REGISTER_BITMAP_FILE_TYPE(3ALLEG4) - Linux man page online | Library functions
Registers custom bitmap loading/saving functions. Allegro game programming.
Chapter
version 4.4.2
register_bitmap_file_type(3alleg4) Allegro manual register_bitmap_file_type(3alleg4)
Allegro version 4.4.2 register_bitmap_file_type(3alleg4)
NAME
register_bitmap_file_type - Registers custom bitmap loading/saving functions. Allegro game programming library.SYNOPSIS
#include <allegro.h> void register_bitmap_file_type(const char *ext, BITMAP *(*load)(const char *filename, RGB *pal), int (*save)(const char *filename, BITMAP *bmp, const RGB *pal));DESCRIPTION
Informs the load_bitmap() and save_bitmap() functions of a new file type, providing rou‐ tines to read and write images in this format (either function may be NULL). The functions you supply must follow the same prototype as load_bitmap() and save_bitmap(). Example: BITMAP *load_dump(const char *filename, RGB *pal) { ... } int save_dump(const char *filename, BITMAP *bmp, const RGB *pal) { ... } register_bitmap_file_type("dump", load_dump, save_dump);SEE ALSO
load_bitmap(3alleg4), save_bitmap(3alleg4)This manual | Reference | Other manuals |
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register_bitmap_file_type(3alleg4) | referred by | load_bitmap(3alleg4) |
refer to | load_bitmap(3alleg4) | save_bitmap(3alleg4) |