CRYSTAL(6X) - man page online | games


5.34 (24-Oct-2015)
crystal(6x)                            XScreenSaver manual                            crystal(6x)

NAME crystal - kaleidescope.
SYNOPSIS crystal [-display host:display.screen] [-visual visual] [-window] [-root] [-grid] [-no- cell] [-centre] [-nx number] [-ny number] [-count number] [-delay number] [-ncolors num‐ ber] [-fps]
DESCRIPTION Moving polygons, similar to a kaleidescope (more like a kaleidescope than the hack called `kaleid,' actually.)
OPTIONS -visual visual Specify which visual to use. Legal values are the name of a visual class, or the id number (decimal or hex) of a specific visual. -window Draw on a newly-created window. This is the default. -root Draw on the root window. -grid | -no-grid Whether to draw grid. -cell | -no-cell Whether to draw the cell. -centre | -no-centre Whether to center on screen -nx number Horizontal Symmetries. -10 - 10. Default: -3. -ny number Vertical Symmetries. -10 - 10. Default: -3. -count number Count. -5000 - 5000. Default: -500. -delay number Per-frame delay, in microseconds. Default: 60000 (0.06 seconds.). -ncolors number Number of Colors. Default: 100. -fps Display the current frame rate and CPU load.
ENVIRONMENT DISPLAY to get the default host and display number. XENVIRONMENT to get the name of a resource file that overrides the global resources stored in the RESOURCE_MANAGER property.
SEE ALSO X(1), xscreensaver(1)
AUTHOR Jouk Jansen.
X Version 11 5.34 (24-Oct-2015) crystal(6x)
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