BUBBLE3D - reference manual online
3d rising bubbles.
bubble3d(6x) XScreenSaver manual bubble3d(6x)
NAME bubble3d - 3d rising bubbles. SYNOPSIS bubble3d [-display host:display.screen] [-visual visual] [-window] [-root] [-delay number] [-transparent] [-color color] [-fps] DESCRIPTION Draws a stream of rising, undulating 3D bubbles, rising toward the top of the screen, with nice specular reflections. OPTIONS -visual visual Specify which visual to use. Legal values are the name of a visual class, or the id number (decimal or hex) of a specific visual. -window Draw on a newly-created window. This is the default. -root Draw on the root window. -transparent Draw transparent bubbles instead of solid ones. -color color Draw bubbles of the specified color. "Random" means a different color for each bubble. -delay number Per-frame delay, in microseconds. Default: 15000 (0.015 seconds.). -fps Display the current frame rate, CPU load, and polygon count. ENVIRONMENT DISPLAY to get the default host and display number. XENVIRONMENT to get the name of a resource file that overrides the global resources stored in the RESOURCE_MANAGER property. SEE ALSO X(1), xscreensaver(1) COPYRIGHT Copyright © 2002 by Richard Jones. Permission to use, copy, modify, distribute, and sell this software and its documentation for any purpose is hereby granted without fee, pro‐ vided that the above copyright notice appear in all copies and that both that copyright notice and this permission notice appear in supporting documentation. No representations are made about the suitability of this software for any purpose. It is provided "as is" without express or implied warranty.X Version 11 5.34 (24-Oct-2015) bubble3d(6x)