Battle Tanks(6) Battle Tanks(6)
btanks - fast 2D tank arcade game
Battle Tanks is a funny battle on your desk, where you can choose one of three vehicles
and eliminate your enemy using the whole arsenal of weapons. has original cartoon-like
graphics and cool music, it is fun and dynamic, it has several network modes for death‐
match and cooperative.
what else is needed to have fun with your friends? And all is packed and ready for you in
"Battle Tanks" is a multiplayer game in the first place. Network game and split
screen mode are available, and also a mixed mode is possible, when two players use
split screen on the server computer, and others connect via LAN.Two modes are pos‐
sible: deathmatch battle and cooperative game.
"Battle Tanks" is cross-platform. Both Windows and Linux fans are welcome on the
battlefield where they will settle their quarrels in the name of weapons.
Free distribution and open source
The multiplayer version is licensed under GNU GPL. This means two things. Firstly,
it doesn't cost anything for you. You can download it for free and share with your
friends, with no preliminary or future fees. And secondly, the full source code of
the game is available, so any guy who knows C++ can poke his nose there and proba‐
bly find some surprises that developers have prepared for curious fans.
Builders of "Battle Tanks" love these good old arcades of the past century. So they
have tried hard to implement everything best of these old arcade games.
Three vehicles: tank, Shilka, and rocket launcher. Each vehicle has its special features.
Lots of weapons: four types of ammo, six types of rockets, landing troops, mines, and so
Ten multiplayer maps (seven ones for deathmatch and three ones for cooperative mode) in
different locations such as city, village, forest, desert and so on.
Game world that reacts on player. Roads have traffic, buildings can be destroyed, weather
effects are simulated.
Lots of war objects: troops, vehicles, helicopters and other.
Keyboard and gamepad are supported.
Gun is the main weapon of tank and Shilka. Guns don't require ammunition, but their pierc‐
ing ability is much lower that one for rockets.
"Eternal fire" type tank shell
Type shell that is shipped with tank and Shilka. The gun on Shilka is faster that
one on tank, but each hit does less damage. Guns have infinite ammunition.
Shell with laughset focal point
The main feature of the shell with laughset focal point (also called shell with
uncertain orientation) is bouncing from obstacles. This shell is good for urban
battles, also it will help when shooting an enemy that has covered behind something
solid or impenetrable. The disadvantage of this model is that you never know where
it will bounce.
The explosive shell is also known as Matreshka shell. Inside the jacket of this
shell, several small shells are nested. A small time after the shot, the matreshka
opens, and nested shells spread in different directions. Each hit causes relatively
small damage, but large area is covered. This model is intended for use against
enemy crowds. It is ineffective in close face to face duels.
Dirt gun is invented by crazy agronomists. By the aid of concentration of energy in
near-surface layers, nano-wave fluctuations cause temporary inversion of field.
Lower layers are found on the top, thus introducing a short-time effect of plowing
the surface (this is broadly used during the sowing campaign). In battle, the dirt
gun can be used for making dirt spots of reduced passability. Enemy troops and
vehicles suffer loss of control and speed in these plowed areas. Pimary weapon
Rockets are large, so number of rockets that a vehicle carries is limited. Rockets are
main weapon of rocket launcher.
Homing missile is a type weapon and is shipped with rocket launchers. It can also
be used on tanks as a secondary weapon. After the launch, the rocket finds a target
and guides its flight by its own. Unlike the heat-aimed rockets, this model detects
delta waves emitted by human brains, and thus can be used against troops and manned
vehicles. Unfortunately, this method of detection ignores androids and intellectu‐
ally challenged individuals. Another disadvantage is that rocket doesn't avoid
obstacles (avoiding function is announced in the next stable release of rocket
This is a Dumb-fire modification of the type rocket that can be equipped as a sec‐
ondary weapon. At the expense of electronics, explosive charge and velocity are
increased. Due to its high velocity and high damage caused, this rocket is very
good for making fire barriers, destroying enemy weapon emplacements, and in face to
Boomerang rocket is an accidental modification of the homing missile that has been
found after beta drivers were installed from a damaged CD on some test rocket. On
ground tests, that rocket introduced a non-typical behaviour: it didn't select a
target after the launch, but just circled around the launcher, following an ellip‐
tical trajectory. Nobody can explain still why the rocket does that; however
boomerang rockets have been approved and are produced on the line now. They can be
used for defense; also boomerang rockets are effective in close battle.
Gas rocket is stuffed with toxic and radioactive wastes of fragrance industry. They
are prohibited by Geneva Protocol because of their incredibly disgusting and beau‐
tiful smell. A humanoid that has inhaled the gas suffers convulsions, sialorrhea,
retching, diarrhea, and dies with happy smile on face. The gas rockets are perfect
for eliminating troops. In multiplayer, they scan be used for making smoke screens.
This homing missile is filled with artificial viruses-malicious nanorobots. When a
rocket hits target, viruses clod between tracks of tank caterpillars, raise pres‐
sure of braking fluid in hydraulic systems, and cause temporary paralysis of lower
extremities of humanoids. However, these viruses don't affect functioning of
weapons systems and other organs of humanoids; side effects or contra-indication
are unknown. Stop-rocket does not inflict damage, but it's a great secondary weapon
that is very effective if combined with explosive or bouncing tank shells, homing
missiles and machine guns.
Nuclear missile "Pure Thermonuke"
This 15 kilotons nuke is the most destructive weapon in the game. It destroys
everything in range of explosion, and using or thermonuclear reaction guarantees
that radiation pollution will be negligibly small. So the ground can be used just
after the enemy is vaporized by the heat of nuclear blast. Secondary weapon
3. Preserved landing force
Five fully equipped troops are frozen and GZIPped into standard rectangular bricks. Before
refrigeration, each trooper is prepared using special hormons and steroids, and can be
used in action after quick microwave-aided defreezing. Shipped in two versions with
machine guns and handheld rocket launchers.
Machine gun trooper
The trooper takes a position and fires the enemy objects (including missiles). 16
directions of fire are available. Shilka lands MG troopers for support. Thanks to
their high fire rate and mobility, MG troopers can defend a vehicle against enemy
The trooper takes a position and fires the enemy objects (NOT including missiles).
8 directions of fire are available. Shilka lands rocket troopers for support. Due
to their fire power, rocket troopers are good for attacking the enemy.
4. Other weapons
Other weapons include mines and MG turrets. Mine
Mine Mines are effective equally against troops and vehicles. They have winning appear‐
ance, and are easy to install and use. Using of mines allows unique and great tac‐
tical opportunities, both in single missions and deathmatch. Routes, respawn
points, hidings of weapons - everything can be mined. Remember that the mine is
invisible if covered with dirt or smoke!
MG turret is a primitive robot that shoots everything that is moving. Some turrets
are shipped with "ally-enemy" recognition system. In stationary version, MG turrets
can be used for automated security systems. Mobile versions can be mounted on
rocket launchers. 16 directions of fire are available.
You can find more about the game on its homepage: http://btanks.sourceforge.net
You have more information available in /usr/share/doc/btanks/html/index.html
The game has been written by Vladimir Menshakov, Methos Wagner and Vladimir Zhuravlev, and
is distributed under the GNU General Public License, either version 2 of the License, or
(at your option) any later version.