CIRCUIT(6X) - man page online | games
Animates a number of 3D electronic components.
circuit(6x) XScreenSaver manual circuit(6x)
NAME circuit - animates a number of 3D electronic components. SYNOPSIS circuit [-display host:display.screen] [-visual visual] [-window] [-root] [-delay number] [-parts number] [-no-spin] [-rotate] [-speed number] [-no-light] [-fps] DESCRIPTION Animates a number of 3D electronic components. OPTIONS -visual visual Specify which visual to use. Legal values are the name of a visual class, or the id number (decimal or hex) of a specific visual. -window Draw on a newly-created window. This is the default. -root Draw on the root window. -delay number Per-frame delay, in microseconds. Default: 20000 (0.02 seconds.). -parts number Number of parts. Default: 10. -spin | -no-spin Whether the objects should spin. -rotate | -no-rotate Whether the scene should spin. -speed number Rotation speed, 0 - 100. Default: 1. -light | -no-light Whether to us lighting, or flat coloring. -fps Display the current frame rate, CPU load, and polygon count. ENVIRONMENT DISPLAY to get the default host and display number. XENVIRONMENT to get the name of a resource file that overrides the global resources stored in the RESOURCE_MANAGER property. SEE ALSO X(1), xscreensaver(1) COPYRIGHT Copyright © 2002 by Ben Buxton. Permission to use, copy, modify, distribute, and sell this software and its documentation for any purpose is hereby granted without fee, pro‐ vided that the above copyright notice appear in all copies and that both that copyright notice and this permission notice appear in supporting documentation. No representations are made about the suitability of this software for any purpose. It is provided "as is" without express or implied warranty.X Version 11 5.34 (24-Oct-2015) circuit(6x)
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