FLIPSCREEN3D(6X) - man page online | games

Rotates an image of the screen through 3 dimensions.

5.34 (24-Oct-2015)
flipscreen3d(6x)                       XScreenSaver manual                       flipscreen3d(6x)

NAME flipscreen3d - rotates an image of the screen through 3 dimensions.
SYNOPSIS flipscreen3d [-display host:display.screen] [-visual visual] [-window] [-root] [-delay number] [-no-rotate] [-wireframe] [-fps]
DESCRIPTION Grabs an image of the desktop, turns it into a GL texture map, and spins it around and deforms it in various ways.
OPTIONS -visual visual Specify which visual to use. Legal values are the name of a visual class, or the id number (decimal or hex) of a specific visual. -window Draw on a newly-created window. This is the default. -root Draw on the root window. -delay number Per-frame delay, in microseconds. Default: 20000 (0.02 seconds.). -rotate | -no-rotate Whether to rotate. -wireframe Just render boxes instead of textures (for debugging). -fps Display the current frame rate, CPU load, and polygon count.
ENVIRONMENT DISPLAY to get the default host and display number. XENVIRONMENT to get the name of a resource file that overrides the global resources stored in the RESOURCE_MANAGER property.
SEE ALSO X(1), xscreensaver(1)
AUTHOR Ben Buxton.
X Version 11 5.34 (24-Oct-2015) flipscreen3d(6x)
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flipscreen3d(6x) referred by
refer to xscreensaver(1)