BLINKBOX(6X) - man page online | games

Shows a ball inside a box.

5.34 (24-Oct-2015)
blinkbox(6x)                           XScreenSaver manual                           blinkbox(6x)

NAME blinkbox - shows a ball inside a box.
SYNOPSIS blinkbox [-display host:display.screen] [-visual visual] [-window] [-root] [-delay number] [-wireframe] [-boxsize number] [-dissolve] [-fade] [-no-blur] [-fps]
DESCRIPTION Shows a ball contained inside of a bounding box. Colored blocks blink in when the ball hits the edges.
OPTIONS -visual visual Specify which visual to use. Legal values are the name of a visual class, or the id number (decimal or hex) of a specific visual. -window Draw on a newly-created window. This is the default. -root Draw on the root window. -delay number Per-frame delay, in microseconds. Default: 30000 (0.03 seconds.). -wireframe | -no-wireframe Render in wireframe instead of solid. -boxsize Sets the size of the colored boxes. Should be between 1 and 8. Default: 2 -dissolve | -no-dissolve Boxes shrink instead of just vanishing. -fade | -no-fade Boxes fade to transparency instead of just vanishing. -blur | -no-blur Enable or disable motion blur on the ball. Default: blurry. -fps Display the current frame rate, CPU load, and polygon count.
ENVIRONMENT DISPLAY to get the default host and display number. XENVIRONMENT to get the name of a resource file that overrides the global resources stored in the RESOURCE_MANAGER property.
SEE ALSO X(1), xscreensaver(1)
AUTHOR Jeremy English. Motion blur by John Boero.
X Version 11 5.34 (24-Oct-2015) blinkbox(6x)
This manual Reference Other manuals
blinkbox(6x) referred by
refer to xscreensaver(1)