FLAME(6X) - man page online | games

Draw weird cosmic fractals.

5.34 (24-Oct-2015)
flame(6x)                              XScreenSaver manual                              flame(6x)

NAME flame - draw weird cosmic fractals
SYNOPSIS flame [-display host:display.screen] [-foreground color] [-background color] [-window] [-root] [-mono] [-install] [-visual visual] [-colors integer] [-iterations integer] [-points integer] [-delay microseconds] [-delay2 microseconds] [-fps]
DESCRIPTION The flame program generates colorful fractal displays.
OPTIONS flame accepts the following options: -window Draw on a newly-created window. This is the default. -root Draw on the root window. -mono If on a color display, pretend we're on a monochrome display. -install Install a private colormap for the window. -visual visual Specify which visual to use. Legal values are the name of a visual class, or the id number (decimal or hex) of a specific visual. -colors integer How many colors should be used (if possible). Default 64. -iterations integer How many fractals to generate. Default 25. -points integer How many pixels to draw for each fractal. Default 10000. -delay microseconds How long we should wait between drawing each fractal. Default 50000, or about 1/20th second. -delay2 microseconds How long we should wait before clearing the screen when each run ends. Default 2000000, or two seconds. -fps Display the current frame rate and CPU load.
ENVIRONMENT DISPLAY to get the default host and display number. XENVIRONMENT to get the name of a resource file that overrides the global resources stored in the RESOURCE_MANAGER property.
SEE ALSO X(1), xscreensaver(1), xlock(1)
AUTHOR Scott Graves <>, 06-Jun-91.n Ability to run standalone or with xscreensaver added by Jamie Zawinski <>, 18-Oct-93.
X Version 11 5.34 (24-Oct-2015) flame(6x)
This manual Reference Other manuals
flame(6x) referred by drift(6x)
refer to xscreensaver(1)