DISCRETE(6X) - man page online | games
Discrete map iterative function fractal systems.
discrete(6x) XScreenSaver manual discrete(6x)
NAME discrete - discrete map iterative function fractal systems. SYNOPSIS discrete [-display host:display.screen] [-visual visual] [-window] [-root] [-cycles num‐ ber] [-delay number] [-ncolors number] [-fps] DESCRIPTION More ``discrete map'' systems, including new variants of Hopalong and Julia, and a few others. OPTIONS -visual visual Specify which visual to use. Legal values are the name of a visual class, or the id number (decimal or hex) of a specific visual. -window Draw on a newly-created window. This is the default. -root Draw on the root window. -cycles number Timeout. 100 - 10000. Default: 2500. -delay number Per-frame delay, in microseconds. Default: 1000 (0.001 seconds.). -ncolors number Number of Colors. Default: 100. -fps Display the current frame rate and CPU load. ENVIRONMENT DISPLAY to get the default host and display number. XENVIRONMENT to get the name of a resource file that overrides the global resources stored in the RESOURCE_MANAGER property. SEE ALSO X(1), xscreensaver(1) COPYRIGHT Copyright © 2002 by Tim Auckland. Permission to use, copy, modify, distribute, and sell this software and its documentation for any purpose is hereby granted without fee, pro‐ vided that the above copyright notice appear in all copies and that both that copyright notice and this permission notice appear in supporting documentation. No representations are made about the suitability of this software for any purpose. It is provided "as is" without express or implied warranty.X Version 11 5.34 (24-Oct-2015) discrete(6x)
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