CUBESTORM(6X) - man page online | games
A series of 3D boxes that fill space.
cubestorm(6x) XScreenSaver manual cubestorm(6x)
NAME cubestorm - a series of 3D boxes that fill space SYNOPSIS cubestorm [-display host:display.screen] [-visual visual] [-window] [-root] [-delay num‐ ber] [-speed float] [-count int] [-thickness float] [-no-wander] [-no-spin] [-wireframe] [-fps] DESCRIPTION Draws a series of rotating 3D boxes that intersect each other and eventually fill space. OPTIONS -visual visual Specify which visual to use. Legal values are the name of a visual class, or the id number (decimal or hex) of a specific visual. -window Draw on a newly-created window. This is the default. -root Draw on the root window. -delay number Per-frame delay, in microseconds. Default: 30000 (0.03 seconds.). -speed number Larger numbers mean run faster. Default: 1.0. -count number Number of cubes. Default 4. -thickness float How thick the struts making up the cubes should be (0.0-1.0). Default 0.06. -wander | -no-wander Whether the cubes should wander around the screen. -spin | -no-spin Whether the cubes should spin. -wireframe | -no-wireframe Render in wireframe instead of solid. -fps Display the current frame rate, CPU load, and polygon count. ENVIRONMENT DISPLAY to get the default host and display number. XENVIRONMENT to get the name of a resource file that overrides the global resources stored in the RESOURCE_MANAGER property. SEE ALSO X(1), xscreensaver(1) COPYRIGHT Copyright © 2003 by Jamie Zawinski. Permission to use, copy, modify, distribute, and sell this software and its documentation for any purpose is hereby granted without fee, pro‐ vided that the above copyright notice appear in all copies and that both that copyright notice and this permission notice appear in supporting documentation. No representations are made about the suitability of this software for any purpose. It is provided "as is" without express or implied warranty.X Version 11 5.34 (24-Oct-2015) cubestorm(6x)
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