Scavenger is like Lode Runner. You've got to run around gathering objects while avoiding
enemies. You can dig down through some of the blocks to get at buried objects. After
you've collected everything, ladders may appear. To finish the level you've got to exit
through the top of the screen. If an enemy falls into a dug brick, he is stunned for a
while. If the brick fills in with him in it, he is killed, and he will reappear at the top
of the screen.
This version has a level editor for designing your own levels, and a graphics editor for
drawing your own artwork.
This command has no options.
The default control is with the number pad keys 4-9:
Dig left Move up Dig right
7 8 9
4 5 6
Move left Move down Move right
As of version 1.3 you can remap the controls. In demo mode hit space to get to the menu,
then hit F10 to remap the keys. For each key if you hit escape the key is unchanged.
F8 Skip to next level k Kill player (useful if he's trapped) ESC Exit back to
demo mode Pause Pause game
See the file DOC for more details about scavenger.
Copyright by Dave Ashley @linuxmotors.com
This program is free software; you can redistribute it and/or modify it under the terms of
the GNU General Public License as published by the Free Software Foundation; version 2
dated June, 1991.
scavenger was written by David Ashley <@linuxmotors.com>.
This manual page was written by Marcus Brinkmann <@ruhr-uni-bochum.de>,
for the Debian GNU/Linux system. SCAVENGER(6)