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DRIFT(6X) - man page online | games

Draws drifting recursive fractal cosmic flames.

Chapter
5.34 (24-Oct-2015)
drift(6x)                              XScreenSaver manual                              drift(6x)

NAME drift - draws drifting recursive fractal cosmic flames
SYNOPSIS drift [-display host:display.screen] [-foreground color] [-background color] [-window] [-root] [-mono] [-install] [-visual visual] [-ncolors integer] [-delay microseconds] [-count integer] [-grow] [-no-grow] [-liss] [-no-liss] [-fps]
DESCRIPTION The drift program draws drifting recursive fractal cosmic flames
OPTIONS drift accepts the following options: -window Draw on a newly-created window. This is the default. -root Draw on the root window. -mono If on a color display, pretend we're on a monochrome display. -install Install a private colormap for the window. -visual visual Specify which visual to use. Legal values are the name of a visual class, or the id number (decimal or hex) of a specific visual. -ncolors integer How many colors should be used (if possible). Default 200. The colors used cycle through the hue, making N stops around the color wheel. -count integer -grow -no-grow Whether fractals should grow; otherwise, they are animated. -liss -no-liss Whether we should use lissajous figures to get points. -fps Display the current frame rate and CPU load.
ENVIRONMENT DISPLAY to get the default host and display number. XENVIRONMENT to get the name of a resource file that overrides the global resources stored in the RESOURCE_MANAGER property.
SEE ALSO flame(6x), X(1), xscreensaver(1), xlock(1)
AUTHOR Scott Draves <@cs.cmu.edu>, 06-Jun-91, 01-Jun-95. Ability to run standalone or with xscreensaver added by Jamie Zawinski <@jwz.org>, 10-May-97.
X Version 11 5.34 (24-Oct-2015) drift(6x)
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