ZANGBAND(6) - man page online | games

Is a graphical dungeon adventure game in the vein of rogue.

March 4 2000
ZANGBAND(6)                          Debian GNU/Linux manual                          ZANGBAND(6)


zangband - is a graphical dungeon adventure game in the vein of rogue


zangband [options] [-- suboptions]


This manual page explains the Debian package zangband. ZAngband is a single-player, graphical dungeon adventure game using textual characters to represent the walls and floors of a dungeon and the inhabitants therein, in the vein of rogue, angband, nethack, and moria. ZAngband 2.2.8 is a stable official release incorporating all the changes and improvements added since the last official release ( ZAngband 2.2.7).


-h Print out a usage message. -n Start a new character -f Request fiddle mode (no high score entry) -w Request wizard mode (no high score entry) -v Request sound mode -g Request graphics mode -o Request original keyset -r Request rogue-like keyset -s<num> Show <num> high scores -u<who> Use your <who> savefile -m<sys> Force 'main-<sys>.c' usage -d<lib>=<path> Define a 'lib' dir sub-path. Valid values of lib are help info user bone save data apex xtra edit file


To start with, you can just say angband -uTest, and that creates a save file with the file name /var/games/zangband/save/<UID>Test. The best place to get help is the program itself; help is reached by the command ? and presents a menu of choices. Program options can be set using the = command. To see what the various options mean, access the List of Options help menu with the ? command.


nethack(6), angband(6).


This manual page was originaly written by Manoj Srivastava <>, for the Angband package. Modified by Eric Leblanc <>, for the Debian GNU/Linux system (but may be used by others).
Debian March 4 2000 ZANGBAND(6)
This manual Reference Other manuals
zangband(6) referred by
refer to angband(6) | nethack(6)