NETPANZER(6) - Linux man page online | Games

An online multiplayer tactical warfare game.

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netPanzer - an online multiplayer tactical warfare game


netpanzer [options]


This program is a free (GPL) isometric view real-time tactical game designed for play across the Internet and over LAN systems. One on one games are possible via direct con‐ nect or modem. netPanzer is designed for FAST ACTION combat -- it is not another resource management clone. In fact, there aren't any resources at all. Each player will have many units of different types at their disposal. Players can fight until their units are destroyed -- then respawn and keep on going. The game is real-time, but it's based on quick tactical action and unit management. Bat‐ tles progress quickly and constantly; in fact, they never let up. There is no stop in the action because there is no waiting for resources to be collected and converted into weaponry. Players can join or leave multiplayer games at any time.


The following options are supported. -h, --help Shows usage instructions. --version Shows version information. -c, --connect=VALUE Connects directly to the specified server. -d, --dedicated Runs as dedicated server. -b, --bot=VALUE Connects as bot to specific server. -p, --port=VALUE Runs server on specified port. (the server uses TCP and UDP connections) -g, --debug Enables debug output. --master_server=VALUE Uses the specified master server. You can use 'none' if you don't want to use master server. --game_config=VALUE Uses the specified file as config file. Only files from the netpanzer's config directory can be used. --protocol Shows version of network protocol. --pidfile=/directory/file Creates a pidfile at the specified location.
Bartosz Fenski <> 0.8 netpanzer(6)
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