CORAL(6X) - man page online | games
Simulates coral growth, albeit somewhat slowly.
coral(6x) XScreenSaver manual coral(6x)
NAME coral - simulates coral growth, albeit somewhat slowly. SYNOPSIS coral [-display host:display.screen] [-visual visual] [-window] [-root] [-delay2 number] [-delay number] [-density number] [-seeds number] [-fps] DESCRIPTION Simulates coral growth, albeit somewhat slowly. OPTIONS -visual visual Specify which visual to use. Legal values are the name of a visual class, or the id number (decimal or hex) of a specific visual. -window Draw on a newly-created window. This is the default. -root Draw on the root window. -delay2 number Per-frame delay, in microseconds. Default: 1000 (0.001 seconds.). -delay number Duration. 1 - 60. Default: 5. -density number Density. 1 - 90. Default: 25. -seeds number Seeds. 1 - 100. Default: 20. -fps Display the current frame rate and CPU load. ENVIRONMENT DISPLAY to get the default host and display number. XENVIRONMENT to get the name of a resource file that overrides the global resources stored in the RESOURCE_MANAGER property. SEE ALSO X(1), xscreensaver(1) COPYRIGHT Copyright © 2002 by Frederick Roeber. Permission to use, copy, modify, distribute, and sell this software and its documentation for any purpose is hereby granted without fee, provided that the above copyright notice appear in all copies and that both that copyright notice and this permission notice appear in supporting documentation. No representations are made about the suitability of this software for any purpose. It is provided "as is" without express or implied warranty.X Version 11 5.34 (24-Oct-2015) coral(6x)
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