EMP_HUB(6) - man page online | games
emp_hub(6) Games Manual emp_hub(6)
NAMEemp_hub - Empire multiplexer
SYNOPSISemp_hub [-persistent] [-debug] [-help] [-mirror] host port localport
DESCRIPTIONemp_hub allows multiple clients to simultaneously connect to a single Empire country. This allows you to use both a fast and a smart client simultaneously. It also permits multiple corulers to log in at once. Parameters host Hostname of the upstream server. port TCP/IP port number the empire server is running on. localport TCP/IP port number the emp_hub should listen to for incoming client connec‐ tions. -mirror Copy commands and replies to all clients using new protocols. Currently only the lafe client is aware of these protocols, though most clients will ignore them. -persistent Normally emp_hub exits after the last client disconnects. With this option emp_hub does not exit, and will wait for new clients to connect. emp_hub must be killed by the user using the kill command. -help Brief usage information. -debug Print lots of messages, including everything sent and received by a client. Useful when debugging either emp_hub , a client, or the server.
SEE ALSOemp_server(6), emp_client(6), emp_hub(6), pei(6), eif(6), http://www.empire.net/~harm‐ less/guide.html, http://empire.idlpaper.com/
BUGSDue to the nature of the empire protocol, only one client may have input focus at one time. If a client pauses at a context sensitive prompt from the server, all other clients will be unable to send data.
AUTHORThis manual page was written by Drake Diedrich <@anu.edu.au>
|This manual||Reference||Other manuals|