BLOCKTUBE(6X) - man page online | games

Draws a swirling, falling tunnel of reflective slabs.

5.34 (24-Oct-2015)
blocktube(6x)                          XScreenSaver manual                          blocktube(6x)

NAME blocktube - draws a swirling, falling tunnel of reflective slabs
SYNOPSIS blocktube [-display host:display.screen] [-visual visual] [-window] [-root] [-delay num‐ ber] [-holdtime number] [-changetime number] [-no-texture] [-no-fog] [-wireframe] [-fps]
DESCRIPTION Blocktube draws a swirling, falling tunnel of reflective slabs. They fade from hue to hue.
OPTIONS -visual visual Specify which visual to use. Legal values are the name of a visual class, or the id number (decimal or hex) of a specific visual. -window Draw on a newly-created window. This is the default. -root Draw on the root window. -delay number Per-frame delay, in microseconds. Default: 40000 (0.04 seconds.). -holdtime number How long to stay on the same color. Default: 1000 frames. -changetime number How long it takes to fade to a new color. Default: 200 frames. -no-texture Draw solid blocks intstead of reflective blocks. -no-fog Do not make blocks in the distance be darker. -wireframe Only draw outlines. -fps Display the current frame rate, CPU load, and polygon count.
ENVIRONMENT DISPLAY to get the default host and display number. XENVIRONMENT to get the name of a resource file that overrides the global resources stored in the RESOURCE_MANAGER property.
SEE ALSO X(1), xscreensaver(1)
AUTHOR Lars Damerow <>
X Version 11 5.34 (24-Oct-2015) blocktube(6x)
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refer to xscreensaver(1)