DRIFT(6X) - man page online | games
Draws drifting recursive fractal cosmic flames.
drift(6x) XScreenSaver manual drift(6x)
NAME drift - draws drifting recursive fractal cosmic flames SYNOPSIS drift [-display host:display.screen] [-foreground color] [-background color] [-window] [-root] [-mono] [-install] [-visual visual] [-ncolors integer] [-delay microseconds] [-count integer] [-grow] [-no-grow] [-liss] [-no-liss] [-fps] DESCRIPTION The drift program draws drifting recursive fractal cosmic flames OPTIONS drift accepts the following options: -window Draw on a newly-created window. This is the default. -root Draw on the root window. -mono If on a color display, pretend we're on a monochrome display. -install Install a private colormap for the window. -visual visual Specify which visual to use. Legal values are the name of a visual class, or the id number (decimal or hex) of a specific visual. -ncolors integer How many colors should be used (if possible). Default 200. The colors used cycle through the hue, making N stops around the color wheel. -count integer -grow -no-grow Whether fractals should grow; otherwise, they are animated. -liss -no-liss Whether we should use lissajous figures to get points. -fps Display the current frame rate and CPU load. ENVIRONMENT DISPLAY to get the default host and display number. XENVIRONMENT to get the name of a resource file that overrides the global resources stored in the RESOURCE_MANAGER property. SEE ALSO flame(6x), X(1), xscreensaver(1), xlock(1) COPYRIGHT Copyright © 1991, 1995 by Scott Draves. Permission to use, copy, modify, and distribute this software and its documentation for any purpose and without fee is hereby granted, provided that the above copyright notice appear in all copies and that both that copyright notice and this permission notice appear in supporting documentation.X Version 11 5.34 (24-Oct-2015) drift(6x)
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|refer to||flame(6x) | xscreensaver(1)|