SIMPLE SOLUTIONS

QUAKE(6) - Linux man page online | Games

Classic first person shooter.

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2016-01-16
QUAKE(6) Games Manual QUAKE(6)

NAME

quake - classic first person shooter

SYNOPSIS

quake [WRAPPER-OPTIONS] [ENGINE-OPTIONS] [ENGINE-COMMANDS]...

DESCRIPTION

This manual page documents briefly the quake command. Quake is a popular first-person shooter game that appeared in 1996, released by iD Soft‐ ware. This wrapper script will launch the Quake engine. The game data needs to be installed independently using the 'game-data-packager' program, and by default it will be looked for at /usr/share/games/quake. This wrapper script accepts the two common GNU-style options to get information on the program. Any further arguments are passed to the engine unmodified. Consult the engine documentation for full details, but most engines support a syntax whereby engine switches are prefixed with a minus sign, and you can give console commands by prefixing with a plus sign. See the examples section for some common cases. Additionally, if quake is run via a symbolic link whose name is quake-armagon or quake- dissolution, it will play one of the Quake mission packs, Scourge of Armagon (by Hipnotic Software) or Dissolution of Eternity (by Rogue Entertainment). Similarly, if run via a symbolic link whose name is quake-dopa it will play Quake Episode 5: Dimensions of the Past (by MachineGames). This requires that additional data files are installed.

OPTIONS

These options are accepted for WRAPPER-OPTIONS in the synopsis. -h, --help Show summary of options. -v, --version Show version of program. --debugger=DEBUGGER Prepend a debugger or other prefix (such as strace) to the engine command line --print-backtrace Use gdb(1) to get a backtrace if the engine crashes (the gdb package must be installed)

EXAMPLES

These are all engine dependent. Play the Zerstoerer mod: quake -game zer Play a specific map using the Drake expansion: quake -game drake +map sludge1 Connect to a server for multiplayer: quake +connect dm.quakeone.net:27000

SEE ALSO

quake-server(6), quakespasm(6), game-data-packager(6).

AUTHOR

This manual page, and the Quake wrapper script, were written by David Banks <amoe‐ @gmail.com>, for the Debian project (and may be used by others). The package was based on the quake3 package by Simon McVittie.
2016-01-16 QUAKE(6)
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quake(6) referred by quake-server(6)
refer to game-data-packager(6) | gdb(1) | quake-server(6)
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