ATUNNEL(6X) - man page online | games

Hypnotic GL tunnel journey.

5.34 (24-Oct-2015)
atunnel(6x)                            XScreenSaver manual                            atunnel(6x)

NAME atunnel - hypnotic GL tunnel journey
SYNOPSIS sballs [-display host:display.screen] [-window] [-root] [-visual visual] [-delay microsec‐ onds] [-light] [-no-light] [-wire] [-no-wire] [-texture] [-no-texture] [-fps]
DESCRIPTION The atunnel program draws an animation of a journey in a GL tunnel.
OPTIONS sballs accepts the following options: -window Draw on a newly-created window. This is the default. -root Draw on the root window. -install Install a private colormap for the window. -visual visual Specify which visual to use. Legal values are the name of a visual class, or the id number (decimal or hex) of a specific visual. -fps Display the current frame rate, CPU load, and polygon count. -texture Show a textured tunnel. This is the default. -no-texture Disables texturing the animation. -wire Draw a wireframe rendition of the tunnel.
ENVIRONMENT DISPLAY to get the default host and display number. XENVIRONMENT to get the name of a resource file that overrides the global resources stored in the RESOURCE_MANAGER property.
SEE ALSO X(1), xscreensaver(1)
AUTHOR Roman Podobedov <> Eric Lassauge <>
X Version 11 5.34 (24-Oct-2015) atunnel(6x)
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