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GET_ROTATION_MATRIX(3ALLEG4) - Linux manual page online | Library functions

Constructs X, Y, Z rotation matrices. Allegro game programming.

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version 4.4.2
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get_rotation_matrix(3alleg4) referred by exquat(3alleg4) | exscn3d(3alleg4) | exstars(3alleg4) | get_transformation_matrix(3alleg4) | get_vector_rotation_matrix(3alleg4) | get_x_rotate_matrix(3alleg4) | get_y_rotate_matrix(3alleg4) | get_z_rotate_matrix(3alleg4)
refer to apply_matrix(3alleg4) | ex12bit(3alleg4) | exquat(3alleg4) | exstars(3alleg4) | get_align_matrix(3alleg4) | get_transformation_matrix(3alleg4) | get_x_rotate_matrix(3alleg4) | get_y_rotate_matrix(3alleg4) | get_z_rotate_matrix(3alleg4)
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