jag(6) arcade and puzzle 2D game jag(6)
jag - is a arcade-puzzle 2D game in which you have to break all the target pieces.
Puzzle game where the goal is to break all the target pieces in each level and do this
before the time runs out.
Move game pieces using mouse into matches of 3 or more in a straight line horizontally or
HOW TO PLAY
The aim of JAG is to break all of the target pieces on each level, and to do this before
the time runs out. Keep doing this until you have beaten the last level and won the game.
Doing this on top of the target cells will break them.
The faster targets are removed, the bigger is score.
There are single and double targets. Blocks also can be single or double.
By breaking pieces and targets, you're earning score which can be spent for applying a
Tools make the life easier as they're mostly intended for breaking several pieces at a
time, including blocks and targets.
By breaking pieces of the same type, you're also increasing bonus counters. If you will
collect 500 and more items, you can remove all the same items from the field.
You're getting score points for removing game pieces. Basically, you get 1 point for the
ordinary cell and 3 points for the target cell.
The actual points you get are multiplyed by bonus value, so it can be much higher.
Score bonus is the multiplier which is applyed to every score point you get during the
game. The bonus raises when you remove target cells quickly enough to keep bonus timer
By default, bonus timer is set to 5 seconds, but during the game you can increase this
ITEMS AND REWARDS
Every level may contain up to 6 game items. The icon of an item depends on current graphic
In arcade mode there is a reward, which is given for 500 or more pieces of collected items
- you can eliminate all the items of the collected type from the field.
You can choose the power of the elimination depending of how many items you collected.
Tools are the special rewards that you take for scoring and collecting game items. There
are 10 tools available in the game (2 in the puzzle mode).
Hammer - Destroys an item in the game field.
Clock - Adds +60 seconds to the level timer.
Nippers - Removes a single block.
Star - Removes item, one block and one target.
Super Star - Star with doubled power.
Bomb - Explodes a region of 9 cells.
Mixer - Randomly mixes items in the field.
Row Blaster - Removes items, blocks and targets in a row.
Twin Blaster - Removes all items of the selected type.
Unlike tools, permanent bonus, once received, is active for all the further levels.
Getting permanent bonus of the same type several times increases its power.
Score Time Bonus - Permanent extra +1 second to bonus timer.
Score Magnification Bonus - Permanent +1 to multiplier value.
Score Bonus - Permanent extra 1 point for the target cell.
Clock Bonus - Permanent extra 30 seconds to level timer.
ARCADE VS PUZZLE
The are two play modes in the game - arcade and puzzle.
The difference is - in arcade mode you can get new bonuses for collected items and use all
the tools, and in puzzle mode you have only two tools (Hammer and Clock).
Also in the puzzle mode level doesn't fail when the time is over, you may continue, but
you won't get any bonus points if the time is zero.
Many thanks to XlabSoft & Industrial Infosystems, the originals authors of JAG. Work con‐
tinued by Carlos Donizete Froes [a.k.a coringao]
This manual page was written by Carlos Donizete Froes [a.k.a coringao], for the Debian
project (but may be used by others).
JAG December 2017 jag(6)