pragmatism first

Manual pages

Origin: [FIXME: source].

[ Alias ↣ ] Name (section) Brief
abs(3G) Return the absolute value of the parameter.
acos(3G) Return the arccosine of the parameter.
acosh(3G) Return the arc hyperbolic cosine of the parameter.
adddebug(1) Modifies Makefile(s) to add debug info.
all(3G) Check whether all elements of a boolean vector are true.
annotationViewer(1) Tool for viewing analysis results that have been saved.
any(3G) Check whether any element of a boolean vector is true.
arbtt-import(1) Imports dumped arbtt data samples.
asin(3G) Return the arcsine of the parameter.
asinh(3G) Return the arc hyperbolic sine of the parameter.
askPrinter(8) Program to detect the name of your EPSON printer.
atan(3G) Return the arc-tangent of the parameters.
atanh(3G) Return the arc hyperbolic tangent of the parameter.
atomicAdd(3G) Perform an atomic addition to a variable.
atomicAnd(3G) Perform an atomic logical AND operation to a variable.
atomicCompSwap(3G) Perform an atomic compare-exchange operation to a variable.
atomicCounter(3G) Return the current value of an atomic counter.
atomicCounterDecrement(3G) Atomically decrement a counter and return the prior value.
atomicCounterIncrement(3G) Atomically increment a counter and return the prior value.
atomicExchange(3G) Perform an atomic exchange operation to a variable.
atomicMax(3G) Perform an atomic max operation to a variable.
atomicMin(3G) Perform an atomic min operation to a variable.
atomicOr(3G) Perform an atomic logical OR operation to a variable.
atomicXor(3G) Perform an atomic logical exclusive OR operation to a variable.
barrier(3G) Synchronize execution of multiple shader invocations.
bboxx(1) The program outputs the page number and the Bounding Box parameters for every page in the file.
berdecode(1) Decode BER encoded data.
biloba(6) Multiplayer strategy board game.
biloba-server(6) Multiplayer strategy board game server tool.
bitCount(3G) Counts the number of 1 bits in an integer.
bitfieldExtract(3G) Extract a range of bits from an integer.
bitfieldInsert(3G) Insert a range of bits into an integer.
bitfieldReverse(3G) Reverse the order of bits in an integer.
camlidl(1) A stub code generator for OCaml.
cbm(1) Display the current traffic on all network devices.
ceil(3G) Find the nearest integer that is greater than or equal to the parameter.
cheatmake(1) Fool make into not rebuilding certain files.
checkXML(1) An XML lint tool for KDE DocBook XML documents.
chemstruc(1) Calls a browser to view molecular structures.
clamp(3G) Constrain a value to lie between two further values.
cos(3G) Return the cosine of the parameter.
cosh(3G) Return the hyperbolic cosine of the parameter.
cowbell(1) An easy-to-use tag editor for your music files.
cpeGui(1) Graphical tool that allows you to assemble and run CPE.
crack-attack(6) Multiplayer OpenGL puzzle game like "Tetris Attack".
create_cvsignore(1) Create preliminary .cvsignore in the current directory.
create_makefile(1) Creates Makefile.in and Makefile from a Makefile.am.
create_makefiles(1) Recreates all Makefiles beneath a directory.
cross(3G) Calculate the cross product of two vectors.
cset(1) Manage cpusets functions in the Linux kernel.
cset-proc(1) Manage processes running in cpusets.
cset-set(1) Manage sets of cpus.
cset-shield(1) Cpuset supercommand which implements cpu shielding.
csvtool(1) Tool for performing manipulations on CSV files from shell scripts.
cvscheck(1) Offline status report for files in a checked-out CVS module.
cvslastchange(1) Display the last change committed to CVS for a file.
cvslastlog(1) Prints the log entry for the last commit for a file.
cvsrevertlast(1) Revert files in CVS by one version.
cxxmetric(1) Simple source metrics for C and C++.
ddclient(8) Update IP addresses at dynamic DNS services.
deb-reversion(1) Simple script to change the version of a .deb file.
degrees(3G) Convert a quantity in radians to degrees.
determinant(3G) Calculate the determinant of a matrix.
dFdx,_dFdy(3G) Return the partial derivative of an argument with respect to x or y.
distance(3G) Calculate the distance between two points.
documentAnalyzer(1) Tool for testing annotators and AEs.
dot(3G) Calculate the dot product of two vectors.
dtd2vim(1) Creates XML data file for Vim7 omni completion from DTDs.
EmitStreamVertex(3G) Emit a vertex to a specified stream.
EmitVertex(3G) Emit a vertex to the first vertex stream.
EndPrimitive(3G) Complete the current output primitive on the first vertex stream.
EndStreamPrimitive(3G) Complete the current output primitive on a specified stream.
equal(3G) Perform a component-wise equal-to comparison of two vectors.
exp(3G) Return the natural exponentiation of the parameter.
exp2(3G) Return 2 raised to the power of the parameter.
extend_dmalloc(1) Analyze return-addresses from dmalloc logfiles.
extractrc(1) Extract message strings from UI and GUI-RC files.
faceforward(3G) Return a vector pointing in the same direction as another.
findLSB(3G) Find the index of the least significant bit set to 1 in an integer.
findMSB(3G) Find the index of the most significant bit set to 1 in an integer.
fixincludes(1) Reduce the number of #includes in KDE source files.
fixtd(1) Insert tumble and duplex directives in a PostScript file.
floatBitsToInt(3G) Produce the encoding of a floating point value as an integer.
floor(3G) Find the nearest integer less than or equal to the parameter.
fma(3G) Perform a fused multiply-add operation.
fract(3G) Compute the fractional part of the argument.
frexp(3G) Split a floating point number.
fvwm-crystal(1) Desktop environment based on fvwm2.
fvwm-crystal.apps(1) Fvwm-crystal panels and menus generator.
fvwm-crystal.generate-menu(1) Generate FVWM-Crystal menu.
fvwm-crystal.infoline(1) Gather various information about system.
fvwm-crystal.mplayer-wrapper(1) Mplayer wrapper for fvwm-crystal.
fvwm-crystal.play-movies(1) Mplayer wrapper for fvwm-crystal.
fvwm-crystal.videomodeswitch+(1) Xrandr wrapper for FVWM-Crystal.
fvwm-crystal.videomodeswitch-(1) Xrandr wrapper for FVWM-Crystal.
fvwm-crystal.wallpaper(1) Random wallpaper selector.
fwidth(3G) Return the sum of the absolute value of derivatives in x and y.
gccontrol(1) GUI for ccontrol.
gconf-schemas(8) Register gconf schemas with the gconf database.
gl_ClipDistance(3G) Provides a forward-compatible mechanism for vertex clipping.
gl_CullDistance(3G) Provides a mechanism for controlling user culling.
gl_FragCoord(3G) Contains the window-relative coordinates of the current fragment.
gl_FragDepth(3G) Establishes a depth value for the current fragment.
gl_FrontFacing(3G) Indicates whether a primitive is front or back facing.
gl_GlobalInvocationID(3G) Contains the global index of work item currently being operated on by a compute shader.
gl_HelperInvocation(3G) Indicates whether a fragment shader invocation is a helper invocation.
gl_InstanceID(3G) Contains the index of the current primitive in an instanced draw command.
gl_InvocationID(3G) Contains the invocation index of the current shader.
gl_Layer(3G) Contains the selected layer of a multi-layer framebuffer attachment.
gl_LocalInvocationID(3G) Contains the index of work item currently being operated on by a compute shader.
gl_LocalInvocationIndex(3G) Contains the local linear index of work item currently being operated on by a.
gl_NumSamples(3G) Contains the total number of samples in the framebuffer.
gl_NumWorkGroups(3G) Contains the number of workgroups that have been dispatched to a compute shader.
gl_PatchVerticesIn(3G) Contains the number of vertices in the current patch.
gl_PointCoord(3G) Contains the coordinate of a fragment within a point.
gl_PointSize(3G) Contains size of rasterized points, in pixels.
gl_Position(3G) Contains the position of the current vertex.
gl_PrimitiveID(3G) Contains the index of the current primitive.
gl_PrimitiveIDIn(3G) Contains the index of the current primitive.
gl_SampleID(3G) Contains the index of the sample currently being processed.
gl_SampleMask(3G) Specifies the sample coverage mask for the current fragment.
gl_SampleMaskIn(3G) Contains the computed sample coverage mask for the current fragment.
gl_SamplePosition(3G) Contains the location of the current sample within the current fragment.
gl_TessCoord(3G) Contains the coordinate of the vertex within the current patch.
gl_TessLevelInner(3G) Contains the inner tessellation levels for the current patch.
gl_TessLevelOuter(3G) Contains the outer tessellation levels for the current patch.
gl_VertexID(3G) Contains the index of the current vertex.
gl_ViewportIndex(3G) Contains the index of the viewport to be used in viewport transformation and scissoring.
gl_WorkGroupID(3G) Contains the index of the workgroup currently being operated on by a compute shader.
gl_WorkGroupSize(3G) Contains the size of the workgroup operated on by a compute shader.
glActiveShaderProgram(3G) Set the active program object for a program pipeline object.
glActiveTexture(3G) Select active texture unit.
glAttachShader(3G) Attaches a shader object to a program object.
glBeginConditionalRender(3G) Start conditional rendering.
glBeginQuery(3G) Delimit the boundaries of a query object.
glBeginQueryIndexed,_glEndQueryIndexed(3G) Delimit the boundaries of a query object on an indexed target.
glBeginTransformFeedback(3G) Start transform feedback operation.
glBindAttribLocation(3G) Associates a generic vertex attribute index with a named attribute variable.
glBindBuffer(3G) Bind a named buffer object.
glBindBufferBase(3G) Bind a buffer object to an indexed buffer target.
glBindBufferRange(3G) Bind a range within a buffer object to an indexed buffer target.
glBindBuffersBase(3G) Bind one or more buffer objects to a sequence of indexed buffer targets.
glBindBuffersRange(3G) Bind ranges of one or more buffer objects to a sequence of indexed buffer targets.
glBindFragDataLocation(3G) Bind a user-defined varying out variable to a fragment shader color number.
glBindFragDataLocationIndexed(3G) Bind a user-defined varying out variable to a fragment shader color number and.
glBindFramebuffer(3G) Bind a framebuffer to a framebuffer target.
glBindImageTexture(3G) Bind a level of a texture to an image unit.
glBindImageTextures(3G) Bind one or more named texture images to a sequence of consecutive image units.
glBindProgramPipeline(3G) Bind a program pipeline to the current context.
glBindRenderbuffer(3G) Bind a renderbuffer to a renderbuffer target.
glBindSampler(3G) Bind a named sampler to a texturing target.
glBindSamplers(3G) Bind one or more named sampler objects to a sequence of consecutive sampler units.
glBindTexture(3G) Bind a named texture to a texturing target.
glBindTextures(3G) Bind one or more named textures to a sequence of consecutive texture units.
glBindTextureUnit(3G) Bind an existing texture object to the specified texture unit.
glBindTransformFeedback(3G) Bind a transform feedback object.
glBindVertexArray(3G) Bind a vertex array object.
glBindVertexBuffer(3G) Bind a buffer to a vertex buffer bind point.
glBindVertexBuffers(3G) Attach multiple buffer objects to a vertex array object.
glBlendColor(3G) Set the blend color.
glBlendEquation(3G) Specify the equation used for both the RGB blend equation and the Alpha blend equation.
glBlendEquationSeparate(3G) Set the RGB blend equation and the alpha blend equation separately.
glBlendFunc(3G) Specify pixel arithmetic.
glBlendFuncSeparate(3G) Specify pixel arithmetic for RGB and alpha components separately.
glBlitFramebuffer(3G) Copy a block of pixels from one framebuffer object to another.
glBlitNamedFramebuffer(3G) ↣ glBlitFramebuffer(3G) Copy a block of pixels from one framebuffer object to another.
glBufferData(3G) Creates and initializes a buffer object's data store.
glBufferStorage(3G) Creates and initializes a buffer object's immutable data store.
glBufferSubData(3G) Updates a subset of a buffer object's data store.
glCheckFramebufferStatus(3G) Check the completeness status of a framebuffer.
glCheckNamedFramebufferStatus(3G) ↣ glCheckFramebufferStatus(3G) Check the completeness status of a framebuffer.
glClampColor(3G) Specify whether data read via glReadPixels() should be clamped.
glClear(3G) Clear buffers to preset values.
glClearBuffer(3G) Clear individual buffers of a framebuffer.
glClearBufferData(3G) Fill a buffer object's data store with a fixed value.
glClearBufferSubData(3G) Fill all or part of buffer object's data store with a fixed.
glClearColor(3G) Specify clear values for the color buffers.
glClearDepth(3G) Specify the clear value for the depth buffer.
glClearNamedBufferData(3G) ↣ glClearBufferData(3G) Fill a buffer object's data store with a fixed value.
glClearNamedBufferSubData(3G) ↣ glClearBufferSubData(3G) Fill all or part of buffer object's data store with a fixed.
glClearStencil(3G) Specify the clear value for the stencil buffer.
glClearTexImage(3G) Fills all a texture image with a constant value.
glClearTexSubImage(3G) Fills all or part of a texture image with a constant value.
glClientWaitSync(3G) Block and wait for a sync object to become signaled.
glClipControl(3G) Control clip coordinate to window coordinate behavior.
glColorMask,_glColorMaski(3G) Enable and disable writing of frame buffer color components.
glCompileShader(3G) Compiles a shader object.
glCompressedTexImage1D(3G) Specify a one-dimensional texture image in a compressed format.
glCompressedTexImage2D(3G) Specify a two-dimensional texture image in a compressed format.
glCompressedTexImage3D(3G) Specify a three-dimensional texture image in a compressed format.
glCompressedTexSubImage1D(3G) Specify a one-dimensional texture subimage in a.
glCompressedTexSubImage2D(3G) Specify a two-dimensional texture subimage in a.
glCompressedTexSubImage3D(3G) Specify a three-dimensional texture subimage in a.
glCompressedTextureSubImage1D(3G) ↣ glCompressedTexSubImage1D(3G) Specify a one-dimensional texture subimage in a.
glCompressedTextureSubImage2D(3G) ↣ glCompressedTexSubImage2D(3G) Specify a two-dimensional texture subimage in a.
glCompressedTextureSubImage3D(3G) ↣ glCompressedTexSubImage3D(3G) Specify a three-dimensional texture subimage in a.
glCopyBufferSubData(3G) Copy all or part of the data store of a buffer object to the.
glCopyImageSubData(3G) Perform a raw data copy between two images.
glCopyNamedBufferSubData(3G) ↣ glCopyBufferSubData(3G) Copy all or part of the data store of a buffer object to the.
glCopyTexImage1D(3G) Copy pixels into a 1D texture image.
glCopyTexImage2D(3G) Copy pixels into a 2D texture image.
glCopyTexSubImage1D(3G) Copy a one-dimensional texture subimage.
glCopyTexSubImage2D(3G) Copy a two-dimensional texture subimage.
glCopyTexSubImage3D(3G) Copy a three-dimensional texture subimage.
glCopyTextureSubImage1D(3G) ↣ glCopyTexSubImage1D(3G) Copy a one-dimensional texture subimage.
glCopyTextureSubImage2D(3G) ↣ glCopyTexSubImage2D(3G) Copy a two-dimensional texture subimage.
glCopyTextureSubImage3D(3G) ↣ glCopyTexSubImage3D(3G) Copy a three-dimensional texture subimage.
glCreateBuffers(3G) Create buffer objects.
glCreateFramebuffers(3G) Create framebuffer objects.
glCreateProgram(3G) Creates a program object.
glCreateProgramPipelines(3G) Create program pipeline objects.
glCreateQueries(3G) Create query objects.
glCreateRenderbuffers(3G) Create renderbuffer objects.
glCreateSamplers(3G) Create sampler objects.
glCreateShader(3G) Creates a shader object.
glCreateShaderProgramv(3G) Create a stand-alone program from an array of null-terminated source code strings.
glCreateTextures(3G) Create texture objects.
glCreateTransformFeedbacks(3G) Create transform feedback objects.
glCreateVertexArrays(3G) Create vertex array objects.
glCullFace(3G) Specify whether front- or back-facing facets can be culled.
glDebugMessageCallback(3G) Specify a callback to receive debugging messages from the GL.
glDebugMessageControl(3G) Control the reporting of debug messages in a debug context.
glDebugMessageInsert(3G) Inject an application-supplied message into the debug message queue.
glDeleteBuffers(3G) Delete named buffer objects.
glDeleteFramebuffers(3G) Delete framebuffer objects.
glDeleteProgram(3G) Deletes a program object.
glDeleteProgramPipelines(3G) Delete program pipeline objects.
glDeleteQueries(3G) Delete named query objects.
glDeleteRenderbuffers(3G) Delete renderbuffer objects.
glDeleteSamplers(3G) Delete named sampler objects.
glDeleteShader(3G) Deletes a shader object.
glDeleteSync(3G) Delete a sync object.
glDeleteTextures(3G) Delete named textures.
glDeleteTransformFeedbacks(3G) Delete transform feedback objects.
glDeleteVertexArrays(3G) Delete vertex array objects.
glDepthFunc(3G) Specify the value used for depth buffer comparisons.
glDepthMask(3G) Enable or disable writing into the depth buffer.
glDepthRange(3G) Specify mapping of depth values from normalized device coordinates to window coordinates.
glDepthRangeArray(3G) Specify mapping of depth values from normalized device coordinates to window coordinates.
glDepthRangeIndexed(3G) Specify mapping of depth values from normalized device coordinates to window coordinates.
glDetachShader(3G) Detaches a shader object from a program object to which it is attached.
glDisableVertexArrayAttrib(3G) ↣ glEnableVertexAttribArray(3G)
glDisableVertexAttribArray(3G) ↣ glEnableVertexAttribArray(3G)
glDispatchCompute(3G) Launch one or more compute work groups.
glDispatchComputeIndirect(3G) Launch one or more compute work groups using parameters stored in a buffer.
glDrawArrays(3G) Render primitives from array data.
glDrawArraysIndirect(3G) Render primitives from array data, taking parameters from memory.
glDrawArraysInstanced(3G) Draw multiple instances of a range of elements.
glDrawArraysInstancedBaseInstance(3G) Draw multiple instances of a range of elements with offset applied to.
glDrawBuffer(3G) Specify which color buffers are to be drawn into.
glDrawBuffers(3G) Specifies a list of color buffers to be drawn into.
glDrawElements(3G) Render primitives from array data.
glDrawElementsBaseVertex(3G) Render primitives from array data with a per-element offset.
glDrawElementsIndirect(3G) Render indexed primitives from array data, taking parameters from memory.
glDrawElementsInstanced(3G) Draw multiple instances of a set of elements.
glDrawElementsInstancedBaseInstance(3G) Draw multiple instances of a set of elements with offset applied to.
glDrawElementsInstancedBaseVertex(3G) Render multiple instances of a set of primitives from array data with a.
glDrawElementsInstancedBaseVertexBaseInstance(3G) Render multiple instances of a set of primitives from array.
glDrawRangeElements(3G) Render primitives from array data.
glDrawRangeElementsBaseVertex(3G) Render primitives from array data with a per-element offset.
glDrawTransformFeedback(3G) Render primitives using a count derived from a transform feedback object.
glDrawTransformFeedbackInstanced(3G) Render multiple instances of primitives using a count derived from a.
glDrawTransformFeedbackStream(3G) Render primitives using a count derived from a specifed stream of a transform.
glDrawTransformFeedbackStreamInstanced(3G) Render multiple instances of primitives using a count derived from a.
glEnable(3G) Enable or disable server-side GL capabilities.
glEnableVertexArrayAttrib(3G) ↣ glEnableVertexAttribArray(3G)
glEnableVertexAttribArray(3G)
glFenceSync(3G) Create a new sync object and insert it into the GL command stream.
glFinish(3G) Block until all GL execution is complete.
glFlush(3G) Force execution of GL commands in finite time.
glFlushMappedBufferRange(3G) Indicate modifications to a range of a mapped buffer.
glFlushMappedNamedBufferRange(3G) ↣ glFlushMappedBufferRange(3G) Indicate modifications to a range of a mapped buffer.
glFramebufferParameteri(3G) Set a named parameter of a framebuffer object.
glFramebufferRenderbuffer(3G) Attach a renderbuffer as a logical buffer of a.
glFramebufferTexture(3G) Attach a level of a texture object as a logical buffer of a framebuffer object.
glFramebufferTextureLayer(3G) Attach a single layer of a texture object as a.
glFrontFace(3G) Define front- and back-facing polygons.
glGenBuffers(3G) Generate buffer object names.
glGenerateMipmap(3G) Generate mipmaps for a specified texture object.
glGenerateTextureMipmap(3G) ↣ glGenerateMipmap(3G) Generate mipmaps for a specified texture object.
glGenFramebuffers(3G) Generate framebuffer object names.
glGenProgramPipelines(3G) Reserve program pipeline object names.
glGenQueries(3G) Generate query object names.
glGenRenderbuffers(3G) Generate renderbuffer object names.
glGenSamplers(3G) Generate sampler object names.
glGenTextures(3G) Generate texture names.
glGenTransformFeedbacks(3G) Reserve transform feedback object names.
glGenVertexArrays(3G) Generate vertex array object names.
glGet(3G) Return the value or values of a selected parameter.
glGetActiveAtomicCounterBufferiv(3G) Retrieve information about the set of active atomic counter buffers for a.
glGetActiveAttrib(3G) Returns information about an active attribute variable for the specified program object.
glGetActiveSubroutineName(3G) Query the name of an active shader subroutine.
glGetActiveSubroutineUniform(3G) Query a property of an active shader subroutine uniform.
glGetActiveSubroutineUniformName(3G) Query the name of an active shader subroutine uniform.
glGetActiveUniform(3G) Returns information about an active uniform variable for the specified program object.
glGetActiveUniformBlock(3G) Query information about an active uniform block.
glGetActiveUniformBlockName(3G) Retrieve the name of an active uniform block.
glGetActiveUniformName(3G) Query the name of an active uniform.
glGetActiveUniformsiv(3G) Returns information about several active uniform variables for the specified program.
glGetAttachedShaders(3G) Returns the handles of the shader objects attached to a program object.
glGetAttribLocation(3G) Returns the location of an attribute variable.
glGetBufferParameteri64v(3G) ↣ glGetBufferParameteriv(3G)
glGetBufferParameteriv(3G)
glGetBufferPointerv(3G) Return the pointer to a mapped buffer object's data store.
glGetBufferSubData(3G) Returns a subset of a buffer object's data store.
glGetCompressedTexImage(3G) Return a compressed texture.
glGetCompressedTextureImage(3G) ↣ glGetCompressedTexImage(3G) Return a compressed texture.
glGetCompressedTextureSubImage(3G) Retrieve a sub-region of a compressed texture image from a compressed texture.
glGetDebugMessageLog(3G) Retrieve messages from the debug message log.
glGetError(3G) Return error information.
glGetFragDataIndex(3G) Query the bindings of color indices to user-defined varying out variables.
glGetFragDataLocation(3G) Query the bindings of color numbers to user-defined varying out variables.
glGetFramebufferAttachmentParameteriv(3G) Retrieve information about.
glGetFramebufferParameteriv(3G) Query a named parameter of a framebuffer.
glGetGraphicsResetStatus(3G) Check if the rendering context has not been lost due to software or hardware issues.
glGetInternalformat(3G) Retrieve information about implementation-dependent support for internal formats.
glGetMultisamplefv(3G) Retrieve the location of a sample.
glGetNamedBufferParameteri64v(3G) ↣ glGetBufferParameteriv(3G)
glGetNamedBufferParameteriv(3G) ↣ glGetBufferParameteriv(3G)
glGetNamedBufferPointerv(3G) ↣ glGetBufferPointerv(3G) Return the pointer to a mapped buffer object's data store.
glGetNamedBufferSubData(3G) ↣ glGetBufferSubData(3G) Returns a subset of a buffer object's data store.
glGetNamedFramebufferAttachmentParameteriv(3G) ↣ glGetFramebufferAttachmentParameteriv(3G) Retrieve information about.
glGetNamedFramebufferParameteriv(3G) ↣ glGetFramebufferParameteriv(3G) Query a named parameter of a framebuffer.
glGetNamedRenderbufferParameteriv(3G) ↣ glGetRenderbufferParameteriv(3G) Query a named parameter of a renderbuffer.
glGetnCompressedTexImage(3G) ↣ glGetCompressedTexImage(3G) Return a compressed texture.
glGetnTexImage(3G) ↣ glGetTexImage(3G) Return a texture image.
glGetObjectLabel(3G) Retrieve the label of a named object identified within a namespace.
glGetObjectPtrLabel(3G) Retrieve the label of a sync object identified by a pointer.
glGetPointerv(3G) Return the address of the specified pointer.
glGetProgramBinary(3G) Return a binary representation of a program object's compiled and linked executable.
glGetProgramInfoLog(3G) Returns the information log for a program object.
glGetProgramInterface(3G) Query a property of an interface in a program.
glGetProgramiv(3G) Returns a parameter from a program object.
glGetProgramPipeline(3G) Retrieve properties of a program pipeline object.
glGetProgramPipelineInfoLog(3G) Retrieve the info log string from a program pipeline object.
glGetProgramResource(3G) Retrieve values for multiple properties of a single active resource within a program.
glGetProgramResourceIndex(3G) Query the index of a named resource within a program.
glGetProgramResourceLocation(3G) Query the location of a named resource within a program.
glGetProgramResourceLocationIndex(3G) Query the fragment color index of a named variable within a program.
glGetProgramResourceName(3G) Query the name of an indexed resource within a program.
glGetProgramStage(3G) Retrieve properties of a program object corresponding to a specified shader stage.
glGetQueryIndexediv(3G) Return parameters of an indexed query object target.
glGetQueryiv(3G) Return parameters of a query object target.
glGetQueryObject(3G) Return parameters of a query object.
glGetRenderbufferParameteriv(3G) Query a named parameter of a renderbuffer.
glGetSamplerParameter(3G) Return sampler parameter values.
glGetShaderInfoLog(3G) Returns the information log for a shader object.
glGetShaderiv(3G) Returns a parameter from a shader object.
glGetShaderPrecisionFormat(3G) Retrieve the range and precision for numeric formats supported by the shader.
glGetShaderSource(3G) Returns the source code string from a shader object.
glGetString(3G) Return a string describing the current GL connection.
glGetSubroutineIndex(3G) Retrieve the index of a subroutine uniform of a given shader stage within a program.
glGetSubroutineUniformLocation(3G) Retrieve the location of a subroutine uniform of a given shader stage within.
glGetSynciv(3G) Query the properties of a sync object.
glGetTexImage(3G) Return a texture image.
glGetTexLevelParameter(3G) Return texture parameter values for a specific level of detail.
glGetTexParameter(3G) Return texture parameter values.
glGetTextureImage(3G) ↣ glGetTexImage(3G) Return a texture image.
glGetTextureSubImage(3G) Retrieve a sub-region of a texture image from a texture object.
glGetTransformFeedbackiv(3G) Query the state of a transform feedback object.
glGetTransformFeedbackVarying(3G) Retrieve information about varying variables selected for transform feedback.
glGetUniformBlockIndex(3G) Retrieve the index of a named uniform block.
glGetUniformfv(3G) Returns the value of a uniform variable.
glGetUniformIndices(3G) Retrieve the index of a named uniform block.
glGetUniformiv(3G) ↣ glGetUniformfv(3G) Returns the value of a uniform variable.
glGetUniformLocation(3G) Returns the location of a uniform variable.
glGetUniformSubroutine(3G) Retrieve the value of a subroutine uniform of a given shader stage of the current.
glGetVertexArrayIndexed(3G) Retrieve parameters of an attribute of a vertex array object.
glGetVertexArrayiv(3G) Retrieve parameters of a vertex array object.
glGetVertexAttribdv(3G)
glGetVertexAttribfv(3G) ↣ glGetVertexAttribdv(3G)
glGetVertexAttribIiv(3G) ↣ glGetVertexAttribdv(3G)
glGetVertexAttribIuiv(3G) ↣ glGetVertexAttribdv(3G)
glGetVertexAttribiv(3G) ↣ glGetVertexAttribdv(3G)
glGetVertexAttribLdv(3G) ↣ glGetVertexAttribdv(3G)
glGetVertexAttribPointerv(3G) Return the address of the specified generic vertex attribute pointer.
glHint(3G) Specify implementation-specific hints.
glInvalidateBufferData(3G) Invalidate the content of a buffer object's data store.
glInvalidateBufferSubData(3G) Invalidate a region of a buffer object's data store.
glInvalidateFramebuffer(3G) Invalidate the content of some or all of a.
glInvalidateNamedFramebufferData(3G) ↣ glInvalidateFramebuffer(3G) Invalidate the content of some or all of a.
glInvalidateNamedFramebufferSubData(3G) ↣ glInvalidateSubFramebuffer(3G) Invalidate the content of a region of some.
glInvalidateSubFramebuffer(3G) Invalidate the content of a region of some.
glInvalidateTexImage(3G) Invalidate the entirety a texture image.
glInvalidateTexSubImage(3G) Invalidate a region of a texture image.
glIsBuffer(3G) Determine if a name corresponds to a buffer object.
glIsEnabled,_glIsEnabledi(3G) Test whether a capability is enabled.
glIsFramebuffer(3G) Determine if a name corresponds to a framebuffer object.
glIsProgram(3G) Determines if a name corresponds to a program object.
glIsProgramPipeline(3G) Determine if a name corresponds to a program pipeline object.
glIsQuery(3G) Determine if a name corresponds to a query object.
glIsRenderbuffer(3G) Determine if a name corresponds to a renderbuffer object.
glIsSampler(3G) Determine if a name corresponds to a sampler object.
glIsShader(3G) Determines if a name corresponds to a shader object.
glIsSync(3G) Determine if a name corresponds to a sync object.
glIsTexture(3G) Determine if a name corresponds to a texture.
glIsTransformFeedback(3G) Determine if a name corresponds to a transform feedback object.
glIsVertexArray(3G) Determine if a name corresponds to a vertex array object.
glLineWidth(3G) Specify the width of rasterized lines.
glLinkProgram(3G) Links a program object.
glLogicOp(3G) Specify a logical pixel operation for rendering.
glMapBuffer(3G) Map all of a buffer object's data store into the client's address space.
glMapBufferRange(3G) Map all or part of a buffer object's data store into the client's.
glMapNamedBuffer(3G) ↣ glMapBuffer(3G) Map all of a buffer object's data store into the client's address space.
glMapNamedBufferRange(3G) ↣ glMapBufferRange(3G) Map all or part of a buffer object's data store into the client's.
glMemoryBarrier(3G) Defines a barrier ordering memory transactions.
glMinSampleShading(3G) Specifies minimum rate at which sample shaing takes place.
glMultiDrawArrays(3G) Render multiple sets of primitives from array data.
glMultiDrawArraysIndirect(3G) Render multiple sets of primitives from array data, taking parameters from memory.
glMultiDrawElements(3G) Render multiple sets of primitives by specifying indices of array data elements.
glMultiDrawElementsBaseVertex(3G) Render multiple sets of primitives by specifying indices of array data.
glMultiDrawElementsIndirect(3G) Render indexed primitives from array data, taking parameters from memory.
glNamedBufferData(3G) ↣ glBufferData(3G) Creates and initializes a buffer object's data store.
glNamedBufferStorage(3G) ↣ glBufferStorage(3G) Creates and initializes a buffer object's immutable data store.
glNamedBufferSubData(3G) ↣ glBufferSubData(3G) Updates a subset of a buffer object's data store.
glNamedFramebufferDrawBuffer(3G) ↣ glDrawBuffer(3G) Specify which color buffers are to be drawn into.
glNamedFramebufferDrawBuffers(3G) ↣ glDrawBuffers(3G) Specifies a list of color buffers to be drawn into.
glNamedFramebufferParameteri(3G) ↣ glFramebufferParameteri(3G) Set a named parameter of a framebuffer object.
glNamedFramebufferReadBuffer(3G) ↣ glReadBuffer(3G) Select a color buffer source for pixels.
glNamedFramebufferRenderbuffer(3G) ↣ glFramebufferRenderbuffer(3G) Attach a renderbuffer as a logical buffer of a.
glNamedFramebufferTextureLayer(3G) ↣ glFramebufferTextureLayer(3G) Attach a single layer of a texture object as a.
glNamedRenderbufferStorage(3G) ↣ glRenderbufferStorage(3G) Establish data storage, format and dimensions of a.
glNamedRenderbufferStorageMultisample(3G) ↣ glRenderbufferStorageMultisample(3G) Establish data storage, format,.
glObjectLabel(3G) Label a named object identified within a namespace.
glObjectPtrLabel(3G) Label a a sync object identified by a pointer.
glPatchParameter(3G) Specifies the parameters for patch primitives.
glPauseTransformFeedback(3G) Pause transform feedback operations.
glPixelStore(3G) Set pixel storage modes.
glPointParameter(3G) Specify point parameters.
glPointSize(3G) Specify the diameter of rasterized points.
glPolygonMode(3G) Select a polygon rasterization mode.
glPolygonOffset(3G) Set the scale and units used to calculate depth values.
glPopDebugGroup(3G) Pop the active debug group.
glPrimitiveRestartIndex(3G) Specify the primitive restart index.
glProgramBinary(3G) Load a program object with a program binary.
glProgramParameter(3G) Specify a parameter for a program object.
glProgramUniform1f(3G)
glProgramUniform1fv(3G) ↣ glProgramUniform1f(3G)
glProgramUniform1i(3G) ↣ glProgramUniform1f(3G)
glProgramUniform1iv(3G) ↣ glProgramUniform1f(3G)
glProgramUniform1ui(3G) ↣ glProgramUniform1f(3G)
glProgramUniform1uiv(3G) ↣ glProgramUniform1f(3G)
glProgramUniform2f(3G) ↣ glProgramUniform1f(3G)
glProgramUniform2fv(3G) ↣ glProgramUniform1f(3G)
glProgramUniform2i(3G) ↣ glProgramUniform1f(3G)
glProgramUniform2iv(3G) ↣ glProgramUniform1f(3G)
glProgramUniform2ui(3G) ↣ glProgramUniform1f(3G)
glProgramUniform2uiv(3G) ↣ glProgramUniform1f(3G)
glProgramUniform3f(3G) ↣ glProgramUniform1f(3G)
glProgramUniform3fv(3G) ↣ glProgramUniform1f(3G)
glProgramUniform3i(3G) ↣ glProgramUniform1f(3G)
glProgramUniform3iv(3G) ↣ glProgramUniform1f(3G)
glProgramUniform3ui(3G) ↣ glProgramUniform1f(3G)
glProgramUniform3uiv(3G) ↣ glProgramUniform1f(3G)
glProgramUniform4f(3G) ↣ glProgramUniform1f(3G)
glProgramUniform4fv(3G) ↣ glProgramUniform1f(3G)
glProgramUniform4i(3G) ↣ glProgramUniform1f(3G)
glProgramUniform4iv(3G) ↣ glProgramUniform1f(3G)
glProgramUniform4ui(3G) ↣ glProgramUniform1f(3G)
glProgramUniform4uiv(3G) ↣ glProgramUniform1f(3G)
glProgramUniformMatrix2fv(3G) ↣ glProgramUniform1f(3G)
glProgramUniformMatrix2x3fv(3G) ↣ glProgramUniform1f(3G)
glProgramUniformMatrix2x4fv(3G) ↣ glProgramUniform1f(3G)
glProgramUniformMatrix3fv(3G) ↣ glProgramUniform1f(3G)
glProgramUniformMatrix3x2fv(3G) ↣ glProgramUniform1f(3G)
glProgramUniformMatrix3x4fv(3G) ↣ glProgramUniform1f(3G)
glProgramUniformMatrix4fv(3G) ↣ glProgramUniform1f(3G)
glProgramUniformMatrix4x2fv(3G) ↣ glProgramUniform1f(3G)
glProgramUniformMatrix4x3fv(3G) ↣ glProgramUniform1f(3G)
glProvokingVertex(3G) Specifiy the vertex to be used as the source of data for flat shaded varyings.
glPushDebugGroup(3G) Push a named debug group into the command stream.
glQueryCounter(3G) Record the GL time into a query object after all previous commands have reached the GL server.
glReadBuffer(3G) Select a color buffer source for pixels.
glReadnPixels(3G) ↣ glReadPixels(3G) Read a block of pixels from the frame buffer.
glReadPixels(3G) Read a block of pixels from the frame buffer.
glReleaseShaderCompiler(3G) Release resources consumed by the implementation's shader compiler.
glRenderbufferStorage(3G) Establish data storage, format and dimensions of a.
glRenderbufferStorageMultisample(3G) Establish data storage, format,.
glResumeTransformFeedback(3G) Resume transform feedback operations.
glSampleCoverage(3G) Specify multisample coverage parameters.
glSampleMaski(3G) Set the value of a sub-word of the sample mask.
glSamplerParameter(3G) Set sampler parameters.
glScissor(3G) Define the scissor box.
glScissorArray(3G) Define the scissor box for multiple viewports.
glScissorIndexed(3G) Define the scissor box for a specific viewport.
glShaderBinary(3G) Load pre-compiled shader binaries.
glShaderSource(3G) Replaces the source code in a shader object.
glShaderStorageBlockBinding(3G) Change an active shader storage block binding.
glStencilFunc(3G) Set front and back function and reference value for stencil testing.
glStencilFuncSeparate(3G) Set front and/or back function and reference value for stencil testing.
glStencilMask(3G) Control the front and back writing of individual bits in the stencil planes.
glStencilMaskSeparate(3G) Control the front and/or back writing of individual bits in the stencil planes.
glStencilOp(3G) Set front and back stencil test actions.
glStencilOpSeparate(3G) Set front and/or back stencil test actions.
glTexBuffer(3G) Attach a buffer object's data store to a buffer texture object.
glTexBufferRange(3G) Attach a range of a buffer object's data store to a buffer texture.
glTexImage1D(3G) Specify a one-dimensional texture image.
glTexImage2D(3G) Specify a two-dimensional texture image.
glTexImage2DMultisample(3G) Establish the data storage, format, dimensions, and number of samples of a.
glTexImage3D(3G) Specify a three-dimensional texture image.
glTexImage3DMultisample(3G) Establish the data storage, format, dimensions, and number of samples of a.
glTexParameter(3G) Set texture parameters.
glTexStorage1D(3G) Simultaneously specify storage for all levels of a one-dimensional.
glTexStorage2D(3G) Simultaneously specify storage for all levels of a two-dimensional or.
glTexStorage2DMultisample(3G) Specify storage for a two-dimensional multisample.
glTexStorage3D(3G) Simultaneously specify storage for all levels of a three-dimensional,.
glTexStorage3DMultisample(3G) Specify storage for a two-dimensional multisample.
glTexSubImage1D(3G) Specify a one-dimensional texture subimage.
glTexSubImage2D(3G) Specify a two-dimensional texture subimage.
glTexSubImage3D(3G) Specify a three-dimensional texture subimage.
glTextureBarrier(3G) Controls the ordering of reads and writes to rendered fragments across drawing commands.
glTextureBuffer(3G) ↣ glTexBuffer(3G) Attach a buffer object's data store to a buffer texture object.
glTextureBufferRange(3G) ↣ glTexBufferRange(3G) Attach a range of a buffer object's data store to a buffer texture.
glTextureParameter(3G) ↣ glTexParameter(3G) Set texture parameters.
glTextureStorage1D(3G) ↣ glTexStorage1D(3G) Simultaneously specify storage for all levels of a one-dimensional.
glTextureStorage2D(3G) ↣ glTexStorage2D(3G) Simultaneously specify storage for all levels of a two-dimensional or.
glTextureStorage2DMultisample(3G) ↣ glTexStorage2DMultisample(3G) Specify storage for a two-dimensional multisample.
glTextureStorage3D(3G) ↣ glTexStorage3D(3G) Simultaneously specify storage for all levels of a three-dimensional,.
glTextureStorage3DMultisample(3G) ↣ glTexStorage3DMultisample(3G) Specify storage for a two-dimensional multisample.
glTextureSubImage1D(3G) ↣ glTexSubImage1D(3G) Specify a one-dimensional texture subimage.
glTextureSubImage2D(3G) ↣ glTexSubImage2D(3G) Specify a two-dimensional texture subimage.
glTextureSubImage3D(3G) ↣ glTexSubImage3D(3G) Specify a three-dimensional texture subimage.
glTextureView(3G) Initialize a texture as a data alias of another texture's data store.
glTransformFeedbackBufferBase(3G) Bind a buffer object to a transform feedback buffer object.
glTransformFeedbackBufferRange(3G) Bind a range within a buffer object to a transform feedback buffer object.
glTransformFeedbackVaryings(3G) Specify values to record in transform feedback buffers.
glUniform1f(3G)
glUniform1fv(3G) ↣ glUniform1f(3G)
glUniform1i(3G) ↣ glUniform1f(3G)
glUniform1iv(3G) ↣ glUniform1f(3G)
glUniform1ui(3G) ↣ glUniform1f(3G)
glUniform1uiv(3G) ↣ glUniform1f(3G)
glUniform2f(3G) ↣ glUniform1f(3G)
glUniform2fv(3G) ↣ glUniform1f(3G)
glUniform2i(3G) ↣ glUniform1f(3G)
glUniform2iv(3G) ↣ glUniform1f(3G)
glUniform2ui(3G) ↣ glUniform1f(3G)
glUniform2uiv(3G) ↣ glUniform1f(3G)
glUniform3f(3G) ↣ glUniform1f(3G)
glUniform3fv(3G) ↣ glUniform1f(3G)
glUniform3i(3G) ↣ glUniform1f(3G)
glUniform3iv(3G) ↣ glUniform1f(3G)
glUniform3ui(3G) ↣ glUniform1f(3G)
glUniform3uiv(3G) ↣ glUniform1f(3G)
glUniform4f(3G) ↣ glUniform1f(3G)
glUniform4fv(3G) ↣ glUniform1f(3G)
glUniform4i(3G) ↣ glUniform1f(3G)
glUniform4iv(3G) ↣ glUniform1f(3G)
glUniform4ui(3G) ↣ glUniform1f(3G)
glUniform4uiv(3G) ↣ glUniform1f(3G)
glUniformBlockBinding(3G) Assign a binding point to an active uniform block.
glUniformMatrix2fv(3G) ↣ glUniform1f(3G)
glUniformMatrix2x3fv(3G) ↣ glUniform1f(3G)
glUniformMatrix2x4fv(3G) ↣ glUniform1f(3G)
glUniformMatrix3fv(3G) ↣ glUniform1f(3G)
glUniformMatrix3x2fv(3G) ↣ glUniform1f(3G)
glUniformMatrix3x4fv(3G) ↣ glUniform1f(3G)
glUniformMatrix4fv(3G) ↣ glUniform1f(3G)
glUniformMatrix4x2fv(3G) ↣ glUniform1f(3G)
glUniformMatrix4x3fv(3G) ↣ glUniform1f(3G)
glUniformSubroutines(3G) Load active subroutine uniforms.
glUnmapBuffer(3G) Release the mapping of a buffer object's data store into the client's.
glUnmapNamedBuffer(3G) ↣ glUnmapBuffer(3G) Release the mapping of a buffer object's data store into the client's.
glUseProgram(3G) Installs a program object as part of current rendering state.
glUseProgramStages(3G) Bind stages of a program object to a program pipeline.
glValidateProgram(3G) Validates a program object.
glValidateProgramPipeline(3G) Validate a program pipeline object against current GL state.
glVertexArrayAttribFormat(3G) ↣ glVertexAttribFormat(3G) Specify the organization of vertex arrays.
glVertexArrayBindingDivisor(3G) ↣ glVertexBindingDivisor(3G) Modify the rate at which generic vertex attributes.
glVertexArrayElementBuffer(3G) Configures element array buffer binding of a vertex array object.
glVertexArrayVertexBuffer(3G) ↣ glBindVertexBuffer(3G) Bind a buffer to a vertex buffer bind point.
glVertexArrayVertexBuffers(3G) ↣ glBindVertexBuffers(3G) Attach multiple buffer objects to a vertex array object.
glVertexAttrib(3G) Specifies the value of a generic vertex attribute.
glVertexAttribBinding(3G) Associate a vertex attribute and a vertex buffer binding for a vertex array object.
glVertexAttribDivisor(3G) Modify the rate at which generic vertex attributes advance during instanced rendering.
glVertexAttribFormat(3G) Specify the organization of vertex arrays.
glVertexAttribPointer(3G) Define an array of generic vertex attribute data.
glVertexBindingDivisor(3G) Modify the rate at which generic vertex attributes.
glViewport(3G) Set the viewport.
glViewportArray(3G) Set multiple viewports.
glViewportIndexed(3G) Set a specified viewport.
glWaitSync(3G) Instruct the GL server to block until the specified sync object becomes signaled.
gmult(6) Figure out which letters are which numbers.
gphoto2(1) Command-line gphoto2 client.
gpscorrelate(1) Correlates digital images with GPS data filling EXIF fields.
gpscorrelate-gui(1) ↣ gpscorrelate(1) Correlates digital images with GPS data filling EXIF fields.
greaterThan(3G) Perform a component-wise greater-than comparison of two vectors.
greaterThanEqual(3G) Perform a component-wise greater-than-or-equal comparison of two vectors.
groupMemoryBarrier(3G) Controls the ordering of memory transaction issued shader invocation relative to a work.
gtk-builder-convert(1) Glade file conversion utility.
gtk-query-immodules-2.0(1) Input method module registration utility.
headache(1) A program to manage the license of your source file.
ieee-copyout(1) Creates archive in IEEE publication format.
imageAtomicAdd(3G) Atomically add a value to an existing value in memory and return the original value.
imageAtomicAnd(3G) Atomically compute the logical AND of a value with an existing value in memory, store that.
imageAtomicCompSwap(3G) Atomically compares supplied data with that in memory and conditionally stores it to.
imageAtomicExchange(3G) Atomically store supplied data into memory and return the original value from memory.
imageAtomicMax(3G) Atomically compute the minimum of a value with an existing value in memory, store that value.
imageAtomicMin(3G) Atomically compute the minimum of a value with an existing value in memory, store that value.
imageAtomicOr(3G) Atomically compute the logical OR of a value with an existing value in memory, store that.
imageAtomicXor(3G) Atomically compute the logical exclusive OR of a value with an existing value in memory,.
imageLoad(3G) Load a single texel from an image.
imageSamples(3G) Return the number of samples of an image.
imageSize(3G) Retrieve the dimensions of an image.
imageStore(3G) Write a single texel into an image.
impose(1) Impose is used for two-up printing of DSC complient postscript. It makes an effort to remove white.
intBitsToFloat,_uintBitsToFloat(3G) Produce a floating point using an encoding supplied as an integer.
interpolateAtCentroid(3G) Sample a varying at the centroid of a pixel.
interpolateAtOffset(3G) Sample a varying at specified offset from the center of a pixel.
interpolateAtSample(3G) Sample a varying at the location of a specified sample.
inverse(3G) Calculate the inverse of a matrix.
inversesqrt(3G) Return the inverse of the square root of the parameter.
iptc(1) Utility for viewing and modifying the contents of IPTC metadata in images.
isinf(3G) Determine whether the parameter is positive or negative infinity.
isnan(3G) Determine whether the parameter is a number.
jcasgen(1) Create Java source files for classes that enable JCas access to the CAS.
lablgl(1) OCaml toplevel with labgl support.
lablglut(1) ↣ lablgl(1) OCaml toplevel with labgl support.
latex-mk(1) Automate compilation of LaTeX files.
ldexp(3G) Assemble a floating point number from a value and exponent.
length(3G) Calculate the length of a vector.
lessThan(3G) Perform a component-wise less-than comparison of two vectors.
lessThanEqual(3G) Perform a component-wise less-than-or-equal comparison of two vectors.
log(3G) Return the natural logarithm of the parameter.
log2(3G) Return the base 2 logarithm of the parameter.
matrixCompMult(3G) Perform a component-wise multiplication of two matrices.
max(3G) Return the greater of two values.
memoryBarrier(3G) Controls the ordering of memory transactions issued by a single shader invocation.
memoryBarrierAtomicCounter(3G) Controls the ordering of operations on atomic counters issued by a single shader.
memoryBarrierBuffer(3G) Controls the ordering of operations on buffer variables issued by a single shader.
memoryBarrierImage(3G) Controls the ordering of operations on image variables issued by a single shader.
memoryBarrierShared(3G) Controls the ordering of operations on shared variables issued by a single shader.
meritous(6) An action adventure dungeon-crawl game.
min(3G) Return the lesser of two values.
mix(3G) Linearly interpolate between two values.
mldonkey(1) ↣ mlnet(1) Your door to Edonkey, Directconnect, Gnutella, Bittorent, Overnet, OpenNap networks.
mldonkey_command(1) A wrapper to send command to a mlnet server.
mldonkey_files(1) A files source filter for mlnet init file.
mldonkey_options(1) A configuration editor for mlnet init file.
mldonkey_submit(1) A wrapper to send ed2k link to a mlnet server.
mlgui(1) The client of the MLDonkey server.
mlguistarter(1) A simple wrapper of mlnet to ask if mlgui need to be started.
mlnet(1) Your door to Edonkey, Directconnect, Gnutella, Bittorent, Overnet, OpenNap networks.
mod(3G) Compute value of one parameter modulo another.
modf(3G) Separate a value into its integer and fractional components.
molly-guard(8) Guard against accidental shutdowns/reboots.
mtink(1) ↣ ttink(1) Program to control your EPSON printer.
mtinkc(1) Program to choose which EPSON printers to control.
mtinkd(8) Daemon to control your EPSON printer.
mtp-albumart(1) ↣ mtp-tools(1) Tools for communicating with Media Transfer Protocol (MTP) devices.
mtp-albums(1) ↣ mtp-tools(1) Tools for communicating with Media Transfer Protocol (MTP) devices.
mtp-connect(1) ↣ mtp-tools(1) Tools for communicating with Media Transfer Protocol (MTP) devices.
mtp-delfile(1) ↣ mtp-tools(1) Tools for communicating with Media Transfer Protocol (MTP) devices.
mtp-detect(1) ↣ mtp-tools(1) Tools for communicating with Media Transfer Protocol (MTP) devices.
mtp-emptyfolders(1) ↣ mtp-tools(1) Tools for communicating with Media Transfer Protocol (MTP) devices.
mtp-files(1) ↣ mtp-tools(1) Tools for communicating with Media Transfer Protocol (MTP) devices.
mtp-filetree(1) ↣ mtp-tools(1) Tools for communicating with Media Transfer Protocol (MTP) devices.
mtp-folders(1) ↣ mtp-tools(1) Tools for communicating with Media Transfer Protocol (MTP) devices.
mtp-format(1) ↣ mtp-tools(1) Tools for communicating with Media Transfer Protocol (MTP) devices.
mtp-getfile(1) ↣ mtp-tools(1) Tools for communicating with Media Transfer Protocol (MTP) devices.
mtp-getplaylist(1) ↣ mtp-tools(1) Tools for communicating with Media Transfer Protocol (MTP) devices.
mtp-hotplug(1) ↣ mtp-tools(1) Tools for communicating with Media Transfer Protocol (MTP) devices.
mtp-newfolder(1) ↣ mtp-tools(1) Tools for communicating with Media Transfer Protocol (MTP) devices.
mtp-newplaylist(1) ↣ mtp-tools(1) Tools for communicating with Media Transfer Protocol (MTP) devices.
mtp-playlists(1) ↣ mtp-tools(1) Tools for communicating with Media Transfer Protocol (MTP) devices.
mtp-reset(1) ↣ mtp-tools(1) Tools for communicating with Media Transfer Protocol (MTP) devices.
mtp-sendfile(1) ↣ mtp-tools(1) Tools for communicating with Media Transfer Protocol (MTP) devices.
mtp-sendtr(1) ↣ mtp-tools(1) Tools for communicating with Media Transfer Protocol (MTP) devices.
mtp-thumb(1) ↣ mtp-tools(1) Tools for communicating with Media Transfer Protocol (MTP) devices.
mtp-tools(1) Tools for communicating with Media Transfer Protocol (MTP) devices.
mtp-tracks(1) ↣ mtp-tools(1) Tools for communicating with Media Transfer Protocol (MTP) devices.
mtp-trexist(1) ↣ mtp-tools(1) Tools for communicating with Media Transfer Protocol (MTP) devices.
nabi(1) X Input Method Server for Korean text input.
name-client-2(1) CORBA Naming Service client.
noise(3G) Generate values with a pseudo-random noise function.
normalize(3G) Calculate the normalize product of two vectors.
not(3G) Logically invert a boolean vector.
notEqual(3G) Perform a component-wise not-equal-to comparison of two vectors.
orage(1) Calendar for the Xfce Desktop Environment.
orbit-name-server-2(1) CORBA Naming Server.
outerProduct(3G) Calculate the outer product of a pair of vectors.
outlook.pst(5) Format of MS Outlook .pst file.
packDouble2x32(3G) Create a double-precision value from a pair of unsigned integers.
packHalf2x16(3G) Convert two 32-bit floating-point quantities to 16-bit quantities and pack them into a single.
packUnorm(3G) Pack floating-point values into an unsigned integer.
pastebinit(1) Command-line pastebin client.
piespy(1) Bot to visualize IRC social networks.
pkmon(1) PackageKit console client.
po2xml(1) Translates an DocBook XML file using a PO file.
pow(3G) Return the value of the first parameter raised to the power of the second.
pruneemptydirs(1) Detects stale source directories in a CVS tree.
psbl(1) A program for automatic booklet formatting of postscript files.
pyscript(1)
pytags(1) Set and remove tags on media files from filename and options.
pytagsfs(1) Filesystem mapping media files to an arbitrary directory structure.
qtdoc(1) Open a Qt(TM) help page in Konqueror.
radians(3G) Convert a quantity in degrees to radians.
rebuild-pysnmp-mibs(1) Rebuilds the mib modules for pysnmp from the original mib definitions.
rebuildd(1) Rebuild daemon.
rebuildd-job(1) Rebuildd job database management.
reflect(3G) Calculate the reflection direction for an incident vector.
refract(3G) Calculate the refraction direction for an incident vector.
removedTypes(3G) Describes types removed and replaced in the OpenGL API in OpenGL 4.2.
reportview(1) Ask KWeatherService to display a weather report.
revelation(1) GNOME2 Password manager.
round(3G) Find the nearest integer less than or equal to the parameter.
roundEven(3G) Find the nearest even integer to the parameter.
rrdedit(1) Program to edit rrd files.
rtpproxy(8) RTP (Real-time Transport Protocol) Proxy Server.
runAE(1) Launcher for an UIMA Analyze Engine.
runPearInstaller(1) GUI based Java application that helps installing UIMA compliant components.
runPearMerger(1) Takes two or more PEAR files and merges their contents.
runPearPackager(1) Takes some PEAR settings to create an UIMA PEAR file.
sign(3G) Extract the sign of the parameter.
sin(3G) Return the sine of the parameter.
sinh(3G) Return the hyperbolic sine of the parameter.
smoothstep(3G) Perform Hermite interpolation between two values.
snacc-config(1) Script to get information about the installed version of snacc.
split2po(1) Creates a po file from two DocBook XML files.
sqrt(3G) Return the square root of the parameter.
step(3G) Generate a step function by comparing two values.
swappo(1) Swap msgid and msgstr fields in a PO file.
tan(3G) Return the tangent of the parameter.
tanh(3G) Return the hyperbolic tangent of the parameter.
targets.conf(5) Linux SCSI Target Configuration File.
TAU_PROFILER_CREATE(3) Creates a profiler object referenced as a standard pointer.
TAU_PROFILER_GET_CALLS(3) Gets the number of times this timer, created by TAU_PROFILER_CREATE, is started.
TAU_PROFILER_GET_CHILD_CALLS(3) Gets the number of calls made while this timer was running.
TAU_PROFILER_GET_COUNTER_INFO(3) Returns information about all the timers created.
TAU_PROFILER_GET_EXCLUSIVE_VALUES(3) Returns the exclusive amount of a metric spend by this timer.
TAU_PROFILER_GET_INCLUSIVE_VALUES(3) Returns the inclusive amount of a metric spend by this timer.
TAU_PROFILER_START(3) Starts a profiler object created by TAU_PROFILER_CREATE.
TAU_PROFILER_STOP(3) Stops a profiler object created by TAU_PROFILER_CREATE.
texelFetch(3G) Perform a lookup of a single texel within a texture.
texelFetchOffset(3G) Perform a lookup of a single texel within a texture with an offset.
texture(3G) Retrieves texels from a texture.
textureGather(3G) Gathers four texels from a texture.
textureGatherOffset(3G) Gathers four texels from a texture with offset.
textureGatherOffsets(3G) Gathers four texels from a texture with an array of offsets.
textureGrad(3G) Perform a texture lookup with explicit gradients.
textureGradOffset(3G) Perform a texture lookup with explicit gradients and offset.
textureLod(3G) Perform a texture lookup with explicit level-of-detail.
textureLodOffset(3G) Perform a texture lookup with explicit level-of-detail and offset.
textureOffset(3G) Perform a texture lookup with offset.
textureProj(3G) Perform a texture lookup with projection.
textureProjGrad(3G) Perform a texture lookup with projection and explicit gradients.
textureProjGradOffset(3G) Perform a texture lookup with projection, explicit gradients and offset.
textureProjLod(3G) Perform a texture lookup with projection and explicit level-of-detail.
textureProjLodOffset(3G) Perform a texture lookup with projection and explicit level-of-detail and offset.
textureProjOffset(3G) Perform a texture lookup with projection and offset.
textureQueryLevels(3G) Compute the number of accessible mipmap levels of a texture.
textureQueryLod(3G) Compute the level-of-detail that would be used to sample from a texture.
textureSamples(3G) Return the number of samples of a texture.
textureSize(3G) Retrieve the dimensions of a level of a texture.
texvc(1) Math equation PNG renderer.
tgt-admin(8) Linux SCSI Target Configuration Tool.
tgt-setup-lun(8) Helper script that creates a target, adds a device to the target, and defines initiators that.
tgtadm(8) Linux SCSI Target Administration Utility.
tgtd(8) The SCSI Target Daemon.
tgtimg(8) Linux SCSI Target Framework Image File Utility.
Thunar(1) File Manager for the Xfce Desktop Environment.
transpose(3G) Calculate the transpose of a matrix.
transxx(1) Create a pseudo translated PO file from a PO template file.
trunc(3G) Find the nearest integer less than or equal to the parameter.
ttink(1) Program to control your EPSON printer.
twill-fork(1)
twill-sh(1)
uaddCarry(3G) Add unsigned integers and generate carry.
umulExtended(3G) Perform a 32- by 32-bit multiply to produce a 64-bit result.
unalz(1) Decompresses alzip formatted files with names ending in ".alz".
unpackDouble2x32(3G) Produce two unsigned integers containing the bit encoding of a double precision floating.
unpackHalf2x16(3G) Convert two 16-bit floating-point values packed into a single 32-bit integer into a vector of.
unpackUnorm2x16,_unpackUnorm4x8,_unpackSnorm4x8(3G) Unpack floating-point values from an unsigned integer.
usubBorrow(3G) Subtract unsigned integers and generate borrow.
validateDescriptor(1) Simple component descriptor validator.
wotsap(1) Web of Trust statistics and pathfinder.
xml2po(1) Program to create a PO-template file from a DocBook XML file and merge it back into a (translated).
xml2pot(1) Creates a PO template file from a DocBook XML file.
yeahconsole(1) Drop-down X terminal emulator wrapper.
zapping(1) A Gnome TV and Teletext viewer.
zapping_remote(1) Sends commands to a running instance of Zapping.
zapping_setup_fb(1) Prepares V4L/V4L2 driver for overlay.
zfs-fuse(8) ZFS filesystem daemon.
zonetab2pot.py(1) Converts a timezone list to a PO file template.
Go top Index Origins