asylum(6) Games Manual asylum(6)
asylum - a surreal platform shooting game
Young Sigmund has a few problems. To help him resolve his mental instability, you must
enter the surreal world of his inner mind and shut down the malfunctioning brain cells.
HOW TO PLAY
The game revolves around shooting anything which moves, collecting anything which doesn't
move, and, most importantly, finding your way to each of the eight pulsating neurons scat‐
tered throughout the immense map. Use Z, X, ; and . to move and Enter to fire, or remap
the keys to something you like better.
The one game feature which does merit explicit instruction is teleporting. In the first
level ("Ego") the teleporters look like candelabra. To use a teleporter, stand in its
centre and press "down" (that's . with the default key settings).
The game's web site ⟨http://sdl-asylum.sourceforge.net/⟩
The original Acorn Archimedes game was created by Andy Southgate. This version is a port
by Hugh Robinson.