EXTRUSION(6X) - man page online | games
Various rotating extruded shapes.
extrusion(6x) XScreenSaver manual extrusion(6x)
NAME extrusion - various rotating extruded shapes. SYNOPSIS extrusion [-display host:display.screen] [-visual visual] [-window] [-root] [-delay num‐ ber] [-name which] [-no-light] [-wireframe] [-fps] DESCRIPTION Draws various rotating extruded shapes that twist around, lengthen, and turn inside out. OPTIONS -visual visual Specify which visual to use. Legal values are the name of a visual class, or the id number (decimal or hex) of a specific visual. -window Draw on a newly-created window. This is the default. -root Draw on the root window. -delay number Per-frame delay, in microseconds. Default: 10000 (0.01 seconds.). -name which Which object to draw. Choices are: helix2, helix3, helix4, joinoffset, screw, taper, and twistoid. -light | -no-light Whether to light the scene, or use flat coloring. -bitmap file The texture map to use. -wireframe Render in wireframe instead of solid. -fps Display the current frame rate, CPU load, and polygon count. ENVIRONMENT DISPLAY to get the default host and display number. XENVIRONMENT to get the name of a resource file that overrides the global resources stored in the RESOURCE_MANAGER property. SEE ALSO X(1), xscreensaver(1) COPYRIGHT Copyright © 2002 by Linas Vepstas and David Konerding. Permission to use, copy, modify, distribute, and sell this software and its documentation for any purpose is hereby granted without fee, provided that the above copyright notice appear in all copies and that both that copyright notice and this permission notice appear in supporting documentation. No representations are made about the suitability of this software for any purpose. It is provided "as is" without express or implied warranty.X Version 11 5.34 (24-Oct-2015) extrusion(6x)
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