BLASTER(6X) - man page online | games

Simulation of space combat.

5.34 (24-Oct-2015)
blaster(6x)                            XScreenSaver manual                            blaster(6x)

NAME blaster - simulation of space combat
SYNOPSIS blaster [-display host:display.screen] [-visual visual] [-window] [-root] [-num_robots number] [-num_lasers number] [-num_stars number] [-delay number] [-fps]
DESCRIPTION Draws a simulation of flying space-combat robots (cleverly disguised as colored circles) doing battle in front of a moving star field.
OPTIONS -visual visual Specify which visual to use. Legal values are the name of a visual class, or the id number (decimal or hex) of a specific visual. -window Draw on a newly-created window. This is the default. -root Draw on the root window. -num_robots number Robots. 2 - 50. Default: 5. -num_lasers number Lasers. 1 - 100. Default: 3. -num_stars number Stars. 5 - 200. Default: 50. -delay number Per-frame delay, in microseconds. Default: 10000 (0.01 seconds.). -fps Display the current frame rate and CPU load.
ENVIRONMENT DISPLAY to get the default host and display number. XENVIRONMENT to get the name of a resource file that overrides the global resources stored in the RESOURCE_MANAGER property.
SEE ALSO X(1), xscreensaver(1)
AUTHOR Jonathan Lin.
X Version 11 5.34 (24-Oct-2015) blaster(6x)
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