SIMPLE SOLUTIONS

MOKOMAZE(6) - Linux man page online | Games

Ball-in-the-labyrinth game.

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July 2009
Mokomaze(6) Games Mokomaze(6)

NAME

Mokomaze - ball-in-the-labyrinth game

SYNOPSIS

mokomaze [-i input_device_type] [-l level_number] [-c option]

OPTIONS

-i input_device_type, --input input_device_type It is used to determine input device type manually. Currently supported values is 'freerunner' (to use Freerunner's accelerometer) and 'keyboard'. -l level_number, --level level_number It specifies a level from which the game will be started. Levels are counted from 1. -c option, --calibrate option It is used to perform the accelerometer calibration ('auto' option) or to reset calibration data ('reset' option).

EXAMPLES

mokomaze mokomaze -l 5 mokomaze -i freerunner mokomaze -i keyboard -l 2 mokomaze -c auto mokomaze -c reset

AUTHOR

This manual page was written by Joachim Breitner <@debian.org> for the Debian system (but may be used by others).
0.5.0 July 2009 Mokomaze(6)
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