CUBESTORM(6X) - man page online | games

A series of 3D boxes that fill space.

5.34 (24-Oct-2015)
cubestorm(6x)                          XScreenSaver manual                          cubestorm(6x)

NAME cubestorm - a series of 3D boxes that fill space
SYNOPSIS cubestorm [-display host:display.screen] [-visual visual] [-window] [-root] [-delay num‐ ber] [-speed float] [-count int] [-thickness float] [-no-wander] [-no-spin] [-wireframe] [-fps]
DESCRIPTION Draws a series of rotating 3D boxes that intersect each other and eventually fill space.
OPTIONS -visual visual Specify which visual to use. Legal values are the name of a visual class, or the id number (decimal or hex) of a specific visual. -window Draw on a newly-created window. This is the default. -root Draw on the root window. -delay number Per-frame delay, in microseconds. Default: 30000 (0.03 seconds.). -speed number Larger numbers mean run faster. Default: 1.0. -count number Number of cubes. Default 4. -thickness float How thick the struts making up the cubes should be (0.0-1.0). Default 0.06. -wander | -no-wander Whether the cubes should wander around the screen. -spin | -no-spin Whether the cubes should spin. -wireframe | -no-wireframe Render in wireframe instead of solid. -fps Display the current frame rate, CPU load, and polygon count.
ENVIRONMENT DISPLAY to get the default host and display number. XENVIRONMENT to get the name of a resource file that overrides the global resources stored in the RESOURCE_MANAGER property.
SEE ALSO X(1), xscreensaver(1)
AUTHOR Jamie Zawinski.
X Version 11 5.34 (24-Oct-2015) cubestorm(6x)
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