rotate_sprite_trans(3alleg4) | Rotates a sprite. Allegro game programming library. |
rotate_sprite_v_flip(3alleg4) | Rotates and flips a sprite. Allegro game programming library. |
rotate_sprite_v_flip_lit(3alleg4) | Rotates and flips a sprite. Allegro game programming library. |
rotate_sprite_v_flip_trans(3alleg4) | Rotates and flips a sprite. Allegro game programming library. |
SAMPLE(3alleg4) | Stores sound data. Allegro game programming library. |
save_bitmap(3alleg4) | Saves a bitmap into any supported file format. Allegro game programming library. |
save_bmp(3alleg4) | Saves a bitmap into a BMP file. Allegro game programming library. |
save_bmp_pf(3alleg4) | Packfile version of save_bmp. Allegro game programming library. |
save_joystick_data(3alleg4) | Saves joystick calibration data. Allegro game programming library. |
save_pcx(3alleg4) | Saves a bitmap into a PCX file. Allegro game programming library. |
save_pcx_pf(3alleg4) | Packfile version of save_pcx. Allegro game programming library. |
save_sample(3alleg4) | Writes a sample into a file. Allegro game programming library. |
save_tga(3alleg4) | Saves a bitmap into a TGA file. Allegro game programming library. |
save_tga_pf(3alleg4) | Packfile version of save_tga. Allegro game programming library. |
scancode_to_ascii(3alleg4) | Converts a scancode to an ASCII character. Allegro game programming library. |
scancode_to_name(3alleg4) | Converts a scancode to a key name. Allegro game programming library. |
scare_mouse(3alleg4) | Helper for hiding the mouse pointer before drawing. Allegro game programming library. |
scare_mouse_area(3alleg4) | Helper for hiding the mouse cursor before drawing in an area. Allegro game programming. |
scene_gap(3alleg4) | Number controlling the scene z-sorting algorithm behaviour. Allegro game programming library. |
scene_polygon3d(3alleg4) | Puts a polygon in the scene rendering list. Allegro game programming. |
scene_polygon3d_f(3alleg4) ↣ scene_polygon3d(3alleg4) | Puts a polygon in the scene rendering list. Allegro game programming. |
screen(3alleg4) | Global pointer to the screen hardware video memory. Allegro game programming library. |
SCREEN_H(3alleg4) ↣ SCREEN_W(3alleg4) | Global define to obtain the size of the screen. Allegro game programming library. |
SCREEN_W(3alleg4) | Global define to obtain the size of the screen. Allegro game programming library. |
scroll_screen(3alleg4) | Requests a hardware scroll request. Allegro game programming library. |
select_mouse_cursor(3alleg4) | Tells Allegro to select software or hardware cursor drawing. |
select_palette(3alleg4) | Sets the internal palette for color conversion. Allegro game programming library. |
set_add_blender(3alleg4) | Enables an additive blender mode. Allegro game programming library. |
set_allegro_resource_path(3alleg4) | Sets a specific resource search path. Allegro game programming library. |
set_alpha_blender(3alleg4) | Enables a special alpha-channel blending mode. Allegro game programming library. |
set_blender_mode(3alleg4) | Specifies a custom set of truecolor blender routines. Allegro game programming library. |
set_blender_mode_ex(3alleg4) | An even more complex version of set_blender_mode(). Allegro game programming library. |
set_burn_blender(3alleg4) | Enables a burn blender mode. Allegro game programming library. |
set_clip_rect(3alleg4) | Sets the clipping rectangle of a bitmap. Allegro game programming library. |
set_clip_state(3alleg4) | Turns on or off the clipping of a bitmap. Allegro game programming library. |
set_close_button_callback(3alleg4) | Handles the user clicking on the close button of the window. Allegro game program‐. |
_set_color(3alleg4) | Inline version of set_color(). Allegro game programming library. |
set_color(3alleg4) | Sets the specified palette entry to the specified RGB triplet. Allegro game programming library. |
set_color_blender(3alleg4) | Enables a color blender mode. Allegro game programming library. |
set_color_conversion(3alleg4) | Tells Allegro how to convert images during loading time. |
set_color_depth(3alleg4) | Sets the global pixel color depth. Allegro game programming library. |
set_config_data(3alleg4) | Sets a block of configuration data. Allegro game programming library. |
set_config_file(3alleg4) | Sets the configuration file. Allegro game programming library. |
set_config_float(3alleg4) | Writes a float in the configuration file. Allegro game programming library. |
set_config_hex(3alleg4) | Writes a hexadecimal integer in the configuration file. Allegro game programming library. |
set_config_id(3alleg4) | Writes a driver ID in the configuration file. Allegro game programming library. |
set_config_int(3alleg4) | Writes an integer in the configuration file. Allegro game programming library. |
set_config_string(3alleg4) | Writes a string in the configuration file. Allegro game programming library. |
set_dialog_color(3alleg4) | Sets the colors of an array of dialog objects. Allegro game programming library. |
set_difference_blender(3alleg4) | Enables a difference blender mode. Allegro game programming library. |
set_display_switch_callback(3alleg4) | Installs a switching notification callback. Allegro game programming library. |
set_display_switch_mode(3alleg4) | Tells Allegro how the program handles background switching. |
set_dissolve_blender(3alleg4) | Enables a dissolve blender mode. Allegro game programming library. |
set_dodge_blender(3alleg4) | Enables a dodge blender mode. Allegro game programming library. |
set_filename_encoding(3alleg4) | Sets the encoding to use for filenames. Allegro game programming library. |
set_gfx_mode(3alleg4) | Sets a graphic video mode. Allegro game programming library. |
set_hardware_volume(3alleg4) | Alters the hardware sound output volume. Allegro game programming library. |
set_hue_blender(3alleg4) | Enables a hue blender mode. Allegro game programming library. |
set_invert_blender(3alleg4) | Enables an invert blender mode. Allegro game programming library. |
set_keyboard_rate(3alleg4) | Sets the keyboard repeat rate. Allegro game programming library. |
set_leds(3alleg4) | Sets the state of the keyboard LED indicators. Allegro game programming library. |
set_luminance_blender(3alleg4) | Enables a luminance blender mode. Allegro game programming library. |
set_mixer_quality(3alleg4) | Sets the resampling quality of the mixer. Allegro game programming library. |
set_mouse_cursor_bitmap(3alleg4) | Changes the image Allegro uses for mouse cursors. |
set_mouse_range(3alleg4) | Sets the area of the screen restricting mouse movement. Allegro game programming library. |
set_mouse_speed(3alleg4) | Sets the mouse speed. Allegro game programming library. |
set_mouse_sprite(3alleg4) | Sets the mouse sprite. Allegro game programming library. |
set_mouse_sprite_focus(3alleg4) | Sets the mouse sprite focus. Allegro game programming library. |
set_multiply_blender(3alleg4) | Enables a multiply blender mode. Allegro game programming library. |
set_palette(3alleg4) | Sets the entire palette of 256 colors. Allegro game programming library. |
set_palette_range(3alleg4) | Sets a specific range of the palette. Allegro game programming library. |
set_projection_viewport(3alleg4) | Sets the viewport used to scale the output of persp_project(). Allegro game program‐. |
set_saturation_blender(3alleg4) | Enables a saturation blender mode. Allegro game programming library. |
set_screen_blender(3alleg4) | Enables a screen blender mode. Allegro game programming library. |
set_sound_input_source(3alleg4) | Selects the audio input source. Allegro game programming library. |
set_trans_blender(3alleg4) | Enables a truecolor blender. Allegro game programming library. |
set_ucodepage(3alleg4) | Sets 8-bit to Unicode conversion tables. Allegro game programming library. |
set_uformat(3alleg4) | Set the global current text encoding format. Allegro game programming library. |
set_volume(3alleg4) | Alters the global sound output volume. Allegro game programming library. |
set_volume_per_voice(3alleg4) | Sets the volume of a voice. Allegro game programming library. |
set_window_title(3alleg4) | Sets the window title of the Allegro program. |
set_write_alpha_blender(3alleg4) | Enables the special alpha-channel editing mode. Allegro game programming library. |
set_zbuffer(3alleg4) | Makes the given Z-buffer the active one. Allegro game programming library. |
show_mouse(3alleg4) | Tells Allegro to display a mouse pointer on the screen. |
show_os_cursor(3alleg4) | Low level function to display the operating system cursor. Allegro game programming library. |
show_video_bitmap(3alleg4) | Flips the hardware screen to use the specified page. Allegro game programming library. |
shutdown_dialog(3alleg4) | Destroys a dialog player returned by init_dialog(). Allegro game programming library. |
shutdown_menu(3alleg4) | Destroys a menu player object returned by init_menu(). Allegro game programming library. |
simulate_keypress(3alleg4) | Stuffs a key into the keyboard buffer. Allegro game programming library. |
simulate_ukeypress(3alleg4) | Stuffs an unicode key into the keyboard buffer. Allegro game programming library. |
solid_mode(3alleg4) | Shortcut for selecting solid drawing mode. Allegro game programming library. |
spline(3alleg4) | Draws a Bezier spline using four control points. Allegro game programming library. |
start_sound_input(3alleg4) | Starts recording in the specified format. Allegro game programming library. |
stop_audio_stream(3alleg4) | Destroys an audio stream when it is no longer required. Allegro game programming library. |
stop_midi(3alleg4) | Stops whatever music is currently playing. Allegro game programming library. |
stop_sample(3alleg4) | Stops a sample from playing. Allegro game programming library. |
stop_sound_input(3alleg4) | Stops audio recording. Allegro game programming library. |
stretch_blit(3alleg4) | Scales a rectangular area from one bitmap to another. Allegro game programming library. |
stretch_sprite(3alleg4) | Stretches a sprite to the destination bitmap. Allegro game programming library. |
text_height(3alleg4) | Returns the height of a font in pixels. Allegro game programming library. |
text_length(3alleg4) | Returns the length of a string in pixels. Allegro game programming library. |
textout_centre_ex(3alleg4) | Writes a centered string on a bitmap. Allegro game programming library. |
textout_ex(3alleg4) | Writes a string on a bitmap. Allegro game programming library. |
textout_justify_ex(3alleg4) | Draws justified text within a region. Allegro game programming library. |
textout_right_ex(3alleg4) | Writes a right aligned string on a bitmap. Allegro game programming library. |
textprintf_centre_ex(3alleg4) | Formatted centered output of a string. Allegro game programming library. |
textprintf_ex(3alleg4) | Formatted output of a string. Allegro game programming library. |
textprintf_justify_ex(3alleg4) | Formatted justified output of a string. Allegro game programming library. |
textprintf_right_ex(3alleg4) | Formatted right aligned output of a string. Allegro game programming library. |
three_finger_flag(3alleg4) | Flag to deactivate the emergency exit key combination. Allegro game programming library. |
TRACE(3alleg4) | Debugging helper macro to trace messages. Allegro game programming library. |
transpose_font(3alleg4) | Transposes all characters in a font. Allegro game programming library. |
triangle(3alleg4) | Draws a filled triangle. Allegro game programming library. |
triangle3d(3alleg4) | Draws a 3d triangle onto the specified bitmap. Allegro game programming library. |
triangle3d_f(3alleg4) ↣ triangle3d(3alleg4) | Draws a 3d triangle onto the specified bitmap. Allegro game programming library. |
uatof(3alleg4) | Converts a string into a double. Allegro game programming library. |
uconvert(3alleg4) | High level string encoding conversion wrapper. Allegro game programming library. |
uconvert_ascii(3alleg4) | Converts string from ASCII into the current format. Allegro game programming library. |
uconvert_size(3alleg4) | Number of bytes needed to store a string after conversion. Allegro game programming library. |
uconvert_toascii(3alleg4) | Converts strings from the current format into ASCII. Allegro game programming library. |
ucwidth(3alleg4) | Low level helper function for testing Unicode text data. Allegro game programming library. |
ugetat(3alleg4) | Finds out the value of a character in a string. Allegro game programming library. |
ugetc(3alleg4) | Low level helper function for reading Unicode text data. Allegro game programming library. |
ugetx(3alleg4) | Low level helper function for reading Unicode text data. Allegro game programming library. |
ugetxc(3alleg4) ↣ ugetx(3alleg4) | Low level helper function for reading Unicode text data. Allegro game programming library. |
uinsert(3alleg4) | Inserts a character in a string. Allegro game programming library. |
uisdigit(3alleg4) | Tells if a character is a digit. Allegro game programming library. |
uisok(3alleg4) | Low level helper function for testing Unicode text data. Allegro game programming library. |
uisspace(3alleg4) | Tells if a character is whitespace. Allegro game programming library. |
unload_datafile(3alleg4) | Frees all the objects in a datafile. Allegro game programming library. |
unload_datafile_object(3alleg4) | Frees an object previously loaded by load_datafile_object(). Allegro game programming. |
unscare_mouse(3alleg4) | Undoes the effect of scare_mouse() or scare_mouse_area(). Allegro game programming library. |
unselect_palette(3alleg4) | Restores the palette before last call to select_palette(). Allegro game programming. |
uoffset(3alleg4) | Finds the offset of a character in a string. Allegro game programming library. |
update_dialog(3alleg4) | Low level function to update a dialog player. Allegro game programming library. |
update_menu(3alleg4) | Low level function to update a menu player. Allegro game programming library. |
ureadkey(3alleg4) | Returns the next unicode character from the keyboard buffer. Allegro game programming library. |
uremove(3alleg4) | Removes a character from a string. Allegro game programming library. |
usetat(3alleg4) | Replaces a character in a string. Allegro game programming library. |
usetc(3alleg4) | Low level helper function for writing Unicode text data. Allegro game programming library. |
usprintf(3alleg4) | Writes formatted data into a buffer. Allegro game programming library. |
ustrcat(3alleg4) | Concatenates a string to another one. Allegro game programming library. |
ustrchr(3alleg4) | Finds the first occurrence of a character in a string. Allegro game programming library. |
ustrcmp(3alleg4) | Compares two strings. Allegro game programming library. |
ustrcpy(3alleg4) | Copies a string into another one. Allegro game programming library. |
_ustrdup(3alleg4) | Duplicates a string with a custom memory allocator. Allegro game programming library. |
ustrdup(3alleg4) | Duplicates a string. Allegro game programming library. |
ustrerror(3alleg4) | Returns a string describing errno. Allegro game programming library. |
ustricmp(3alleg4) | Compares two strings ignoring case. Allegro game programming library. |
ustrlen(3alleg4) | Tells the number of characters in a string. Allegro game programming library. |
ustrlwr(3alleg4) | Replaces all letters with lower case. Allegro game programming library. |
ustrncat(3alleg4) | Concatenates a string to another one, specifying size. Allegro game programming library. |
ustrncmp(3alleg4) | Compares up to n letters of two strings. Allegro game programming library. |
ustrncpy(3alleg4) | Copies a string into another one, specifying size. Allegro game programming library. |
ustrnicmp(3alleg4) | Compares up to n letters of two strings ignoring case. Allegro game programming library. |
ustrpbrk(3alleg4) | Finds the first character that matches any in a set. Allegro game programming library. |
ustrrchr(3alleg4) | Finds the last occurrence of a character in a string. Allegro game programming library. |
ustrsize(3alleg4) | Size of the string in bytes without null terminator. Allegro game programming library. |
ustrsizez(3alleg4) | Size of the string in bytes including null terminator. Allegro game programming library. |
ustrstr(3alleg4) | Finds the first occurrence of a string in another one. Allegro game programming library. |
ustrtod(3alleg4) | Converts a string into a floating point number. Allegro game programming library. |
ustrtok(3alleg4) | Retrieves tokens from a string. Allegro game programming library. |
ustrtok_r(3alleg4) | Reentrant function to retrieve tokens from a string. Allegro game programming library. |
ustrtol(3alleg4) | Converts a string into an integer. Allegro game programming library. |
ustrupr(3alleg4) | Replaces all letters with upper case. Allegro game programming library. |
ustrzcat(3alleg4) | Concatenates a string to another one, specifying size. Allegro game programming library. |
ustrzcpy(3alleg4) | Copies a string into another one, specifying size. Allegro game programming library. |
ustrzncat(3alleg4) | Concatenates a string to another one, specifying size. Allegro game programming library. |
ustrzncpy(3alleg4) | Copies a string into another one, specifying size. Allegro game programming library. |
uszprintf(3alleg4) | Writes formatted data into a buffer, specifying size. Allegro game programming library. |
utolower(3alleg4) | Converts a letter to lower case. Allegro game programming library. |
utoupper(3alleg4) | Converts a letter to upper case. Allegro game programming library. |
uvsprintf(3alleg4) | Writes formatted data into a buffer, using variable arguments. Allegro game programming library. |
uvszprintf(3alleg4) | Writes formatted data into a buffer, using size and variable arguments. Allegro game programming. |
uwidth(3alleg4) | Low level helper function for testing Unicode text data. Allegro game programming library. |
uwidth_max(3alleg4) | Number of bytes a character can occupy. Allegro game programming library. |
V3D(3alleg4) | Fixed point vertex structure used by 3d functions. Allegro game programming library. |
V3D_f(3alleg4) | Floating point vertex structure used by 3d functions. Allegro game programming library. |
vector_length(3alleg4) | Calculates the length of a vector. Allegro game programming library. |
vector_length_f(3alleg4) ↣ vector_length(3alleg4) | Calculates the length of a vector. Allegro game programming library. |
VIRTUAL_H(3alleg4) ↣ VIRTUAL_W(3alleg4) | Global define to obtain the virtual size of the screen. Allegro game programming. |
VIRTUAL_W(3alleg4) | Global define to obtain the virtual size of the screen. Allegro game programming. |
vline(3alleg4) | Draws a vertical line onto the bitmap. Allegro game programming library. |
voice_check(3alleg4) | Checks whether a voice is currently allocated. Allegro game programming library. |
voice_get_frequency(3alleg4) | Returns the current pitch of the voice. Allegro game programming library. |
voice_get_pan(3alleg4) | Returns the current pan position. Allegro game programming library. |
voice_get_position(3alleg4) | Returns the current position of a voice. Allegro game programming library. |
voice_get_volume(3alleg4) | Returns the current volume of the voice. Allegro game programming library. |
voice_ramp_volume(3alleg4) | Starts a volume ramp for a voice. Allegro game programming library. |
voice_set_echo(3alleg4) | Sets the echo parameters for a voice. Allegro game programming library. |
voice_set_frequency(3alleg4) | Sets the pitch of the voice. Allegro game programming library. |
voice_set_pan(3alleg4) | Sets the pan position. Allegro game programming library. |
voice_set_playmode(3alleg4) | Adjusts the loop status of the specified voice. Allegro game programming library. |
voice_set_position(3alleg4) | Sets the position of a voice. Allegro game programming library. |
voice_set_priority(3alleg4) | Sets the priority of a voice. Allegro game programming library. |
voice_set_tremolo(3alleg4) | Sets the tremolo parameters for a voice. Allegro game programming library. |
voice_set_vibrato(3alleg4) | Sets the vibrato parameters for a voice. Allegro game programming library. |
voice_set_volume(3alleg4) | Sets the volume of the voice. Allegro game programming library. |
voice_start(3alleg4) | Activates a voice. Allegro game programming library. |
voice_stop(3alleg4) | Stops a voice. Allegro game programming library. |
voice_stop_frequency_sweep(3alleg4) | Interrupts a frequency sweep operation. Allegro game programming library. |
voice_stop_pan_sweep(3alleg4) | Interrupts a pan sweep operation. Allegro game programming library. |
voice_stop_volumeramp(3alleg4) | Interrupts a volume ramp operation. Allegro game programming library. |
voice_sweep_frequency(3alleg4) | Starts a frequency sweep for a voice. Allegro game programming library. |
voice_sweep_pan(3alleg4) | Starts a pan sweep for a voice. Allegro game programming library. |
vsync(3alleg4) | Waits for a vertical retrace to begin. Allegro game programming library. |
xor_mode(3alleg4) | Shortcut for toggling xor drawing mode on and off. Allegro game programming library. |
xwin_set_window_name(3alleg4) | Specify the window name and group (or class). Allegro game programming library. |
ZBUFFER(3alleg4) | Stores 3d zbuffer information. Allegro game programming library. |