BLINKBOX(6X) - man page online | games
Shows a ball inside a box.
blinkbox(6x) XScreenSaver manual blinkbox(6x)
NAME blinkbox - shows a ball inside a box. SYNOPSIS blinkbox [-display host:display.screen] [-visual visual] [-window] [-root] [-delay number] [-wireframe] [-boxsize number] [-dissolve] [-fade] [-no-blur] [-fps] DESCRIPTION Shows a ball contained inside of a bounding box. Colored blocks blink in when the ball hits the edges. OPTIONS -visual visual Specify which visual to use. Legal values are the name of a visual class, or the id number (decimal or hex) of a specific visual. -window Draw on a newly-created window. This is the default. -root Draw on the root window. -delay number Per-frame delay, in microseconds. Default: 30000 (0.03 seconds.). -wireframe | -no-wireframe Render in wireframe instead of solid. -boxsize Sets the size of the colored boxes. Should be between 1 and 8. Default: 2 -dissolve | -no-dissolve Boxes shrink instead of just vanishing. -fade | -no-fade Boxes fade to transparency instead of just vanishing. -blur | -no-blur Enable or disable motion blur on the ball. Default: blurry. -fps Display the current frame rate, CPU load, and polygon count. ENVIRONMENT DISPLAY to get the default host and display number. XENVIRONMENT to get the name of a resource file that overrides the global resources stored in the RESOURCE_MANAGER property. SEE ALSO X(1), xscreensaver(1) COPYRIGHT Copyright © 2003 by Jeremy English. Permission to use, copy, modify, distribute, and sell this software and its documentation for any purpose is hereby granted without fee, pro‐ vided that the above copyright notice appear in all copies and that both that copyright notice and this permission notice appear in supporting documentation. No representations are made about the suitability of this software for any purpose. It is provided "as is" without express or implied warranty.X Version 11 5.34 (24-Oct-2015) blinkbox(6x)
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