GAME-DATA-PACKAGER(6) - man page online | games
Build a .deb of game data.
game-data-packager(6) Games Manual game-data-packager(6)
NAMEgame-data-packager - build a .deb of game data
SYNOPSISgame-data-packager [ -i ] [ -d out-directory [ -n ] ] [ -z | --no-compress ] game [ game-options ]
DESCRIPTIONMany open-source games require game data which is licensed incompatibly with the Debian Free Software Guidelines. game-data-packager is a tool designed to help you locally assemble Debian packages containing such game data from CD-ROMs, the Internet or else‐ where.
OPTIONS-i attempt to install the generated Debian package via dpkg(1) or apt(8), using pkexec(1), sudo(1) or su(1) to obtain suitable privileges. -d out-directory writes the generated Debian package to the specified directory. -n Do not attempt to install the generated Debian package. This option must be used in conjunction with -d. -z | --compress Compress generated .deb (default unless -i is used) --no-compress Do not compress generated .deb (default with -i) game The game being packaged. Running game-data-packager without arguments will display a list of valid games. Running game-data-packager game --help will display a list of valid options for that game.
ALTERNATIVE MODESgame-data-packager steam [ -i ] [ -d out-directory [ -n ] ] [ -z | --no-compress ] [ --new | --all ] will package all your Steam game at once. Most games can only be downloaded with Windows Steam running optionally through Wine. --new only package new games --all package all games available game-data-packager gog will match all the GOG.com games you own against the games supported by this tool. Each games must then be packaged individually.
ENVIRONMENT VARIABLESLANGUAGE, LANG These environment variables are used when a game is available in various languages to choose the correct version. Those are normally set by your desktop environment.
PATHSgame-data-packager will automatically locate applicable files in these directories: ~/.steam/SteamApps/common/<game>/ ~/.wine/drive_c/Program Files/Steam/SteamApps/common/<game>/ and also the ~/.PlayOnLinux/wineprefix/Steam/drive_c/... variant X:/Program Files/Steam/SteamApps/common/<game>/ where X:\ is any mounted vfat or NTFS partition
FILES/etc/game-data-packager.conf game-data-packager configuration file ~/.scummvmrc provides location information for game registered in ScummVM GUI ~/.steam/config/loginusers.vdf is used to detect user's SteamID, which is then used to download a list of owned games ~/.cache/lgogdownloader/gamedetails.json holds a cached list of owned GOG.com games
SEE ALSOpkexec(1), sudo(8), su(1), lgogdownloader(1) Project homepage: ⟨https://wiki.debian.org/Games/GameDataPackager/⟩
AUTHORCopyright © 2010-2013 Jonathan Dowland <@debian.org> Thanks to Branden Robinson for his ‘Write the Fine Manual’ presentation, once found at ⟨http://people.debian.org/~branden/talks/wtfm/⟩
|This manual||Reference||Other manuals|
|game-data-packager(6)||referred by||quake(6) | quake-server(6) | quake2(6) | quake2-server(6)|
|refer to||apt(8) | dpkg(1) | lgogdownloader(1) | pkexec(1) | su(1) | sudo(8)|