FCEUX(6) - Linux man page online | Games

An emulator for the original (8-bit) Nintendo / Famicom game console.

June 24, 2012
FCEUX(6) Games Manual FCEUX(6)


fceux - An emulator for the original (8-bit) Nintendo / Famicom game console.


fceux [options] "filename"


FCEUX is an emulator for the original (8-bit) Nintendo Entertainment System (NES). It has a robust color palette rendering engine that is fully customizable, along with excellent sound and joystick support, and even supports movie recording and playback.


Misc. Options --no-config {0|1} Use default config file and do not save to it, when enabled. -g {0|1}, --gamegenie {0|1} Enable or disable emulated Game Genie. --nogui {0|1} Enable or disable the GTK GUI. --loadlua FILE Loads lua script from filename FILE. Emulation Options --pal {0|1} Enable or disable PAL mode. Input Options -i DEV, --inputcfg DEV Configures input device DEV on startup. Devices: gamepad powerpad hypershot quizk‐ ing --input{1|2} DEV Set which input device to emulate for input 1 or 2. Devices: gamepad zapper power‐ pad.0 powerpad.1 arkanoid --input{3|4} DEV Set the famicom expansion device to emulate for input 3 or 4. Devices: quizking hypershot mahjong toprider ftrainer familykeyboard oekakids arkanoid shadow bworld 4player --inputdisplay {0|1} Enable or disable input display. --fourscore {0|1} Enable or disable fourscore emulation. Graphics Options --newppu {0|1} Enable or disable the new PPU core. (WARNING: May break savestates) --frameskip NUM Set NUM of frames to skip per emulated frame. --clipsides {0|1} Enable or disable clipping of the leftmost and rightmost 8 columns of the video output. --slstart SCANLINE Set the first scanline to be rendered. --slend SCANLINE Set the last scanline to be rendered. --nospritelim {0|1} When set to 0, this disables the normal 8 sprites per scanline limitation. When set to 1, this enables the normal 8 sprites per scanline limitation. NOTE: Yes, this option is 'backwards'. -x XRES, --xres XRES Set horizontal resolution for full screen mode. -y YRES, --yres YRES Set vertical resolution for full screen mode. --doublebuf {0|1} Enable or disable double buffering. --autoscale {0|1} Enable or disable autoscaling in fullscreen. --keepratio {0|1} Keep native NES aspect ratio when autoscaling. --{x|y}scale VAL Multiply width/height by VAL. (Real numbers > 0 with OpenGL, otherwise integers > 0). --{x|y}stretch {0|1} Stretch to fill surface on x/y axis (OpenGL only). -b {8|16|24|32}, --bpp {8|16|24|32} Set bits per pixel. --opengl {0|1} Enable or disable OpenGL support. --openglip {0|1} Enable or disable OpenGL linear interpolation. -f {0|1}, --fullscreen {0|1} Enable or disable full-screen mode. --noframe {0|1} Hide title bar and window decorations. --special {1-4} Use special video scaling filters. (1 = hq2x 2 = Scale2x 3 = NTSC 2x 4 = hq3x 5 = Scale3x) -p FILE, --palette FILE Use the custom palette in FILE. --ntsccolor {0|1} Enable or disable NTSC NES colors. --tint VAL Set the NTSC tint. --hue VAL Set the NTSC hue. Sound Options -s {0|1}, --sound {0|1} Enable or disable sound. --soundrate RATE Set the sound playback sample rate (0 == off?). --soundq {0|1|2} Set sound quality. (0 = Low 1 = High 2 = Very High) --soundbufsize MS Set sound buffer size to MS milliseconds. --volume {0-256} Sets the sound volume to the given value, where 256 is max volume. --trianglevol {0-256} Sets the sound volume of the triangle wave to the given value, where 256 is max volume. --square1vol {0-256} Sets the sound volume of square wave 1 to the given value, where 256 is max volume. --square2vol {0-256} Sets the sound volume of square wave 2 to the given value, where 256 is max volume. --noisevol {0-256} Sets the sound volume of the noise generator to the given value, where 256 is max volume. --lowpass {0|1} Enables or disables lowpass filtering of the sound. --soundrecord FILE Record sound to file FILE. Movie Options --playmov FILE Play back a recorded FCM/FM2 movie from filename FILE. --pauseframe FRAME Pause movie playback at frame FRAME. --moviemsg {0|1} Enable or disable movie messages. --fcmconvert FILE Convert fcm movie file FILE to fm2. --ripsubs FILE Convert movie's subtitles to srt. --subtitles {0|1} Enable or disable subtitle display. Networking Options -n SRV, --net SRV Connect to server SRV for TCP/IP network play. --port PORT Use TCP/IP port PORT for network play. -u NICK, --user NICK Set the nickname to use in network play. -w PASS, --pass PASS Set password to use for connecting to the server. -k NETKEY, --netkey NETKEY Use string NETKEY to create a unique session for the game loaded. --players NUM Set the number of local players. --rp2mic {0|1} If enabled, replace Port 2 Start with microphone (Famicom). --videolog c Calls mencoder to grab the video and audio streams to encode them. Check the docu‐ mentation for more on this.? --mute {0|1} Mutes FCEUX while still passing the audio stream to mencoder. KEYBOARD COMMANDS FCEUX has a number of commands available within the emulator. It also includes default keyboard bindings when emulating game pads or power pads. Gamepad Keyboard Bindings ┌────────────┬──────────────┐ │NES Gamepad │ Keyboard │ ├────────────┼──────────────┤ │ Up │ Keypad Up │ │ Down │ Keypad Down │ │ Left │ Keypad Left │ │ Right │ Keypad Right │ │ A │ F │ │ B │ D │ │ Select │ S │ │ Start │ Enter │ └────────────┴──────────────┘ Other Commands <Alt+Enter> Toggle full-screen mode. <F1> Cheat menu (command-line only). <F2> Toggle savestate binding to movies. <F3> Load LUA script. <F4> Toggles background rendering. <F5> Save game state into current slot (set using number keys). <F7> Restore game state from current slot (set using number keys). <F10> Toggle movie subtitles. <F11> Reset NES. <F12> Save screen snapshot. Shift+<F5> Beging recording video. Shift+<F7> Load recorded video. 0-9 Select save state slot. PageUp/PageDown Select next/previous state. - Decrease emulation speed. = Increase emulation speed. Tab Hold for turbo emulation speed. Pause Pause emulation. \ Advance a single frame. . Toggle movie frame counter. , Toggle input display. q Toggle movie read-only. ' Advance a single frame. / Lag counter display. Delete Frame advance lag skip display. <ESC> Quit FCEUX. VS Unisystem Commands <F8> Insert coin. <F6> Show/Hide dip switches. 1-8 Toggle dip switches (when dip switches are shown). Famicom Disk System Commands <F6> Select disk and disk side. <F8> Eject or insert disk. The FCEUX project homepage.


This manual page was written by Joe Nahmias <joe _at_>, Lukas Sabota <ltsmooth42 _at_> and Alexander Toresson <alexander.toresson _at_> for the Debian GNU/Linux system (but may be used by others).
June 24, 2012 FCEUX(6)
This manual Reference Other manuals
fceux(6) referred by fceux-net-server(6)
refer to
Download raw manual
Index Games Manual (+645) № 6 (+1346)
Go top